Stauffenberg's Ardennes Campaign AAR

Moderator: Decisive Campaigns Ardennes Offensive Mods

User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

Bulge epigraph.jpg
Bulge epigraph.jpg (9.78 KiB) Viewed 4643 times


The Latest: Midnight December 31st, Day 17 of Wacht am Rhein. End of the Campaign, end of the game: did the Germans get their Major Victory? Don’t ask Sepp, he fell asleep!

Previous: December 30th to the start of round 60, the morning of the 31st, Day 16 of Wacht am Rhein. Four words: The Battle of Huy.

Previous: December 28th and 29th to the start of round 57, the morning of the 30th, Day 15 of Wacht am Rhein... Patton charges north in the south and costs me -7 VPs for starters. Two days left.

Previous: December 26th and 27th to the start of round 49, the morning of the 28th, Day 13 of Wacht am Rhein... and it's snowing Gott sei Dank.
"Der Metzger" flubs it again! But Peiper finds his Meuse.

Previous: December 24th and 25th to the start of Round 41, the morning of December 26th, Day 11 of Wacht am Rhein. Merry Xmas in the Ardennes. More clear skies: verdammt noch mal!

Initial start: I’m going to kick off with this AAR having reached the morning of Day 7, 22nd December 1944, round 25 and it's time for a breather and to take stock of things. Depending on the time I have I will continue with it to the end (I invariably do) but for myself now, as always: when the Muse is giving you the inspiration there will you go... to the Meuse in this case.

The basic plan I will enact is different than the historical of course. The SS are not going to engage in a veritable “Pickett’s Charge” against Elsenborn ridge. It is not clear what detailed intelligence the Germans had about this area but the fact that the Americans were intermittently attacking from Monshau north along the front should have obviously indicated they are rather strong here, as in able to transfer reserves rapidly. Add to that heavily wooded ridgelines and the multitude of reports on how effective American artillery was, it should have been a no-brainer to give this area a miss… but clearly not for Sepp Dietrich, commander of the 6th (SS) Panzer Army. Sepp alter Kamarad woran hast du gedacht?? (“Sepp, old comrade what were you thinking of??”).

I’m giving it a miss and will set up a formidable defensive line along the Warche River on the right flank of the main advance. As it did historically, 1SS.Pz with Peiper out front will push hard with as many command perks as I can apply, hopefully drawing in the main US reserves to counter it. But meanwhile, the 12.SS Hitler Jugend fanatics will mysteriously disappear, sent SW away from Elsenborn like a halfback to reappear from behind the lines in a surprise running play direct to St Vith and will then move NW to support Peiper with a new major supply dump set up in St. Vith behind them. 3.Fallschirmjäger as fullback will create the opening needed for the Hitler Jugends to advance on St Vith and the FSJ division will then will head due north to man the aforementioned Warche R. line as well as push west supporting 1.SSPzD.

116.PzD will advance on Houffalize, 2.PzD will drive down the main paved road to Bastogne to encircle Bastogne from the north and east, and Fritz Bayerlein’s Panzer Lehr will drive on Wiltz to capture the supply dump and cut across south of Bastogne with the redoubtable 5.Fallschirmjäger division following close behind. 2.Pz and Pz Lehr are basically the wide receivers here for an early long bomb: these are the initial stars here, not the potent SS Armee that was largely wasted at start in this battle historically; however in this alternate history it is to be hoped their time will come after both SS Pz Korps are set up and driving west. Manteuffel’s 5.Pz Armee’s task is to envelope and take Bastogne before the US Airborne divs truck themselves into the area. Light infantry really, in trucks racing to run into Bastogne, they will hopefully have the distressing task (and hellish surprise) of having to face two panzer divisions in the open blocking their way into Bastogne--the Grail of the entire operation in the centre and south if ever there was one.

Following this Wilhelm Bittich's II.SS Pz Korps (SS Hohenstaufen and Das Reich), will slot in driving NW from St. Vith.

"Bradley" is set to slightly enhanced performance and slow pondering time. I'll try sending extra supplies and replacements forward incrementally to see how that works out; however much hinges on taking US supply dumps. 11.PzD and motorized divisions will likely support 7.A in the south with a view to meeting Patton's expected advance on Bastogne through Martelange as needed, but maintain the drive to the NW past Bastogne.

AAR notes. Most of you bothering to read this likely know the map backwards and forwards so the main flow of things will largely be in prose as I am going to try to avoid a plethora of jpegs, but I'll post AM screenshots as well as show some detailed pictures for key battles. I have a penchant for historicity and will sidebar key personages, events and issues at various junctures. I will note these in italics and they can be skipped as desired. Comments or criticisms on the game design will be in square brackets. As well: I offer no apologies for the frequent use of football analogies. Can't help it, not with this battle above all others.

And finally, the overall game plan is to adhere to the drive across the Meuse on Antwerp and no diversions will be undertaken. In any case the Victory Point locations make this a given.

I’m new at this game and have spent about 2 weeks immersing myself in it and I am therefore bound to miss out on some things in a study as complex as this one is. Re the “AI”. In my design work I referred to it as the PO (Programmed Opponent) for an “intelligence” it really is not, not yet by a long shot. But rather than refer to it as the PO I am going to refer to it as “Bradley.” My notes from my “Plan Martin” rather large scenario discusses this:

What with the ever formidable American proficiency with logistics, engineering, and rapid establishment of communication networks, I do not see why Bradley could not have moved his HQ back to Liege or further back, causing some limited command control problems until the located HQ is in place and functioning to be sure; however, a few days of disrupted overall Army Group command while this was done, would likely have been short-term pain for long-term gain. Bradley was not as radical as Patton in his ideas for campaigns certainly, but he was nowhere near the pedantic conservative “set piece” operations of Montgomery. This was borne out historically in the battle as Montgomery’s slow counter-attack developments were a major crimp in what the US might have accomplished if he had not been put in overall command of the northern Allied forces in the Bulge.

