The most important point to know about this game is that Goodbyebluesky is a skilled and experienced Axis player, who has played multiple games of WITE1 as well as WITE2 into 1943 and beyond. He understood the game mechanics from he start of the game and knew what he was doing. Whereas on the other hand, Gasteris was a brand new Soviet player new to the game who did not know much about the game mechanics but just jumped straight in and started playing Soviets.
So especially at the start of the game, there was a large experience difference in favor of the Axis. In addition, Goodbyebluesky wanted to go for pockets rather than to just grind the Soviets because it makes the game more fun and historical, and he tried to do so, although he was aware that in some cases at least grinding may have been better. And he was able to do so, repeatedly, because of the fact that he knew what he was doing, but also only because Gasteris was new and learning the game by trial by fire. Looking back on the game so far in Sept 1942 or so, Gasteris seemed to agree in his AAR that this is what made the game so good:


In my view, this is the main reason why the game has turned out as good as it has.
Thus, this game provides some good evidence that WITE2 can deliver a quality game (at least in 1941-42) if the Axis player is a seasoned expert while the Soviet player is a brand new raw recruit (and if the seasoned expert Axis player chooses to play in a certain way, going for pockets instead of grinding).
However, what it does NOT provide evidence of is the idea that the game will be historically balanced if both players are equally experienced and equally know what they are doing. Ideally, the game would be more like his if both players are experienced and know what they are doing from the start of the game (or also if both players are new).
Instead, I think you need a significant skill mismatch in favor of the Axis, at least currently, to end up with a good balanced game. And even then, the good balance part of it may not last beyond 1942, once the new Soviet player has time to improve and the power of Soviet grinding and Soviet herding starts coming to the fore in 1943.
But I think this AAR DOES show that WITE2 has the basic ingredients necessary for greatness. The balance needs to improve in certain ways, but it has the potential there for more games to go something like this, if the right changes and adjustments are made.
In this post below, there are a bunch of screenshots from 1941 and 1942 which should be in sequential order taken from gasteris' discord AAR. If you just scroll through and look at these, you should be able to tell pretty much what happened in the game in 1941-42. If you want more detail than in the screenshots, you can look at the discord AAR here:
discord invite (you may need to view other links) - https://discord.gg/G6bdwxDwxk
Gasteris vs blue AAR - https://discord.com/channels/9438273612 ... 0269207672
Blue vs Gasteris AAR - https://discord.com/channels/9438273612 ... 1143751781
et vs Gasteris AAR (continuation of game in 1943) - https://discord.com/channels/9438273612 ... 4958263296
Gasteris vs et AAR (continuation of game in 1943) - https://discord.com/channels/9438273612 ... 8209278012
Basically, blue repeatedly pocketed the Soviets all over the place and played in a reasonably historical manner. If anything, Blue was more successful than historical than this (particularly because he managed to get pockets in 1942 and not just 1941, whereas historically Soviets managed to mostly avoid pockets in '42. However, even despite blue's successes (and even though he barely managed to take Saratov after overextending just to destroy the NSS there), he never really got close to either Leningrad or Moscow.
By the end of 1942, Blue's successes with repeated pockets had led to a large Axis OOB and a small Soviet OOB. Relative to history in terms of the OOB (comparing to Stalingrad to Berlin scenario), the OOB situation was substantially better for Axis. But again, remember this does not mean that Axis is too strong, it more so means there was an experience mismatch in favor of Axis at the start of the game (which somewhat evened out as it went on and as gasteris has learned more details about the game).
Anyway, here are the 1941-42 summary screenshots. I will have more about 1943 and the changeover from blue to et playing Axis later in a subsequent post or 2.












































