WW II North Africa

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warspite1
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Joined: Sat Feb 02, 2008 1:06 pm
Location: England

RE: WW II North Africa

Post by warspite1 »

ORIGINAL: ooey

Surely being British like me you should see the significance of Knights/Crusader tanks being brought together on one cover? lol. Still, if you don't like it... I just thought it was a good cover. I mean, I still remember it after all these years.

Anyway - here is the Strategic Map of Poland for my game (incomplete) for those interested. The Map Editor has been complete and I'm halfway through the Unit Editor. It will look very much like Vulcan when finished in regard to the graphics (simple but functional).
warspite1

What is the unit level? and will it have a naval aspect?
Now Maitland, now's your time!

Duke of Wellington to 1st Guards Brigade - Waterloo 18 June 1815
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ooey
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Location: London

RE: WW II North Africa

Post by ooey »

It will have air and naval aspects (and also a supply system) but these will be somewhat simplified as the main emphasis will be on land combat.
The unit level is Battalion and upwards (multi-unit divisions being the largest units, which can fight together or be broken off). The unit types (16) are similar to Vulcan, but with some additions like Tank Destroyers, Rocket Artillery and even Cavalry (Knights of the desert(!)) etc.

Hidden movement and aerial reconnaissance will also be factors.

Anyone who loved Desert Rats and Vulcan is sure to love this.
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