Quick Questions Thread

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

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MaB1708
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RE: Quick Questions Thread

Post by MaB1708 »

At the start of RtL, Turn1, air phase completed.
I have not moved any air groups, so no air support replacements were needed during the air phase logistics phase.
CR does not show any unit anywhere that has received fuel, ammo, men, supplies.
Still one or two depots have some freight sent out (small amount only, though) and no according depot has received anything (so the freight sent out has not been sent to other depots).
Where has the freight gone?
According to the logistic event log of the air phase some planes had been repaired during the course of the week, is that the destination of the freight? Can I find that anywhere in air group or air HQ details? have browsed them but do not find anything.
Thanks!
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: MaB1708

At the start of RtL, Turn1, air phase completed.
I have not moved any air groups, so no air support replacements were needed during the air phase logistics phase.
CR does not show any unit anywhere that has received fuel, ammo, men, supplies.
Still one or two depots have some freight sent out (small amount only, though) and no according depot has received anything (so the freight sent out has not been sent to other depots).
Where has the freight gone?
According to the logistic event log of the air phase some planes had been repaired during the course of the week, is that the destination of the freight? Can I find that anywhere in air group or air HQ details? have browsed them but do not find anything.
Thanks!

yes, there are routines for resupply during the action phases so I'd suspect that will be mostly replacing ammunition and fuel at your airbases. You'll see the same in the ground phase, fight a battle and there will often be some small associated freight movements (this was to stop an old exploit from the early days of WiTE1 where endless low odds attacks left the defender with no ammunition).
MaB1708
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RE: Quick Questions Thread

Post by MaB1708 »

However there is no trace of these deliveries in either the unit supply detail windows or the CR.

If I move air groups between airfields there might be additional air support squads allocations and "men" are added to the airbase. Other than the ammo/fuel deliveries these DO show up in both the CR ("Men received") and the airbase supply detail windows.
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loki100
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RE: Quick Questions Thread

Post by loki100 »

neither of those screens are updated 'in-turn'
MaB1708
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RE: Quick Questions Thread

Post by MaB1708 »

They are updated in-turn for "replacements" in my case.
Setup:
In air phase relocate an air group to another field. Air support need increases and immediately some replacements are brought in (causing some of the "freight sent" in a near depot) that are documented in the supply detail window of the resp. airfield.

Anyway, I take that these are shown in-turn and that the small amounts of ammo/fuel received (and deducted as "freight sent" from nearby depot) are not. At least I have a confirmation what caused the "freight sent" while there was nothing else going on on the battlefield.
If loki has no other explanation there likely is none :-) Thanks again, loki!
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Catop
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RE: Quick Questions Thread

Post by Catop »

Hi, thank you for the great game!

I play for USSR in introductory scenario "Road to Minsk".
I found 23rd Mechanized Corps HQ don't have a commander, and I can't add any, even after changing HHQ.
Is it a bug?


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bighinvegas
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RE: Quick Questions Thread

Post by bighinvegas »

In the early stages of the Campaign the Soviets are getting armor reinforcements that have T-60 tanks in the TOE. But T-60's are not even being manufactured yet. Do these units ever do a downgrade to another available tank?
21.2.7. Ground Element Upgrade/
Downgrade and Swaps
Ground elements may change to different ground elements
of the same or a different type during the ground element
segment of the player’s logistics phase. In the upgrade subsegment, the ground element may upgrade in accordance
with its upgrade path as listed in the ground element detail
window (37.6) and the city production list window (37.13).
It may also downgrade to older equipment if this will fulfil
its TOE needs. Many upgrades will remain within the same
ground element type (e.g. Rifle Squad, Medium Tank,
Heavy Artillery, etc.), but some will result in a change of
type such as maybe using a Light Tank Destroyer in place
of a Light Tank.
In the swap sub-segment, the computer may change
out existing ground elements with ground elements of
the same type, but not necessarily along the upgrade/
downgrade path, though priority will be given to newer
equipment. For example, a Panzer IVg is a medium tank
ground element, which upgrades to the Panzer IVh and
downgrades to the Panzer IVf2. In the swap sub-segment,
however, Panzer IVg ground elements may be changed
out to another medium tank, such as a Panzer IIIj L/60,
depending on the available.
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: bighinvegas

In the early stages of the Campaign the Soviets are getting armor reinforcements that have T-60 tanks in the TOE. But T-60's are not even being manufactured yet. Do these units ever do a downgrade to another available tank?
...

yes it can pick up anything that is coded as a light tank (or acceptable substitute). There are a few instances where a TOE comes in before all the notional assets are to hand - mainly to avoid too much duplication of very similar TOEs.

One particular issue is the 1941 cav division wants a lot of 14.5mm ATR so sticks at 75% TOE till these become available
westphalianpeace
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RE: Quick Questions Thread

Post by westphalianpeace »

Does exposure to blizzard conditions in less than Fort 2 hexes damage stationary tanks?
I am on Turn 27 and I've noticed that even the tanks I had stationary behind the front line for several turns now have 90% of the tanks listed as damaged. I havn't moved those units for several turns.
On page 145 of the manual is says that units take more attrition fighting in blizzard conditions, but it doesn't provide any expectations for how much damage to expect from units not in fighting.
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: westphalianpeace

Does exposure to blizzard conditions in less than Fort 2 hexes damage stationary tanks?
I am on Turn 27 and I've noticed that even the tanks I had stationary behind the front line for several turns now have 90% of the tanks listed as damaged. I havn't moved those units for several turns.
On page 145 of the manual is says that units take more attrition fighting in blizzard conditions, but it doesn't provide any expectations for how much damage to expect from units not in fighting.

yes its locational damage, unlike normal attrition which comes off either/or movement/combat.
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erikbengtsson
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RE: Quick Questions Thread

Post by erikbengtsson »

Turn 1 Soviet: I want to mass move air units to the strategic reserve, so I set Asset Priority to 0 for several Air Commands.