But he could be directly ordered south whenever Eisenhower needed him. He had every power to do that and politics be damned: I think Eisenhower erred on the side of caution and wanted this extra back-up while minimizing definite political issues with Monty and the British but it cost him a protracted campaign that was far from a decisive counter-thrust. It seems a precipitous decision for Ike, made quickly and under pressure realizing his intelligence services had failed him entirely. Score +1 for Hitler, der GROFAZ (a German acronym for those not aware that meant "The greatest Commander of All Time").

And as an aside it occurred to me that he might at least have been "The Greatest Boardgamer of All Time" when measured in terms of hours put in over 7 years, but it is instructive to note that the Allies in considering assassination plots on Hitler quickly decided that, no, this compulsive military amateur was one of the Allies' best assets from late 1941 onward when Hitler took over command of the Wehrmacht, dismissing a host of luminaries like Rundstedt and Guderian. From this point on Hitler's hand of doom hovered above his wargame maps, restlessly ensuring defeat after defeat. Kill him and likely get someone like Manstein or Rundstedt in overall command? 'Ich don't think so.' It really is a pity (to put it very mildly) about July 20th 1944 and earlier attempts on removing him completely that failed. Mind you, he was inspired with Wacht am Rhein but once again refused to listen to an eminent strategist like Rundstedt, nominally in command in the West, and Rundstedt's Plan Martin is the big 'what-if' that looms over this campaign.

To be fair to Montgomery he was commanding an army with no real continuous reserves from Britain at this point. The manpower barrel had been scraped clean and he was basically disbanding other British divisions to make do. Serious Hürtgen Forest level losses were the last thing he and his government wanted, especially after the near complete decimation of their premier 1st Airborne Division at Arnhem. In any case, as with Plan Martin, I prefer to see the "AI" as Bradley taking over so the PO will be referred to as such. Apart from that, I'm not a fan of the peacock Montgomery.

December 16 morning:

The two big items here are Peiper’s advance at the Losheim gap, and where to build a bridge in front of Manteuffel’s 5.Pz Armee [Besides engineer units one has the limited use of cards to build bridges and I assume these are strategic construction assets; i.e. the Todt Organization and the Reichsarbeitsdienst; RAD]. Every am I will go through this OB procedure of starting with Model, Armee commanders Dietrich and Manteuffel, then Corps commands and finally divisions, to see what cards can be played to enhance things. I won’t detail these as it invariably involves offensive or morale boosts at this stage of the offensive along with the odd speed card (which I've taken to calling The Pervitin card).

My second historical digression concerns the oft-slighted Volksgrenadier divisions, the reality of which is very much otherwise than is usually assumed. These were formidable fighting formations, and remarkable in this 5th year of war for the hapless German infanterie Soldat. Apart from the incredible restoration of the Wehrmacht by Rundstedt after the Normandy and Falaise debacles, the establishment of effective Volksgrenadier divisions is often overlooked or scanted, but was in fact a signal accomplishment:

“...The organization of the VGD took place in the summer of 1944. After heavy withdrawal fighting in the East and after the Allied invasion had succeeded, which inevitably cost the Wehrmacht countless units, the Reich leadership undertook a further attempt to organize all available reserves of fighting power and utilizing them to wage the war. There arose the infantry divisions…. into special elite units. This was to be established by two points: by a particularly good personnel combination and optimal armament.

In fact, the VGD were equipped with the most modern infantry weapons, production of which was not sufficient to meet the needs of the entire army. In particular, all of the rifle companies were equipped with the new MP 44 Sturmgewehr (assault rifle) submachine gun as well as the self-loading G 43 carbine.

As for their composition in terms of personnel, the VGD were assigned a particularly experienced and battle-tested cadre of officers and non-commisioned officers, which commanded men of the younger age group (17 years and up). The greatest numbers of them were supplied by the Navy, and the Luftwaffe contributed ground personnel.

The VGD actually received the best materials that were available to the Army at that time.

--Roland Gaul, The Battle of Luxembourg: the Southern Flank December 1944-January 1945. Schiffer Publishing, Ltd.; First edition (January 1, 2004), p.18.


The MP 44 Sturmgewehr was not just another weapon of the time, it was ground-breaking:

"The principle of this weapon — the reduction of muzzle impulse to get useful automatic fire within actual ranges of combat — was probably the most important advance in small arms since the invention of smokeless powder."
--Hallock, Richard R. (March 16, 1970). "M16 Rifle Case Study. Prepared for the President's Blue Ribbon Defense Panel"(PDF). p. 162.


And Kalashnikov owes everything to this. ‘Nuff said.

December 16th continued:

Peiper blasts throught the Losheim gap and penetrates some 15 kms taking care to wipe out remnants to keep the impetus moving forward. Got to love that Tiger Abt.when you can send it in. [Historically Peiper was actually held back behind infantry formations but bulled his way forward ruthlessly and I completely agree with the design decision to move him up to this start line].
12.SS Pz starts it’s difficult cross-grain movement to the SW behind 1.SS Pz and Peiper.
All of the Greif teams and von der Heyde's paras are positioned in front of Peiper's drive, more to scout than block roads for now.

In the centre a bridge is put up at Unter & Uber Eisenbach (117.79) to allow the 26.VGD under Heinz Kokott to charge forward and surprise advance through the US defenses. Engineer units up and down this front and 7.Armee further south are furiously working to erect their own bridges but this will take time.
The 5.Fallschirmjäger DIvision, better prepared, is across the river and pushing forward into a gap to clear things for PzLehr.
Elsewhere German units advance and subject US units to artillery barrages.

