Distant Worlds 2 - All Faction Info Cards and Shipsets

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Mantuvec
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Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Mantuvec »

Ackdarians
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Ackdarians are highly industrious, semi-aquatic marine mammals. They have large webbed hands and feet, making them excellent swimmers. However their hands are also quite dexterous and they are equally happy living out of water.

Ackdarians are intelligent, peaceful and friendly. They have a rich culture that focuses on the hybrid nature of their living environment, encompassing both water and land.

They excel in building highly maintainable star ships. Their technology includes the advanced TurboThruster engine. This engine component is extremely fuel-efficient, allowing Ackdarian star ships to use less fuel and travel further.

Ackdarians are famous for cultivating Nepthys seaweed, from which they make Nepthys wine. Ackdarians grow enormous forests of the seaweed deep beneath the oceans. They regularly harvest it and then slowly ferment it into a superbly smooth wine.

They are also masters of underwater construction, building vast and elaborate underwater cities. These cities have many levels, some of which reach far down into the vast depths of the oceans they inhabit. At the deepest levels Ackdarians seek out precious resources like the rare Ucantium pearl.

Ackdarians also inhabit the small islands and shallow coastal areas of Ocean planets.

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Mortalens
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Mortalens are a fierce half mammal, half reptile race. They have extremely fast reflexes, an ability that can surprise those unfamiliar with them.

They are easily provoked by the slightest insult, and will pursue an enemy relentlessly until they get vengeance.

Mortalens are excellent warriors – a pursuit they spend much time perfecting. Their warrior code is highly developed. Mortalens consider defeating an enemy in battle as the highest possible achievement. They are widely recognized as almost certainly the best fighters in the galaxy.

They have developed a powerful vectoring engine, the Swift Vector. This advanced engine component gives Mortalen star ships unrivalled agility and maneuvering.

Mortalens enjoy a fairly simple life, following many ancient traditions. These traditions mainly focus on honor and risk-taking.

One particular tradition requires any male seeking tribal leadership to hunt and kill one of the fearsome Mortaks. Mortaks are terrifying large monsters that inhabit the vast sandy desert wastelands of the Mortalen homeworlds. The name Mortalen means “Slayer of the Mortak”.

Mortalens are normally found living in simple block dwellings in the scrub-covered canyon floors of Rocky Desert planets. They can also be found on Sandy Desert or Desert Savanna planets.

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ZENOX
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Zenox are an ancient feline race with thick golden fur.

They are very cautious and will not lightly enter into an agreement with others. Any new treaties they form usually involve an extremely lengthy period of negotiation, with a protracted review phase at every step of the discussions. Zenox ensure that they are absolutely clear on every last detail of the agreement before finally approving it.

Zenox take a particular interest in recording and preserving galactic history. They seek out items of historical significance from all over the galaxy.

They are also outstanding epic story-tellers. They draw upon their vast store of old myth and legend to produce unique and compelling tales. Zenox claim to be guardians of secret knowledge of galactic history, some of which they reveal in their stories.

In fact some of their historical research has led to unorthodox claims about the galaxy’s past. One of these stories asserts that all the Insectoid races once betrayed the rest of the galaxy to an outside invader. However most other alien races dismiss these conclusions as unproven fairy-tales.

Zenox technology includes an advanced shield component, the Megatron. These powerful shields impart a potent defense to Zenox star ships and bases.

Zenox inhabit the tundra wastelands of Ice Tundra, Ice or Frozen Ice planets. They typically build large cities deep underground in vast ice caves and tunnels.

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TEEKANS
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Teekans are a small furry rodent-like race with three eyes.

They see no value in washing regularly and thus tend to smell.

Teekans take special interest in hoarding all kinds of mechanical junk, disassembling and repairing items they collect. Teekans have very little technology that is truly original, but they can occasionally progress to the point of being space-faring.

Teekans are born traders, profitably selling their wares far and wide. They are also excellent miners, rapidly exploiting any natural resources they discover.

Despite being fairly insular they are very peaceful and make very loyal allies should you wish to befriend them.

Teekans are semi-nomadic; while some live in permanent settlements, many prefer to live in temporary camps, periodically migrating to new locations.

