Designer : Static Energy Used: white >>> colored

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Thineboot
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Designer : Static Energy Used: white >>> colored

Post by Thineboot »

Can you please change the all-white, and therefore easily misread within limits, Static Energy Used filed?
You can check and double check, but eventually you'll miss an instance and boom, ok, not boom, but boom, your manual design becomes a Caslon drain?

Generally speaking, using RED for numbers that exceed their limits should be standard, right?
image_2023-04-30_181410072.png
image_2023-04-30_181410072.png (53 KiB) Viewed 611 times
Last edited by Thineboot on Sun Apr 30, 2023 4:14 pm, edited 1 time in total.
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Nightskies
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Re: Designer : Static Energy Used: white >>> colored

Post by Nightskies »

Limits, as in compared to energy collector production, right? Though that's not a hard limit, still, what you say makes sense. Perhaps orange, instead? Or yellow?

There is a warning associated with this... but curiously, 'max engine limit reached' is also a warning? And 'hey this is less agile than your average ship' warning... on a battleship? The point being the warnings lose their importance when it's usually populated with those.
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Thineboot
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Re: Designer : Static Energy Used: white >>> colored

Post by Thineboot »

Yes. It's not a hard limit, you can always add more energy collector production. The design will work, but you only need to overshoot the limit by a small amount and the design will eventually run dry. I don't care what colour it is, as long as it's not a shade of white ;)

Warnings are often not warnings at all, but are still there because they were never corrected. So ignoring warnings is what the game is training you to do. I know, that's no excuse for ignoring warnings. It's more like the boy who cried wolf syndrome. Eventually you start ignoring the warnings...
arvcran2
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Re: Designer : Static Energy Used: white >>> colored

Post by arvcran2 »

What is the context of the original post, please? A picture if that is what the context is about would be appreciated.
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Thineboot
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Re: Designer : Static Energy Used: white >>> colored

Post by Thineboot »

Hope the above helps...
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rxnnxs
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Re: Designer : Static Energy Used: white >>> colored

Post by rxnnxs »

Picture helps to make it clear, doing as you wish would help us all very much.
To see with a glance what is designed wrong
arvcran2
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Re: Designer : Static Energy Used: white >>> colored

Post by arvcran2 »

So the context is the design feedback able to show lack of sustainability for potential peak demand?
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