Manteuffel's 2.Pz D. and Panzer Lehr finally have their bridges complete and charge across, 2.Pz closing in on Clervaux and PzLehr catching up and starting to pass the 5.FSJ Division.

Design Notes (German recon units):

[It does seem that German Aufklärung (recon) units feel under-effective. They were historically proficient at sizing up enemy resistance and as to when suppressing fire might allow them to slip by. It feels too inhibited here. Suggestions:
--German Panzer recon could get a movement boost at the start of each turn if their supply level is good.
--These units could suffer reduced "stop-hits" when moving and have the option to continue moving with increased losses (die-roll +5-15% or something).
--Focus recon against an enemy position: the ability to target a hex for a "recon in force" with greatly enhanced results.
Perhaps this has already been factored in, in which case my bad. Certainly the numerous German KG units are critical here and perhaps render my point moot. But I also want to know if Skorzeny's 150.Pz Bde have enhanced infiltration attributes.]


December 17 morning:


Bradley has clearly abandoned Bullingen and Peiper will be quick to grab the supply dump there and set up one for 2.SS PzK:
https://www.matrixgames.com/forums/down ... id=1142452
Attachments
December 17th AM.jpg
December 17th AM.jpg (458.16 KiB) Viewed 4608 times
Last edited by Staufenberg44 on Wed Sep 21, 2022 10:12 pm, edited 104 times in total.
Rosseau
Posts: 2947
Joined: Sun Sep 13, 2009 2:20 am

Re: Stauffenberg's Ardennes campaign AAR

Post by Rosseau »

Thanks for this AAR, and for those that have gone before, as well.

Incredibly, I still haven't found the courage to kick off the big battle - the smaller ones were great - but will certainly read this before I do.

Best wishes!
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes campaign AAR

Post by Staufenberg44 »

Rosseau wrote: Fri Jul 22, 2022 2:14 am Thanks for this AAR, and for those that have gone before, as well.

Incredibly, I still haven't found the courage to kick off the big battle - the smaller ones were great - but will certainly read this before I do.

Best wishes!
You're welcome and thanks for that.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 17th:

In the far north I made the mistake of advancing and attacking along the line seeking to engage and pin US forces but now I am getting a very strong US response pushing me back. Püchler’s LXXIV.AK has already created some Alarmeinheiten and his staff heard him on the phone to Model yelling for backup. It’s time to get back to the fortified line. The Americans have made a few minor breakthroughs already and a dedicated US offensive here could seriously break through.

Peiper takes Bullingen and the adjacent US supply dump there, setting up a new German supply dump in the town. The captured American supply dump is set to depleted mode to start distributing its materiel to nearby German units. Following this he pushes west taking Butgenbach and reaching the outskirts of Waimes by nightfall. This town and the area around it westwards to Malmedy will prove to be a very tough nut to crack for 1.SS PzD.
1.SS recon btn pushes to within 8 km of Malmedy.

12.SS continues moving SW towards St Vith, 47 of their panthers pushing to within 8 kms NE of the key large town. The division is cutting across various lines of march and the dirt roads are inevitably creating huge traffic jams. Can’t be helped and time will tell if this diversion was worth it. Bittrich's 2.SS PzK HQ and corps artillery has appeared at Schleiden and is moving SW to prepare for Das Reich and Hohenstaufen PzDs. The Führer Begleit Bde has its card played and is moving forward towards St. Vith and has been assigned to Bittrich.

Further south 116.Pz takes Troyes Verges and 2.Pz pushes through Clervaux making great advances west with a lone StuG.btn reaching a point 13 kms from Bastogne along the main paved road. Likewise PzLehr has made excellent headway, taking the key supply city of Wiltz with a combined all-out assault by KG Fallois and a 5.FSJ Flak btn. Tempting, but I’ll hold off building a new major supply dump there until I see what counter-attacks Bradley can mount.

Speaking of Bradley, he is doing a fine job blocking almost every road and track (and goat path it seems) west. He also seems hell-bent on defending in place. This costs me time to surround and eliminate but results in major US losses. Apart from that one had better get used to involuntarily flinching every time you move a unit forward and get surprise-whacked by enemy units covering the road or track, not to mention these same hidden units reporting your movements in advance and calling in artillery interdiction fire. [I have not delved into the game mechanics closely to ascertain the fact that the US should be better at this with their very effective radio communication net as opposed to the Germans still having to string wire for communications which was subsequently cut for various reasons, more often than not by American artillery.]

In the south 7.A advances slowly against very stiff US resistance.

Extra supply and replacement cards are played daily so far.

Design Notes (TO&E):

[The number and type of tanks assigned does appear to be rather generic for the German panzer divisions. I'm not going to go down the TOE rabbit hole in this AAR but I will note that Panzer Lehr was very much under-strength for the battle with 30 panthers and 27 PzIV L48s. Because of this it was reinforced by two tank destroyer battalions and an assault gun brigade.
--Quarrie, Bruce (2000). The Ardennes Offensive Central Sector: V Panzer Armee. University Park, Illinois, USA: Osprey Publishing. ISBN 9781855328570.
--Cole, Hugh M. The Ardennes: Battle of the Bulge (Publication 7-8)


In the game they have 38 panthers and 39 PzIV L48s, however the three KGs add another 10 Panthers.
The 559.JgPz Abt has 12 JgPanthers and the 243.StuG has 28 StuG III and 8 STUH (infantry support with larger gun). That certainly covers the above-mentioned StuG brigade (although some histories indicate it never made it to the battle), and the fact that there is only one PzJg Abt is compensated by the additional panthers. Quibbling about specific numbers is neither here nor there at this scale. Panzer Lehr (130.PzD) is accurately portrayed as under-strength for the battle but adequately compensated with 40 assault guns. However just one nit-pick: I note there are no early Tigers (Tiger I) in the game and do not believe that is correct.]