The nomadic Teekan tribes are obsessed with hunting the Bakdur, also known as the Sand Slug. As the herds of Bakdurs migrate across the sandy deserts, the Teekan camps follow them.

Teekans inhabit the vast desert wastelands of Sandy Desert, Rocky Desert and Desert Savanna planets.

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HUMANS
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Humans are tall, largely hairless, bipedal mammals.

They are intelligent, cunning and resourceful and have spread across the galaxy.

Humans are friendly by nature, but others sometimes view them as scheming and manipulative. Humans value political power and influence above all else. They revel in subtle maneuvering and intrigue as they accumulate greater political control. They have an amazing talent for recognizing opportunities for political advancement.

Their natural abilities make them excellent diplomats. Human negotiating skills are renowned – they can transform nearly any apparently hopeless situation to their advantage.

Humans have a natural curiosity that gives them an edge in scientific research. Their scientists and engineers are quick to see the application of new discoveries, inventing new technology based on this knowledge.

Humans have a mysterious past, cloaked in ambiguity. It is unclear where they originated from. Some say that they are actually immigrants from another galaxy. Humans themselves claim Sol as their home system.

Their preferred habitats are the lowland plains of Continental, Forest or Grasslands planets.

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Haakonish
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Haakonish are a bipedal reptilian race. They have broad, flat heads with prominent protrusions on each side. The protrusions are nasal cavities that provide the Haakonish with an unrivalled sense of smell. Haakonish have very poor eyesight, but compensate for this with their excellent sense of smell and taste.

They are intelligent and quite aggressive. Haakonish are highly pretentious. They also have a strong sense of their own racial superiority. Thus they do not enjoy the company of other races and have a tendency to be xenophobic.

Haakonish are naturally drawn towards intricate technology. They take great pride in designing and building equipment with many advanced features, even if some of these features are unnecessary or superfluous.

The natural miserliness of the Haakonish has led them to develop the High Density Fuel Cell, a high-capacity fuel tank. This gives Haakonish star ships longer range and endurance.

Haakonish typically live in fully-enclosed biospheres in coastal areas of Marshy Swamp and Mangrove Forest planets.

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Boskara
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Boskara are a ferocious insectoid race with a tough brown exoskeleton skin.

They are the most violent and aggressive race in the known galaxy. They excel in combat, using trickery and deceit to gain the upper-hand. Boskara are untrustworthy allies.

Boskarans instinctive lust for conquest and expansion is without equal. Most other races consider them to be completely without scruples, and thus steer well clear of them. However Boskara have a natural ally in the Sluken, their slightly more reasonable close relatives.

Their technology includes the deadly Shaktur FireStorm, an immensely destructive torpedo weapon. This weapon gives Boskaran star ships very powerful planetary assault capabilities, allowing them to quickly take down defending spaceports at enemy colonies. The Shaktur Firestorm also has a planetary bombardment capability, allowing the Boskara to wipe out the populations of enemy colonies.

Boskara typically inhabit the forbidding terrain of Volcanic planets. Communities may sometimes also be found in the rocky mountains of Carbonaceous planets.

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zgrssd
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Re: Distant Worlds 2 - Ackdarians & Mortalens

Post by zgrssd »

Ackdarians are famous for cultivating Nepthys seaweed, from which they make Nepthys wine. Ackdarians grow enormous forests of the seaweed deep beneath the oceans. They regularly harvest it and then slowly ferment it into a superbly smooth wine.
That sentence makes me wonder:
Is there a actuall production of Nepthys wine on Akdarian water colonies? Like something based on quality and Ackdarian population?
Do they just have a chance to spawn this as extra starting resource on their homeworld?
Or do they just have this as a bonus resource?
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Erik Rutins
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Re: Distant Worlds 2 - Ackdarians & Mortalens

Post by Erik Rutins »

Updated with additional images and information.
Erik Rutins
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Erik Rutins
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Re: Distant Worlds 2 - Ackdarians & Mortalens

