Please: add option to kill star flickering

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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mordachai
Posts: 798
Joined: Fri Mar 06, 2015 4:55 pm

Please: add option to kill star flickering

Post by mordachai »

It's just awful. Especially in the main menu. One massive spazing background. Space, unless viewed through an extremely turbulent atmosphere, does not spaz like that.
Handbanana
Posts: 23
Joined: Wed Apr 09, 2014 9:56 pm

Re: Please: add option to kill star flickering

Post by Handbanana »

I second this. It makes for quite an unpleasant experience at times.

Edit: I would like the old DW option of density slider
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Numdydar
Posts: 3281
Joined: Fri Feb 13, 2004 9:56 pm

Re: Please: add option to kill star flickering

Post by Numdydar »

I complained about this very issue when the game first released. Have not played it since because of this problem. It is sad that this still has not been addressed.
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LordMM
Posts: 1119
Joined: Sat May 28, 2016 11:09 pm

Re: Please: add option to kill star flickering

Post by LordMM »

I have been able to use reshade software to dull the background stars down a bit.
It is better to live your own destiny imperfectly, than to live somebody else's life with perfection.
arvcran2
Posts: 2901
Joined: Fri Dec 11, 2020 3:17 pm

Re: Please: add option to kill star flickering

Post by arvcran2 »

LordMM wrote: Fri Oct 28, 2022 5:09 am I have been able to use reshade software to dull the background stars down a bit.
I am guessing that the purpose of the speckles and lit dust-ish visuals are for the player to be able to surmise, visually, that a hull is moving relative to the galaxy.

Flickering may be a stay alert protocol, or a prevent sleep protocol. Knowing when to dim and when to not flicker is the rub. Intensity is another matter and how it relates to emergency.
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LordMM
Posts: 1119
Joined: Sat May 28, 2016 11:09 pm

Re: Please: add option to kill star flickering

Post by LordMM »

arvcran2 wrote: Fri Oct 28, 2022 1:51 pm
LordMM wrote: Fri Oct 28, 2022 5:09 am I have been able to use reshade software to dull the background stars down a bit.
I am guessing that the purpose of the speckles and lit dust-ish visuals are for the player to be able to surmise, visually, that a hull is moving relative to the galaxy.

Flickering may be a stay alert protocol, or a prevent sleep protocol. Knowing when to dim and when to not flicker is the rub. Intensity is another matter and how it relates to emergency.
Probably, but DW1 had a better-looking background than DW2. Honestly, I don't know how it works. just wondering if it's possible to create a static background image instead of the stars.
It is better to live your own destiny imperfectly, than to live somebody else's life with perfection.
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