December 18th Night Screenshot:

https://www.matrixgames.com/forums/down ... id=1142519
Attachments
December 18th Night.jpg
December 18th Night.jpg (1.93 MiB) Viewed 4531 times
Last edited by Staufenberg44 on Fri Jul 29, 2022 9:59 pm, edited 8 times in total.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 18th:

Peiper and 1.SS are engaged in heavy fighting around Maimes and west. This involved many multi-unit assaults with copious artillery barrages in advance. The US artillery interdiction fire was incredibly effective and I ended up using counter-battery fire to try and tone down the egregious offenders. It was noted that if the main German front can link up with von der Heydt’s paras they are rather ideal for this sort of slow advance fighting. I also have the two surviving Greif teams moving forward through the deep forests to enemy roads to spot.

After closing in on St Vith on the 18th the infamous Gerhard ‘Gerd’ Bremer, commander of 12.SS recon btn, captures the St Vith supply dump on the evening of the 18th. Note that Bremer was taking his chances by moving fast in march mode as opposed to combat. That night the city falls to concentric assaults by 12.SS from the north, 5.FSJ to the east and the hard-marching 62.VGD division to the south. The Führer Begleit Brigade (hereafter ‘FBB’) gets an honourary mention pushing up from the SE in support of 62.VGD.

https://www.matrixgames.com/forums/down ... id=1142681

All well and good indeed; however what really got them popping the champagne back in the Adlerhorst (Hitler's West Front HQ for this battle) was Bayerlein’s Panzer Lehr overrunning the main US supply dump west of Bastogne and the subsequent capture of the town by 2.PzD. Both 2.Pz and PzLehr, as well as the indefatigable KG Fallois, had steadily closed on Bastogne on the 18th and 130.Pz btn managed to swing around south of Bastogne becoming the wide receiver to catch Manteuffel’s ‘long bomb.’ I deliberately did not look up the exact arrivals for US airborne (I was pretty sure I was early enough but not completely sure!) and so it was with some trepidation that Bayerlein’s tanks were moved west and north around the town, but apart from some blocking AA detachments that were quickly brushed aside, the major supply base was captured intact; however, an advanced unit of the 101st AB was spotted approaching just as the supply base was taken. The M18s and Wolverines of the 705th Tank Destroyer Btn were ordered to withdraw smartly by Lieutenant-Colonel Clifford D. Templeton when he saw what they were up against. Very close timing but the bulk of American airborne troops are still en route Gott sei Dank. As with St Vith, the large town was stormed and taken with subsequent nighttime all-out assaults on the 19th largely by Meinard von Lauchert's 2.PzD [and kudos for getting his first name right in the game--it is Meinard, not Meinrad as is given on a host of English online sites like WIki and others].

https://www.matrixgames.com/forums/down ... id=1142679

You may have noticed that KG Fallois was part of both the storming of Wiltz and Bastogne and certainly earned his Iron Cross 1st Class. And this is the perfect segue for another historical aside, taken from axishistory.com and concerned with Oberst Fallois:

This was the scene of story,which an “Anonymous WWII Veteran reported to President Reagan,38 years later (1982):
“Our division,the 101st Airborne,was encircled but holdinh Bastogne.I was a battalion intelligence and reconnaissance officer.Early in the morning on December 22,1944,three of my men and I went on a mission behind German positions southwest of Bastogne.Four hours later were captured…They were from the foreward element of the famed Panzer Lehr Division…Immediately after we were captured,a German Lieutenant ordered his men to take us into the woods.We were stripped of our weapons and personal effects.The lieutenant became furious when he discovered that besides my carbine I had a German officer’s pistol.He kept demanding to know where and how I had obtained it.Understandably he refused to accept the explanation that I had found it.Finally he concluded that I had killed a German officer and taken the side arm from his body.Thus he ordered our execution.We were ordered to face the other way,raise our arms over heads,and top ray.A German soldier manning a machine-gun mounted on a halftrack,rotated and cocked the weapon.Fortunately my German is very bad.Meaning to say in German “Don’t shoot!”,I said something else;specifically “Don’t shit!” All the Germans standing around in the forest and within ear shot,broke in huge guffaws.The resounding belly laughs must have attracted the attention of that battalion’s commanding officer.He discovered the unlawful intended summary execution and sent a messenger to the still furious lieutenant,ordering that our personal effects be returned to us and that we be sent up front to him and his staff for “interrogation”.
From having used the same ploy in Normandy to save a captured young German paratrooper from summary execution,I anticipated that the questioning would just be a facade.And indeed that’s all it was.Several German officers were standing in a small meadow at the side of the road…The commander smiled at us,waving at a captain to question me.The captain asked me in English,where we came from,the name of our organization and the nature of our mission.I quickly replied the he knew that my men and I would only give our ranks,names and serial numbers.A conversation with the commander followed…”

While these events were confirmed by the since retired Oberst von Fallois,the report was followed by a touching but imagined story of an unknown American hero on the west bank of the Ourthe at Amperloup without resistance.
As a matter of course Major von Fallois prevented the unlawful presumed execution of the Americans,although they had violated the Hague Convention of 1907 by wearing civilian clothes and keeping their arms hidden,so that they could not be executed after a court-martial.Major von Fallois acted correctly to treat and evecuate the American to the rear as Prisoners of War.
https://forum.axishistory.com/viewtopic.php?t=83295


In the south Bradley is determined to hang on to Ettelbruch which I had hoped to have by now as I wanted that decent road from the town NW to Wiltz in hand to facilitate 11.PzD and Führer Grenadier Brigade (hereafter ‘FGB’) moving to the Bastogne-Martelange area to face Patton when he shows up in force. Both 352 and 276.VGDs have been delayed in getting their Hetzer abts built up and sent forward to support their attacks with only 352’s active and moving forward at this point.