Post by Erik Rutins »

zgrssd wrote: Thu Feb 24, 2022 4:41 pm
Ackdarians are famous for cultivating Nepthys seaweed, from which they make Nepthys wine. Ackdarians grow enormous forests of the seaweed deep beneath the oceans. They regularly harvest it and then slowly ferment it into a superbly smooth wine.
That sentence makes me wonder:
Is there a actuall production of Nepthys wine on Akdarian water colonies? Like something based on quality and Ackdarian population?
Do they just have a chance to spawn this as extra starting resource on their homeworld?
Or do they just have this as a bonus resource?
It is a luxury resource which can be found on Ocean worlds and often on Ackdarian worlds.
Erik Rutins
CEO, Matrix Games LLC


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For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/

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GHerr
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by GHerr »

I may have missed something but I thought there were seven starting races that were pliable
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Pocus
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Pocus »

For people who did not realize this, if you right click on an image and do an "open image in a new tab", then you get it in a much bigger scale and details. It can be misleading otherwise, as the cursor does not show a magnifying glass in the first place.

As for the actual ship sets, I find them very nice. Congrats to the overhaul of the Human shipset compared to the early betas.
Only the Zenox shipset is a bit meh to my taste, as if they are crystalline people. Also there is less disambiguation or "unique signature" between ships and I foresee some difficulties, for me at least, to readily identify if the Zenox ship I'm looking at is a warship or not.
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moggers
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by moggers »

I've always enjoyed the take in DWU of humans as scheming little conniving backstabbing so-and-sos. Its a refreshing departure from the typical humans as underdogs vs humans as savage war-mongerers polarity that is so common in scifi.

Are humans keeping their corporate nationalism government type from DWU? I enjoyed that niche.
Cauldyth
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Cauldyth »

GHerr wrote: Sat Mar 05, 2022 5:47 am I may have missed something but I thought there were seven starting races that were pliable
I'm guessing the last two will be covered next week, before release.
Cauldyth
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Cauldyth »

Pocus wrote: Sat Mar 05, 2022 9:44 am Only the Zenox shipset is a bit meh to my taste, as if they are crystalline people.
I guess it's because they're native to ice planets. Flying icicles?

Anyway, I really like the aesthetic of them, but yeah, differentiation could be trickier.
SyntaxError501
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by SyntaxError501 »

Seems to me that the racial bonuses have been watered down a lot. The Teekans used to have a mammoth economy, but no longer. Don't get me wrong, I still can't wait. Fortunately, modding will fix these issues.
robban73
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by robban73 »

Zenox are Monarchy and Technocracy, not Democracy?
zgrssd
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by zgrssd »

SyntaxError501 wrote: Tue Mar 08, 2022 8:32 am Seems to me that the racial bonuses have been watered down a lot. The Teekans used to have a mammoth economy, but no longer. Don't get me wrong, I still can't wait. Fortunately, modding will fix these issues.
I do not see them being weaker:
DWU: +30% Mining Rate, +20% Colony Income.
If anything they gained bonuses.

Or maybe you are thinking fo Teekans + their intended Government?
SyntaxError501
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by SyntaxError501 »

Hey, also; aren't we missing a playable bug race?
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Mightymaster
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Mightymaster »

Yes, the bugs and the swamp people are missing. Meybee they are added today?
Buio
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by Buio »

Thanks for the final two factions.

My peaceloving Boskaran will go for a diplomatic victory.
robban73
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by robban73 »

robban73 wrote: Tue Mar 08, 2022 9:19 am Zenox are Monarchy and Technocracy, not Democracy?
Still says preferred government is either monarchy or technocracy in the game, not monarchy or democracy on the info cards
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reapercorfu
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Re: Distant Worlds 2 - All Faction Info Cards and Shipsets

Post by reapercorfu »

Hello could you please upload the info cards and shipsets for the 4 new races please ? cant find them anywhere , Thanks.
twent
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Re: Distant Worlds 2 - Ackdarians & Mortalens

Post by twent »

Erik Rutins wrote: Fri Mar 04, 2022 4:58 pm Updated with additional images and information.
These are very nice, thank you.

Could this thread please be revisited by staff to add the missing Alien Race cards?
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