Campaign Series Vietnam - 1.22 UPDATE

Campaign Series: Vietnam is a new turn-based, tactical/operational war game that focuses on the Indochina War, Vietnam Civil War and the first years of US involvement in Vietnam with over 100 historical scenarios.

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Jason Petho
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Campaign Series Vietnam - 1.22 UPDATE

Post by Jason Petho »

Good day!

The 1.22 UPDATE has been sent off the Matrix/Slitherine. It should be available fairly soon for you!

Here is a list of the UPDATES.

17.1 Vietnam Update Log for 1.22

17.1.1 Errata
• No errata for 1.22

17.1.2 Enhancements
• Ambush situations will now come with assault background sounds.
• Implemented several new CSEE functions: attack_nearest_arc(), hexes_habitat().
• Enhanced Developer debugging.

17.1.3 Fixes
• Fixed a hex spotting issue affecting artillery and airstrike scatter.
• Fixed a unit concealment issue involving helicopters.
• Fixed an off-road movement issue.
• Fixed an issue where on-map LZ markers might fail to show intermittently.
• Fixed a CSEE/SAI bug involving Leaders/HQs in some circumstances failing to follow movement orders properly.
• Fixed several other CSEE glitches/bugs and made other improvements.
• Fixed other minor bugs and made other minor code improvements.

17.1.4 Graphics
• Revised A Week in Mekong campaign BMPs.
• Revised new Rice icon 3D graphics.

17.1.5 Data

• Revised the artillery scatter probability.
• Revised the airstrike scatter probability.

17.1.6 Scenarios
• Revised A Week in Mekong scripting to remedy issues found during play.
• Revised A Week in Mekong map.
• Revised A Week in Binh Long scripting to remedy issues found during play.
• Revised several scenarios to explicitly account for onmap_only in functions such as: within(), in_area(), in_box(), and several others.

17.1.7 Mods
• No new mods for 1.22

17.1.8 Manual
• Revised manual to 1.22 standards.
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bruce205
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by bruce205 »

Thanks to all the developers for their continuing improvements and fixes !! Did I ever say I love this game :D
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carll11
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by carll11 »

Yes, many thx to the many !


Will this update upset present games?
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Jason Petho
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by Jason Petho »

No, it shouldn't upset ongoing games.

Should be OK to add and continue to play on.
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carll11
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by carll11 »

thx!!
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bruce205
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by bruce205 »

Still no update using in game update. Any ETA guys?
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berto
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by berto »

Slitherine's offices are in London. When we QA vetted and approved the patch updater earlier today, around noon our time, the workday had already finished in London. If past is prologue, we might expect to see the v1.22 Update posted early tomorrow morning.
Campaign Series Legion https://cslegion.com/
Campaign Series Lead Coder https://www.matrixgames.com/forums/view ... hp?f=10167
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bruce205
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by bruce205 »

Thanks Berto !
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SamSlitherine
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by SamSlitherine »

Hi Everyone,

The patch should be live at 3pm BST (2mins from now!!)
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berto
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by berto »

Thanks, Sam. The linked-to patch updater EXE checksums correctly, all looks good.
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Philippeatbay
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Re: Campaign Series Vietnam - 1.22 UPDATE

Post by Philippeatbay »

Any chance that the powers that be at Matrix/Slitherine will put this out on Steam ?

Matrix's downloads are a pain to use, and the updates only seem to work less than half the time.

I already own this game on Matrix, but want a Steam release so that I can have quick and reliable dowloads and updates.

My computer is already too bloated and I can't afford keeping games installed on the off chance that I'll get around to playing them sometime. I'll probably have to take a pass on any future Matrix/Slitherine releases that don't have Steam keys from the get-go.
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