Regime cards working. Panzer reinforcements from local factories are available.

Moderator: Decisive Campaigns Ardennes Offensive Mods
It would be interesting how and if one could tweak the victory conditions. E.g. the Germans receiving a penalty if they blow up the bridge 'prematurely'. I am actually looking forward to a Market Garden scenario.ORIGINAL: runyan99
Yeah, I heard something about a bridge there.
ORIGINAL: Oberst_Klink
It would be interesting how and if one could tweak the victory conditions. E.g. the Germans receiving a penalty if they blow up the bridge 'prematurely'. I am actually looking forward to a Market Garden scenario.ORIGINAL: runyan99
Yeah, I heard something about a bridge there.
Klink, Oberst
👍 Kewl! Will have a look at it later on, mate.ORIGINAL: blond_knight_new
I have published this scenario over at Scenario Bank.
VR Designs Scenario bank
ORIGINAL: ernieschwitz
I took a look at the scenario bank. I habitually do that so that I can see if anyone needs help with any of my scenarios, or better yet, have rated them. You seem to have specified the wrong engine "AT", which is the first game Vic published on Matrix. It was called Advanced Tactics: WW2. It later became ATG (Advanced Tactics Gold, good game, worth trying). I think you might want to change it to say it is a DC:Ardennes scenario, instead. Might get more downloads that way too![]()
ORIGINAL: blond_knight_new
Not much to look at admittedly.