Planningmap, by Overkill

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overkill01
Posts: 256
Joined: Thu Dec 31, 2015 11:59 am

Planningmap, by Overkill

Post by overkill01 »

Another Planningmap, because, why not ? :=D

It includes hex-coordinates.
Trees have been made lighter, roads and rails are more visible.

Link:
https://www.dropbox.com/s/15ebh52r8xf2q ... p.jpg?dl=0
Mossymoose
Posts: 7
Joined: Sun Mar 28, 2021 10:37 am

RE: Planningmap, by Overkill

Post by Mossymoose »

Awesome work! Just curious, how did you make this? I assume you didn't count it by hand :)
overkill01
Posts: 256
Joined: Thu Dec 31, 2015 11:59 am

RE: Planningmap, by Overkill

Post by overkill01 »

well, I took 1 hex and looked at the in-game map for the numbers, then I pretty much counted yes. Once I had one line, its all copy paste.
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RedLancer
Posts: 4338
Joined: Wed Nov 16, 2005 9:09 am
Location: UK

RE: Planningmap, by Overkill

Post by RedLancer »

Lieven - beautiful as always.
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WitE2 Asst Producer
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FriedrichII
Posts: 101
Joined: Tue Mar 16, 2021 7:51 pm
Location: Germany

RE: Planningmap, by Overkill

Post by FriedrichII »

Beautiful work. A very good planing map. Perfect! Thanks a lot!
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