A few things I noticed

The Galaxy Lives On! Distant Worlds, the critically acclaimed 4X space strategy game is back with a brand new 64-bit engine, 3D graphics and a polished interface to begin an epic new Distant Worlds series with Distant Worlds 2. Distant Worlds 2 is a vast, pausable real-time 4X space strategy game. Experience the full depth and detail of turn-based strategy, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game.

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Antiscamp
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A few things I noticed

Post by Antiscamp »

Hey, and congratulations to a very successful release of DW2. I was a huge fan of 1. I have palyed teh game for about 20 hours and I haven't had a single crash or anything game breaking. I am very pleased. Ima write a good review on Steam once I'm at about 30 hours or so. Here are a few small things I noticed so far.

When I generated galaxy, teh area where I spawn like outer galaxy, inner or so on seems to default to random and it's not using the setting I want it to.

Running continiously on full auto is partially possible. When my empire declared war I got a pop-up that paused the game. I have the suppress pop-ups in settings activated. Also, when pirates initiated diplocay those screens where opened and never closed and I don't think my empire autonatically took the pirate protection agreement offered.

There should be a full "observer" mode where you can see what all empires are doing at all times. Anyone play Galimulator? It's one of my favourite games of recent years and it's al about the rise and fall of space empires but you don't realyl interact with it much.

OK thanks again for an excellent game taht will givve me many years of fun! I'm looking forward to seeing what more's in store here!
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Antiscamp
Posts: 349
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Re: A few things I noticed

Post by Antiscamp »

OH and there seriously needs to be flag design and colour picker and more variation to that cause in my galaxy I have three human empires (of which one is mine) with the same flag and colour.
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