WitW Impact

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

Moderator: Joel Billings

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scout1
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Joined: Mon Aug 23, 2004 11:26 pm
Location: South Bend, In

WitW Impact

Post by scout1 »

I played WitW some time ago after release and it had an abstraction relative to pulling units from the East to the West ... I actually challenged the original version of this to determine if it was working as coded ......

For WitE 2, will there be some sort of abstraction relative to the impact of WitW in later war years ?
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Sardaukar
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RE: WitW Impact

Post by Sardaukar »

There are "Theater Boxes" (Africa, Italy West Europe, North Europe Etc. for Germany and Caucasus, Far East etc. for Soviets) each with requirements and events. So e.g. with more/less forces than required in "box" affects those events.
"To meaningless French Idealism, Liberty, Fraternity and Equality...we answer with German Realism, Infantry, Cavalry and Artillery" -Prince von Bülov, 1870-

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RedLancer
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RE: WitW Impact

Post by RedLancer »

We will be posting one of our showcasing threads in the New Year that will focus on Theatre Boxes so you can better idea on how they look and work.
John
WitE2 Asst Producer
WitE & WitW Dev
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