Turn 2: Objective achieved, most air is now in the SR. But I can no longer accesses the Air Commands on Asset Prio 0, to change it. During the Air Phase, or when pressing "A" during the ground phase, I can only see the Air Commands on higher Asset Prio. The actual Air Commands HQ's are still on map, but I cannot change Asset Prio from the HQ interface.

Question: How do I find the adequate interface to change the Asset Prio of those Air Commands?
carlkay58
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RE: Quick Questions Thread

Post by carlkay58 »

erik: Go to the Commander Report screen -> Air tab -> AOG tab and this will give you access to all active AOGs (and the commands) to change their various options.
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erikbengtsson
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RE: Quick Questions Thread

Post by erikbengtsson »

Thanks!
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gw15
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RE: Quick Questions Thread

Post by gw15 »

I don't know what I'm doing wrong about assigning pilots to air units. I'm running v1.00.12 beta. Russia, turn 12.
I have many air units in the SR that do not have any pilots. The CR shows 3,888 pilots Ready, 869 Free, 366 pool.
When I pick a MIG-3 unit that has not pilots but 20 ready planes I click on "get trained pilots" and nothing happens.
What am I doing wrong?
I also tried to use the "add pilots" tab on the CR but still did not work.
Are pilots only assigned to air units when on the map?
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loki100
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RE: Quick Questions Thread

Post by loki100 »

ORIGINAL: gw15

I don't know what I'm doing wrong about assigning pilots to air units. I'm running v1.00.12 beta. Russia, turn 12.
I have many air units in the SR that do not have any pilots. The CR shows 3,888 pilots Ready, 869 Free, 366 pool.
When I pick a MIG-3 unit that has not pilots but 20 ready planes I click on "get trained pilots" and nothing happens.
What am I doing wrong?
I also tried to use the "add pilots" tab on the CR but still did not work.
Are pilots only assigned to air units when on the map?

you might be a wee bit less frustrated if you checked the manual sections on 'assigning pilots' and in particular 16.7.3 as that handily deals with how pilots interact with air groups in the national reserve:


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gw15
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RE: Quick Questions Thread

Post by gw15 »

Ah! Thanks. I read parts of the manual almost everyday and I still miss stuff.
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Darojax
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RE: Quick Questions Thread

Post by Darojax »

As Soviet player, in lets say September 1941, how do you get replacement men and equipment to be spread out in a somewhat even fashion over the map units?

I have tried setting everything to the same supply priority, lowering the ToE of most units, not setting anything to refit, but it doesnt seem to work. On paper everything should have the same priority. But replacement men are just received by a select very few units, and then in the thousands while the main bulk of the Red Army gets nothing.

Of note is also that units in the National Reserve receive A LOT more usually, which is really unhelpful.

So to sum up: How can I make sure reinforcements in the form of men and equipment is spread somewhat evenly across all my fielded units, and how can I prevent most of it all to go to the National Reserve?

Cheers.
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loki100
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RE: Quick Questions Thread

Post by loki100 »

quite simply you can't. Replacements will go where their is freight/depots, units on refit or to the reserve.

refit and in the reserve will always have first claim, non refit in the reserve will claim if there is anything left to be allocated.

The point is WiTE1 had a linear supply system, infinite rails meant the only variable was how far your unit was from a rail head. WiTE2 has a non-linear supply system, so units a and b can be equally 4 hexes from a depot but one gets resupplied (and takes on replacements) and the other doesn't.

but broadly, Soviet units in 1941 won't gain replacements unless in refit mode and on (or next to) a depot that can receive and process a fair bit of freight
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Darojax
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RE: Quick Questions Thread

Post by Darojax »

Informative answer, cheers.
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erikbengtsson
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RE: Quick Questions Thread

Post by erikbengtsson »

ORIGINAL: erikbengtsson

Turn 1 Soviet: I want to mass move air units to the strategic reserve, so I set Asset Priority to 0 for several Air Commands.

Turn 2: Objective achieved, most air is now in the SR. But I can no longer accesses the Air Commands on Asset Prio 0, to change it. During the Air Phase, or when pressing "A" during the ground phase, I can only see the Air Commands on higher Asset Prio. The actual Air Commands HQ's are still on map, but I cannot change Asset Prio from the HQ interface.

Question: How do I find the adequate interface to change the Asset Prio of those Air Commands?
ORIGINAL: carlkay58

erik: Go to the Commander Report screen -> Air tab -> AOG tab and this will give you access to all active AOGs (and the commands) to change their various options.

Hmmm. Doing this, the only AOG's that show are the three I have on Asset Prio 2 (along with their sub units). The ones on Asset Prio zero aren't there.

Question: How do I get back access to those?
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