December 19th:

3.PzGD is brought in behind the north front and will advance SW towards Peiper but may have to be diverted NW to deal with further US incursions there. I feel sure the Bradley will push harder and drive us back more here. Hopefully German successes further south will draw off some US units on this axis.

On the 19th Peiper presses his assaults along the main roads to Malmedy and Bradley’s linebackers are clearly committed here slowing the German advance to a crawl, including advance elements of 82nd Airborne seen under the command of the US 1st ID. Peiper’s 50 Panthers at start are down to 39, and his 23 Tigers are down to 13.

Malmedy is finally captured late evening on the 19th and a major German supply dump starts building up there.

12SS.PzD swings NW from St Vith and moves to take up Peiper’s 1.SSPz left wing, an assist much needed given the strong American resistance on this front.
Bittrich’s II.SS PzK with 9.SS Hohenstaufen and Das Reich are approaching St Vith and will attack directly NW from this area with the first-arriving FBB as it’s spearhead. The initial target is Vielsam and the US supply dump there.

Game notes (map):
[An aside on the map in this game. This is rough roadless terrain east of Vielsam and I decided to send some VGD battalions from the 18.VGD slogging across it, late-arriving after mopping up the remnants of the hapless green US 106.ID in the Schnee Eifel (one of the largest mass surrenders in US military history). I wanted to see how these contour lines beautifully effected on the map would play out. It took an entire turn to move one hex moving a VGD Btn uphill, but the following turn the unit was able to advance 2 kms (2 hexes) going downhill. A beautiful effect I must say! That and the fact that the high ground in the Ardennes is white and snow-covered is really one of the most brilliant visual and game effects I have seen at this scale.]

116.PzD takes Houffalize, a key major town on the only important SW to NE road north of the Ourthe River.

2.PzD and PzLehr expand their defensive lines around Bastogne to a 5-6 km radius awaiting the 26.VGD force-marching up to take over the front SW of Bastogne so both PzDs can concentrate and resume the advance west in earnest. 101st AB units have been identified facing us and a few truck columns were shot and artillery-fired to pieces: whether they had troops aboard or not I could not tell. PzLehr creates an additional KG meanwhile to cover this front from the 130.PzIV btn, and also sends the 559.PzJg Abt with its 12 formidable JgPanthers south towards Martelange to be put under the command of Heilmann’s 5.FSJD for now, but likely permanent, to slow down Patton until the aforementioned panzer reserves move up.

December 20th:

As feared, in the north Bradley has advanced in various places across the Rur River with elements of the 9th and 78th IDs. I initially activated various Feldersatz units as well as an SS KG, but things have gotten so dire on Püchler's front that the 3.PzGD has had to turn around in its tracks and race north some 20 kms to intervene, engaging in a night march in order to arrive strung out south of Püchler's LXXIV.AK in Vlatten (116.2) on the morning of the 21st.

Peiper and 1.SS Pz finally break through Bradley’s front west of Malmedy and before nightfall curve up behind their line to the north and advance to the outskirts of the key crossroads town of Francorchamps (102,26). Peiper’s Tigers are now some 10 km from Spa and the critical US supply base to the west of the town.
12.SSPzD push westwards on Peiper’s direct left flank and move to within 7 km of Stavelot with it’s key supply base some 3 kms north of the town.

https://www.matrixgames.com/forums/down ... id=1142682

18.VGD and 560.VGD have pushed hard on the outskirts of Vielsam and 560. Volksgrenadiers and 519.PzJg btn from 9.SS Hohenstaufen have captured the US supply base south of the town. The FBB is close behind on this advance

116.PzD push 3 kms north of Houffalize.

2.Pz and PzLehr continue to regroup west of Bastogne but 2.Pz has managed to reach the main Ourthe River road from Bertogne to Houffalize. I pushed these two divisions very hard past roadblocks to take Bastogne early on and it shows. Tanks are at start/present:

2PzD:
Panthers: 36/6; Pz IV: 39/22
PzLehrD:
Panthers: 39/18; Pz IV: 39/12 (+9 as they were given to KG Meyer I created).

Stiff losses, but worth it.

December 21st night screenshot:
https://www.matrixgames.com/forums/down ... id=1142648


.
Attachments
1SS.PzD.jpg
1SS.PzD.jpg (273.01 KiB) Viewed 4305 times
St Vith.jpg
St Vith.jpg (280.77 KiB) Viewed 4310 times
Bastogne.jpg
Bastogne.jpg (201.58 KiB) Viewed 4310 times
Wacht am Rhein_map 0_turn0_round21_a.jpg
Wacht am Rhein_map 0_turn0_round21_a.jpg (3.53 MiB) Viewed 4380 times
Last edited by Staufenberg44 on Thu Aug 11, 2022 3:22 pm, edited 3 times in total.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 21st:

Bradley's northern offensive has made some impressive gains since it started on the 17th (see the map below) using elements of 9th and 78th IDs. Püchler's LXXIV.AK has been driven back to the Rur river and was unable to prevent an American crossing before 3PzG Division arrived and managed to plug the lines and hold Bradley’s offensive in check for now.

Peiper and 1.SSPz surround a significant pocket of US forces, the remains of Bradley’s main line, and push through to the outskirts of Spa where US forces manage to fend off two assaults and hold on to the town for now. Stavelot is captured and advance units are on the outskirts of La Gleize. The US front seems to have fallen apart here finally. [And as an early game comment on "Bradley" it does seem the "AI" is lacking in it's ability to fall back on it's supply sources when threatened with being surrounded, but we shall see].

Meanwhile 12.SS PzD had a difficult time pushing through some high ridges covered in heavy forest and snow to finally reach the outskirts of Trois Ponts at the end of the day. Commander Hugo Krass is furious at the delays, not surprising since both his Korps commander Hermann Priess and Sepp Dietrich, "der Metzger" ("the Butcher"--Dietrich's nickname, as in actual butcher shop experience before the war, not the usual military epithet), were both yelling at him about this. His staff observed him grabbing a large bottle of Jägermeister and downing 5 shots in a row after being harangued by his superiors.

