ORIGINAL: erikbengtsson
Reading that, it seems like a very good suggestion.ORIGINAL: jubjub
ORIGINAL: HardLuckYetAgain
That would be a very good step in the right direction.
I think this touches on the main issue I see. CPP build up just happens too fast. Historically, it took months to build up for an offensive in one sector, not two weeks. I think this is the main reason that the Soviets can sustain offensives much longer than they were able to historically.
I think an elegant solution is to subject CPP build up to leadership rolls. This would give the Axis an edge in building up their armies, as well as slow down the rate of CPP build up for both sides. It does seem kind of silly that almost everything in game has to be rolled for, but the most important stat in the game is an automatic buff every turn.
Not really, because it wouldn't likely yield the kind of definitive results you are looking for. CPP buildup would most likely be tied to leader admin ratings.
Someone once did a thread that showed how the Axis had so many more good leaders than the Soviets, and I had problems with their conclusions from the beginning. In this case, the Soviets have no less than 41 leaders with an admin value of 6 or more. A rating of 6 is considered to be a good one. They have a dozen leaders at 7.
Yes, the Germans have far more, but that isn't the point. The point is the Soviets have enough to get done what needs to be done in key areas of the map. Not every part of the front is gearing up for an offensive at any one time.