ORIGINAL: AlbertN
Am I wrong or it seems the best way to go around is 'Hog the ports to help logistics and get Sebastopol and Leningrad for points, screw go deeper in the East' type of approach?
Yup, what I said before

Moderator: Joel Billings
ORIGINAL: AlbertN
Am I wrong or it seems the best way to go around is 'Hog the ports to help logistics and get Sebastopol and Leningrad for points, screw go deeper in the East' type of approach?
ORIGINAL: AlbertN
Can't kill enough Soviets because Soviets have no need to stay and fight in general.
VPs need to be more granular (more VP cities dotting the landscape).
VP Bonuses should only be awarded to the one presently having Initiative. If Rostov fall historically and is secured back by the Soviets in W41 they should not get a bonus. Once they will seize it in their own Initiative game-phase before the historical date (and probably these things will be mega easy due to the snowball effect of Germans not killing Soviets enough in '41) they will net a bonus.
I'd not be against an interregnum of initiative period where both sides have bonuses to enable counterattacks and efforts. - Still if there are more dots here and there that give VP instead of super diluted huge cities ... there will be more action.
ORIGINAL: AlbertN
What I mean is to review the VP checks (ie, instead of 525 make it 1050 for ex) but then add VPs to other Cities. Inclusive of the bonuses.
Cities as Gomel, Novgorod, Cherkassy, Vinnitsa, etc etc etc etc...
Have them worth 5 VP each for instance, but with the Bonus swing. (Maybe a lesser swing than +6)
That type of granularity will set the side not on the initiative to hold grounds and fight for it or risking a higher enemy High Watermark.
ORIGINAL: AlbertN
What I mean is to review the VP checks (ie, instead of 525 make it 1050 for ex) but then add VPs to other Cities. Inclusive of the bonuses.
Cities as Gomel, Novgorod, Cherkassy, Vinnitsa, etc etc etc etc...
Have them worth 5 VP each for instance, but with the Bonus swing. (Maybe a lesser swing than +6)
That type of granularity will set the side not on the initiative to hold grounds and fight for it or risking a higher enemy High Watermark.
ORIGINAL: jubjub
hamfisted
ORIGINAL: HardLuckYetAgain
ORIGINAL: jubjub
hamfisted
The visions this word brought up you would not believe ;-P
ORIGINAL: AlbertN
No nation just -runs backward- with their armies because the gameplay allows. P