294.VGD and FBB storm Vielsam and push NW.

To the east of Vielsam Bittrich’s II.SS PzK is finally more or less in position after its units struggled through a labyrinth of bad roads and traffic jams, but Hohenstaufen and Das Reich now push hard to the NE seeking to break open the American line here with Werbomont as the first target.

116.PzD continues to push due north from Houffalize pinning US units. The division has lost much of it's punch after heavy fighting and only lists 21 tanks operational on the morning of the 22nd.

Further east 2.PZ and Pz Lehr are finally regrouped and driving to the NE having pretty much smashed the main American defensive lines. The aim here is to capture Marche (52,52) as this will afford another +5 PP per turn. FGB and 11.PzD are fast approaching Bastogne to join in this push.

Bradley is still hanging on to Ettelbruch in front of 7.Armee but it is being slowly enveloped.

In the rear, 10.SS Frundsberg PzD and 79.VGD are brought on as reinforcements. 79.VGD will march to the NW to free up 3.FSJ Division behind Peiper, and SS Frundsberg will go to join I.SS PzK to give Peiper added offensive impetus.

December 22nd Night:

https://www.matrixgames.com/forums/down ... id=1143143

Finally, I’ll put up some supply and casualty tables:

https://www.matrixgames.com/forums/down ... id=1143028

https://www.matrixgames.com/forums/down ... id=1143029

https://www.matrixgames.com/forums/down ... id=1143030

All in all German supply is not bad and it seems my incremental additions of fuel and supplies, plus regular capture of US supply bases, has avoided a huge deficit up until now.

US casualties are over 2.3 x the Germans and that feels about right given the battles fought and the outcomes against an "AI" that is enhanced. The next few days will be critical of course as the US brings it's manpower advantage to bear, along with British forces. It's time to advance hard and make hay while the sun is not shining!
Attachments
December 22nd Night.jpg
December 22nd Night.jpg (3.92 MiB) Viewed 4114 times
Casualties.jpg
Casualties.jpg (82.66 KiB) Viewed 4212 times
Unit Supply.jpg
Unit Supply.jpg (81.19 KiB) Viewed 4212 times
Supply.jpg
Supply.jpg (88.23 KiB) Viewed 4212 times
Last edited by Staufenberg44 on Wed Aug 10, 2022 3:05 pm, edited 13 times in total.
User avatar
nikdav
Posts: 1227
Joined: Sun Mar 09, 2008 10:51 am
Location: Italy

Re: Stauffenberg's Ardennes Campaign AAR

Post by nikdav »

Hi Daniel, Great AAR as usual !
and thanks for the feedback :

" However just one nit-pick: I note there are no early Tigers (Tiger I) in the game and do not believe that is correct."

On turn 40 is available the 301.Tiger Abt. (Hpm.Kramer) (historically at first attached to 9.PzD than on 25 dec. as LXXXI Korps reserve but never see combat during the battle ).

You are right, the 506.Tiger Abt. (Hpm. Lange) had a 4th indipendent Tiger company (Hpm. Hummel) with 8 Tiger I, but for many reason never see combat, so at first i deleted it from oob.
Perhaps i can add this unit next patch.

Davide

User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

Hi Davide, I could have guessed you had that covered!
Thanks, Daniel
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 22nd:

In the north things seem to have quietened down but 3PzGD will remain in place for now.

1.SSPzD drives NW making large gains with Peiper storming through Spa and it’s supply dump nearby and once again taking the lead and pushing to within 6km of Verviers and finally bumping into some British units east from there as 1.SS Pz now drives NW towards the Meuse, apparently having finally broken through the US front entirely.

Things did not go as well for 12.SS HJ as Dietrich unwisely channelled 12.SS, FBB & 18.VGD into a road funnel south of Trois Ponts which basically became ‘the Ardennes Traffic Jam from Hell’ for the entire day until Trois Ponts was finally stormed and the converging units could be assigned new advance routes and start to diverge. At this point FBB has been assigned from Bittrich (who complained bitterly) to Priess’s I.SS PzK. On top of this "der Metzger" from his 6. (SS) Pz Armee HQ played a 'Gamble' card and lost with 12.SS PzD and all of their units suffering a -10% combat rating. Verdammt noch einmal! Sepp! Um Gottes Willen, Mann, pass auf die Karten auf! ("Sepp! For God's sake man pay attention to the maps!").

https://www.matrixgames.com/forums/down ... 0b0d89e1be

II.SS PzK has broken through nicely NE of Vielsam and Das Reich managed to take Werbomont.

5.PzArmee had a different issue in dealing with US 101st AB which assumed some very strong blocking positions to the NW of Bastogne which took almost two days to finally push back; meanwhile Manteuffel elected to swing around this defensive battle with his other mobile units (11.PzD, 116.PzD and FGB), to begin the drive on Marche in earnest.

In the south Ettelbruch is finally stormed and taken by 352.VGD and 276.VGD disengages and is marching behind the front towards Martelange. A Truck column hitherto used by 5.FSJD has been routed back to them.

Which is just as well as the Americans have launched some stealth advances north of Martelange and I apparently failed in covering this front adequately. This is a major issue as I do not know with what forces the US (Patton) has on these advances and I cannot allow 5.FSJ deployed around Martelange to have their supplies cut north to the major supply dump I set up in Bastogne. FGB is immediately ordered SE to deal with this and 5.FSJ units are deployed to counter this threat. It’s good frankly to see Bradley taking some initiative here.

https://www.matrixgames.com/forums/down ... 0b0d89e1be

December 23rd:


In the north, since the things seems to have stabilized, the 3.PzGD is withdrawn from the front and may be sent SW to support the main drive if it can. It does finally seem that Bradley has broken off his offensive and is sending units here to deal with the German threat to Verviers. In the south the Advance US units are identified as 9th US Armored Division CCR. The big question for German intelligence: where are Patton's four Armored DIvisions (4th, 6th, 10th and 11th, with the 9th long engaged at this point)? Elements of the 10th are attacking south of Martelange but I don't see the bulk of it (yet).

