WIE 2 Suggestions

A complete overhaul and re-development of Gary Grigsby's War in the East, with a focus on improvements to historical accuracy, realism, user interface and AI.

Moderator: Joel Billings

Post Reply
firehero8
Posts: 2
Joined: Sat Dec 03, 2022 5:42 pm

WIE 2 Suggestions

Post by firehero8 »

Here's my suggestion to improve WIE 2. Make a change to Soviet tube and rocket artillery. I might be doing something wrong but Soviet artillery isn't as useful as it should be. When I have Soviet artillery one hex behind the front line it seems to have no to little effect on the combat odds or attack/defense factors. Soviet artillery does add its attack factor when stacked with attacking infantry/armor but I am reluctant to replace an infantry with attack factor of 7 with an artillery with an attack factor of 3. How about making a change so when Soviet artillery is stacked with combat units it raises the attack factors of accompanying infantry/armor by a percentage point...maybe 25 or 50 percent. It could also add a defense factor to adjacent units, once again a percentage combat boost. Thank you for your consideration.
User avatar
PipFromSlitherine
Posts: 1503
Joined: Wed Jun 23, 2010 7:11 pm

Re: WIE 2 Suggestions

Post by PipFromSlitherine »

Assuming you are talking about War in the East 2, then you'll probably get more traction posting in their forum. Let us know here if you want one of the mods to move your post.

Cheers

Pip
follow me on Twitter here
firehero8
Posts: 2
Joined: Sat Dec 03, 2022 5:42 pm

Re: WIE 2 Suggestions

Post by firehero8 »

Please, if you could. I'm an old man with limited computer skills.
firehero8
User avatar
PipFromSlitherine
Posts: 1503
Joined: Wed Jun 23, 2010 7:11 pm

Re: WIE 2 Suggestions

Post by PipFromSlitherine »

Done!

Cheers

Pip
follow me on Twitter here
User avatar
Wiedrock
Posts: 1477
Joined: Tue Oct 11, 2022 7:44 pm
Location: Germany

Re: WIE 2 Suggestions

Post by Wiedrock »

firehero8 wrote: Sat Jun 15, 2024 3:45 pm Here's my suggestion to improve WIE 2. Make a change to Soviet tube and rocket artillery. I might be doing something wrong but Soviet artillery isn't as useful as it should be. When I have Soviet artillery one hex behind the front line it seems to have no to little effect on the combat odds or attack/defense factors. Soviet artillery does add its attack factor when stacked with attacking infantry/armor but I am reluctant to replace an infantry with attack factor of 7 with an artillery with an attack factor of 3. How about making a change so when Soviet artillery is stacked with combat units it raises the attack factors of accompanying infantry/armor by a percentage point...maybe 25 or 50 percent. It could also add a defense factor to adjacent units, once again a percentage combat boost. Thank you for your consideration.
I assume you are talking about Artillery Divisions?!
If yes, then you have to "pick" the Division for it to help in an attack. To do so you need to click/pick the artillery Division, then hold left SHIFT and mouseover the Hexes of Units you want to attack with. On the top right you then see a list of units you have chosen. there you can disable them by leftclicking them in the list.
Post Reply

Return to “Gary Grigsby's War in the East 2”