WITE Situational Map Generator

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Niedowidek_slith
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WITE Situational Map Generator

Post by Niedowidek_slith »

Hi,

EDIT APRIL 2025:

New version is available: https://www.matrixgames.com/forums/view ... 9#p5218269

Executable version 2.0.5: https://drive.google.com/file/d/10BqR6x ... drive_link

New feature: map customization https://www.matrixgames.com/forums/view ... 4#p5218274

Example usage for WITE 2: https://www.matrixgames.com/forums/view ... 1#p5218271

Example usage for WITE 1: https://www.matrixgames.com/forums/view ... 2#p5218272

======================

EDIT: I made first version of situational map generator for WITE2

The executable file is here: https://drive.google.com/file/d/1IoWcMr ... sp=sharing

As for now it will work only with this background map: https://drive.google.com/file/d/1hSLKZy ... sp=sharing

More details in this post: https://www.matrixgames.com/forums/view ... 6#p5165816

example.jpg
example.jpg (361.02 KiB) Viewed 1783 times

=============

I would like to make situational map generator, similar to this: https://www.matrixgames.com/forums/tm.a ... age=1&key=


In short: a tool to generate maps for your AARs.

I took a look into WITE2 Commander's Report but I don't see units' locations. The "Hex" column shows up only for battle, depot, industry and storage locations.

Am I missing something or they are really not present in CRs?
If I'm not missing anything - is it possible to add hex information to every unit in CR, please ? (every own unit and visible enemy unit) ** a friendly wink to developers **

Image
Attachments
FC4983F94C..5D91272A.jpg
FC4983F94C..5D91272A.jpg (138.52 KiB) Viewed 3549 times
Last edited by Niedowidek_slith on Mon May 12, 2025 9:45 pm, edited 8 times in total.
The most dangerous thing in the combat zone is an officer
with a map.
Lurberri
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RE: WITE Situational Map Generator

Post by Lurberri »

Wow I remember this from WITE1, hope it can be used here too.
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fulcrum28
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RE: WITE Situational Map Generator

Post by fulcrum28 »

I also support this +1
Niedowidek_slith
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RE: WITE Situational Map Generator

Post by Niedowidek_slith »

Lurberri, fulcrum28
Thank you :)
The most dangerous thing in the combat zone is an officer
with a map.
TallBlondJohn
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RE: WITE Situational Map Generator

Post by TallBlondJohn »

Please please please!
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Hardradi
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RE: WITE Situational Map Generator

Post by Hardradi »

Yes, this would be a nice feature to add back into the game.
RudiDutschke
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RE: WITE Situational Map Generator

Post by RudiDutschke »

Nobody?
Niedowidek_slith
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RE: WITE Situational Map Generator

Post by Niedowidek_slith »

Thanks to fulcrum28 I got in contact with Joel Billings, who promised to bring up adding units' positions to CR in a discussion with developers' team.
The most dangerous thing in the combat zone is an officer
with a map.
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fulcrum28
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RE: WITE Situational Map Generator

Post by fulcrum28 »

that is great, I look forward to this new tool, it adds a lot of flavor to WITE2!
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Hardradi
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Re: WITE Situational Map Generator

Post by Hardradi »

Niedowidek_slith wrote: Fri Dec 03, 2021 4:40 am Hi,

I would like to make situational map generator, similar to this: https://www.matrixgames.com/forums/tm.a ... age=1&key=


In short: a tool to generate maps for your AARs.

I took a look into WITE2 Commander's Report but I don't see units' locations. The "Hex" column shows up only for battle, depot, industry and storage locations.

Am I missing something or they are really not present in CRs?
If I'm not missing anything - is it possible to add hex information to every unit in CR, please ? (every own unit and visible enemy unit) ** a friendly wink to developers **

Image
This is now implemented:
• Added x and y coordinate columns to the CR screen for ground units.
Niedowidek_slith
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Re: WITE Situational Map Generator

Post by Niedowidek_slith »

Thanks for info !
The most dangerous thing in the combat zone is an officer
with a map.
comradeboris
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Joined: Wed Dec 08, 2021 6:29 am

Re: WITE Situational Map Generator

Post by comradeboris »

looking forward to this project, looks like an awesome tool
Niedowidek_slith
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Re: WITE Situational Map Generator