Elsenborn (+3VP) is captured after assaults by 12. VGD. 5.FSJ mans lines north of Maimes and extends it’s front to the NW to support 1.SSPzD.

9.PzD and 79.VGD are brought on and advance forward on the main good road to Malmedy for now: they can spread out and advance to the fronts as needed after that. Following this the rather weakened 15.PzGD is also brought on and advancing towards Malmedy from the east.

Peiper decides not to push on Verviers given the overall mandate to cross the Meuse and push for Antwerp, and it is exactly at this juncture that the German panzers would hook to the right to encircle Aachen in Plan Martin. But Peiper puts up blocking units around the city after advancing into the southern suburbs and withdraws after seeing a quick tour de main is not possible and drives to the left towards the Meuse as ordered by Hitler. 1.SS PzD starts to move NW towards the Meuse clearing the road for follow-up units advancing behind, namely the first advance panzer units of 10.SS Frundsberg arriving in Malmedy and now attached to Preiss’s I.SS PzK. Ourtheville on the central front is captured by 2.SS Das Reich. But advances here are slowed by the unexpected appearance of elements from the US 2nd and 3rd Armored Divisions which managed to recapture Werbomont and are putting up stiff resistance to deny my retaking this 5 VP town with Hohenstaufen and Das Reich.

German intelligence indicates that Bradley has ordered the British south under Montgomery and he is taking up positions along the river lines SW of Verviers. This is definitely going to get interesting as no less than eight German panzer divisions are driving for the Meuse on this day. Intelligence has also identified Patton's 10th Armored division attacking north towards Martelange. Where are the others? In any case the 'ghost offensive' by elements of 9th Armored have fizzled out and disappeared and FGB as been rerouted back NW to join Panzer Lehr.

Advanced Luftwaffe recon cards are played for Peiper SW of Verviers as is a supply drop for advanced Peiper units with success. The weather is clearing unfortunately and the dreaded "Jabos' (Death at the hands of Allied fighter-bombers became so common German soldiers coined a new term: Jabo-Tod, death by "Jabo,") German slang for an Allied fighter-bomber (Jagdbomber for fighter-bomber aircraft):

In his account of the Ardennes Battle, Generalmajor Leo Zanssen, commanding the 15. Volkswerfer Brigade in LVIII. Panzerkorps, wrote, ’The bringing up of supplies of all kinds was rendered extremely difficult by the Allied air superiority and by the unceasing attacks on the supply lines. Traffic on the roads—also of individual vehicles—was next to impossible on days with clear visibility. The night movements of vehicles on the difficult roads to the Eifel brought about great delays and excessive wear and tear of vehicles. Concerning the losses in vehicles, about 50% had become total losses or requiring repairs. To my mind the failure of the offensive is due to the absolute air supremacy of the Allied forces.’

https://erenow.net/ww/ardennes-1944-194 ... sive/9.php

And incidentally my namesake Stauffenberg was severely wounded in North Africa by 'jabos.' He lost his left eye, his right hand, and the fourth and fifth fingers of his left hand. It is a supreme historical irony that had he had the use of both hands he would certainly have also primed the second bomb in his briefcase that more than likely would have finished off Hitler (Stauffenberg was being severely rushed by an aide outside pounding on the door to get him into the conference room). The date of this, and Stauffenberg's death, was July 20th 1944, my birthday the same date some 8 years later.

General game comments:
[I must say that in game terms I thought I was not feeling Allied airpower with clear skies as much as I had expected so far but reviewing the replay it is clear I am getting whacked by air in the Allied player turn. What is not clear to me is whether the in-turn interdictions are just the usual artillery or Allied air as well--it happens very fast. I am noting that advance units deep in the Bulge are not getting their full Action Points (APs) and can start anywhere from 75-95 or less, whereas 10.SS Frundsberg moving through Malmedy is at 99-100 at the start of each turn so far. The rules are not entirely clear on how the dynamic of "Vigor" works, at least not to me, a non math and statistics guy, but I assume this is part of it.

Also not clear on whether the main Army HQs and Korps HQs need to advance forward behind the troops.... what effect does their range have on subordinate HQs? I have been lax with this tbh.

I also wonder if simply advancing in march mode and taking the hits is better for the Germans early on. I tended to advance in combat mode assuming that losses being whacked in march mode would really be prohibitive--but are they? I don't know. They certainly can be at times.

Finally I'm also rather mystified by the stat graphs re available troop fuel supply and regular supply. As I said, this first time through I am winging it and Allied resistance across the board is greatly slowing down the advance to the Meuse. On the other hand a glance at the casualties graph shows that the Allies (mostly Americans) have taken a severe pounding.]

https://www.matrixgames.com/forums/down ... id=1143672

On to the Meuse!