Post by Niedowidek_slith »

I hope to find some time as soon as possible but I can't make any promises yet.
The most dangerous thing in the combat zone is an officer
with a map.
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ncc1701e
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Re: WITE Situational Map Generator

Post by ncc1701e »

That would be cool, indeed. Thanks for this.
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fulcrum28
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Re: WITE Situational Map Generator

Post by fulcrum28 »

hello, any news or update on this interesting tool?
Niedowidek_slith
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Re: WITE Situational Map Generator

Post by Niedowidek_slith »

Unfortunately I didn't have time for coding this tool yet :(
The most dangerous thing in the combat zone is an officer
with a map.
Niedowidek_slith
Posts: 143
Joined: Mon Nov 11, 2013 5:16 am
Contact:

Re: WITE Situational Map Generator

Post by Niedowidek_slith »

Hi,

After a long time I finally managed to make somewhat working version of Situational Map Generator for WITE2. Let's call it a beta version and I apologize in advance for any bugs. Unfortunately I have very limited time for my hobby project.

The executable file is here: https://drive.google.com/file/d/1IoWcMr ... sp=sharing

As for now it will work only with this background map: https://drive.google.com/file/d/1hSLKZy ... sp=sharing

How it works with WITE2:
wite2-how_it_works.jpg
wite2-how_it_works.jpg (78.22 KiB) Viewed 1789 times
Prepare:
- download JAR (first link above)
- download map (second link above)
- launch WITE2, play and create Commander's Report

Commander's Report is saved as a CSV file in your game's directory e.g. in D:\Matrix Games\Gary Grigsby's War in the East 2\Dat\CSV\Commander's Report

1. Select game directory - for WITE2 please select directory where you saved downloaded map (don't change its name)
2. Select stats file from custom location - tick this checkbox
3. Select stats file - click and select a CSV file (Commander's Report) from you disk
4. Select output directory - choose where you want your map to be saved - this will be a JPEG
5. Select WITE2 (otherwise program will probably crash because of assumption that you provided WITE1's files)
6. Create map - click it and when it says "Map images created" look for JPEG in an output directory.
selected.jpg
selected.jpg (83.65 KiB) Viewed 1789 times
Hopefully you will get a result similar to this:

https://drive.google.com/file/d/1_o7sRn ... sp=sharing


This utility won't produce GIFs from WITE2 csv files.
All functions should work as always with WITE1 csv files.

Longer description how it works is here: https://www.matrixgames.com/forums/tm.a ... age=1&key=

Good luck, Commanders
Niedowidek
The most dangerous thing in the combat zone is an officer
with a map.
goranw
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Re: WITE Situational Map Generator

Post by goranw »

Hi!
I find this very interesting.
Have tried ,sorry to say, with a certain incompetence
to follow the instructions.
Where do I go wrong?
Nothing happens when I click the Jar file.
(Have Java installed)
Map ,Jar-file and commanders report are in the same place.
C\Matrix games\Gary Grigsby's War in the East 2\
See picture
Regards Goran W
2024-05-08_14-39-43.jpg
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Niedowidek_slith
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Re: WITE Situational Map Generator

Post by Niedowidek_slith »

Hi Goran W,
Maybe try right-click on the JAR file, then "Open with...", then look for something with "Java" (like "Java Platform SE binary").
Also you may try to open command line (type "cmd" in Windows Start menu and click black rectangle icon), then go to directory where you have the JAR file and then type command "java -jar WiteStaffMap-2.0.1-SNAPSHOT.jar" and press Enter.
staff map jar cmd.jpg
staff map jar cmd.jpg (126.8 KiB) Viewed 1667 times
Hope it helps
Artur
The most dangerous thing in the combat zone is an officer
with a map.
goranw
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Re: WITE Situational Map Generator

Post by goranw »

Have tried and failed.
Am I supposed to see WITE Staff Map Creator and click alternatives?
Do I have the correct folders and files in my example?
When I right click the jar-file and open via Java platform SE binary there is a glimpse of something that
immediately disappears.
Sorry for troubling but I am very motivated for this as I will use it to compare with for example historical
frontlines.
Regards Goran
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