Night December 24th:

https://www.matrixgames.com/forums/down ... id=1143605
Attachments
Dec 24 Casualties.jpg
Dec 24 Casualties.jpg (88.97 KiB) Viewed 3983 times
Wacht am Rhein_map 0_turn0_round32_a.jpg
Wacht am Rhein_map 0_turn0_round32_a.jpg (3.49 MiB) Viewed 4052 times
Bastogne 2.jpg
Bastogne 2.jpg (186.4 KiB) Viewed 4073 times
Traffic Jam from Hell.jpg
Traffic Jam from Hell.jpg (189.48 KiB) Viewed 4073 times
Last edited by Staufenberg44 on Mon Aug 08, 2022 9:42 pm, edited 8 times in total.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 24th:

A frustrating day as numerous new American formations are appearing and are apparently willing to fight to the death to block or slow down the German advance. A reassessment of things is in order and my comments about my overall gameplay will be given later in this AAR. For now let’s just note that I have given insufficient attention to the road net and that the map and unit detail here can easily inculcate a sort of ‘tunnel vision’; i.e. not fully connecting what you are doing in one valley with what is going on in the next to either side. Also managing units is really focused work—I would kill for a “next unit in the formation” button, that and a “Find HQ” or “put all HQs on top” buttons. Seriously.

The focus now is in clearing the main roads and capturing key VP towns but the first emergency concerns elements (and the HQ!) of SS Hohenstaufen getting cut off while attempting to drive deep beyond Werbomont, an important 5 VP town. US 3rd Armored CCR counter-attacked and recaptured the town and the Germans are basically mounting a rescue attempt to at least save Sylvester Stadler and his Hohenstaufen divisional command just the other side of Werbomont:

https://www.matrixgames.com/forums/down ... id=1144085

In the north the US 99th ID attacks SE from Hofen. Unfortunately for this push I had 3.PzGD in close reserve and the counter-attacks pushed the Americans back with steep losses inflicted.

In the centre the five SS Pz divisions of I & II.SS Pz Korps continue to advance NW against stiff resistance. In particular 10.SS Frundsberg enters combat for the first time and drives back armor elements of 2nd Arm D CCA. The M4-75 Shermans were promptly chewed up by Frundsberg’s Panthers and overrun. FBB is in support and will turn to the right to join Peiper when the road junction is reached (78,25).

After protracted battles to clear the road Panzer Lehr and FGB smash the last elements of US 3rd Armored at Champlon (65,66) and the road to Marche may finally be clear.

In the south Patton’s 10th AD has finally been identified and a strong drive on Bastogne is clearly being prepared. 15.PzG, 9.PzD and 79.VGD are marching SW to reinforce Ludwig Heilmann’s 5.Fallschirmjägers. Equally threatening, the US 5th ID has advanced onto the SE of the map (which I stupidly advanced across and left no blockers) and is advancing north along the river and I have precious little to oppose it with other than some emergency units created.

Allied airpower is making itself felt with numerous hits all over the map. It’s a nice effect in the hex side panel that the gray skies above the town image are now a bright blue above the snow-covered roofs. Functional, and artistic, just the way I like it.

December 25th:

After the previous day Xmas was a day of satisfying advances. I set myself the goal of recapturing Werbomont, and taking Manhay and La Roche as well—5 VPs each which would move me up into getting a Minor Victory at least.

In the north things have settled down as the US offensive was stopped by 3.PzG D.

I.SS Pz Korps drives west with the British to their north manning defensive lines in front of Liege and Verviers. Peiper is now 9 km from the Meuse and is down to 6 x Tiger IIs [and I note that Tiger IIs are being received as replacements now and then but usually being given to other panzer btns: I humbly submit they should go to Peiper's 501.Tiger abt as it is the only unit TOE with Tiger IIs in the battle]. I am surprised at the few British units identified so far, and the fact that they are doing limited offensive activity. In fact I have only identified one Bde from one British division (129th Bde, 43rd Wessex Inf Div). So far Bradley prefers to fight it out mano a mano, US vs Germans. In any case the very strong US 1st Inf Div is starting to push here and 25.PzGD, just arrived, has been assigned to support this front against the US and British, supporting the 18.VGD manning the line.

And right up until the morning of the 26th the 12.SS Hitler Jugends, after their initial triumph at St. Vith, had been reduced to ignominiously playing catch-up whilst slogging through huge traffic jams to boot. The lads are not happy with having to trail behind Peiper's continuous advances and want more glory: vorwärts an die Maas! ("Forward to the Meuse!"). At this point they are right behind Peiper and ready to break loose when they can.

II.SS Pz K focuses on the road net south of here, in particular the recapture of Werbomont and the rescue of Stadler’s HQ. The SS btn that had advanced beyond Werbomont and was likewise cut off has retreated into the woods to spot the roads and has been reduced to some 100 men at this point although a Luftwaffe supply drop at least kept them alive. Werbomont was a very tough nut to crack and an initial assault by 9.SS and Das Reich failed with stiff losses, even after a huge artillery barrage with every tube in range (and full respect due for the US 3rd Armored Division in this spirited stand against two SS panzer divisions and an all-out assault by 560.VGD, in particular Team Taylor--a quick search got me this but I am not completely sure: T/5 Omer G. Taylor of Hq Co, 1st Bn, 36th Armored Infantry Regiment).

I had held off sending in Langhauser’s 560.VGD infantry for the first attack but it was now or never and they stormed the town after a Luftwaffe fighter-bomber attack and their all-out assault succeeded (lesson learned; use infantry in built up areas, not mech units, doh). Stadtler’s HQ made it back to his lines and he was heard remarking to his rescuers: "Ich dachte, diese Amis sollten weich sein...? sie sind es nicht!" ("I thought these Amis were supposed to be soft? They aren't!") A look at the unit composition below indicates the troops in his HQ are down to around 1/3 their usual levels… but they survived. North of here SS.Frundsberg, a fresh unit, is driving hard pushing elements of US 2nd Arm D in front of them.

https://www.matrixgames.com/forums/down ... id=1144610

South of here 2. and 11.Pz Ds, also facing elements of the US 3rd Arm D, storm and capture Manhay (79.44) after a massive nebelwerfer barrage and are almost finished clearing the way for an advance on Soy (66,45) and Dochamps (75,50). Just below this they are aided by 116.Pz as it drives on Samree (76,54).

And south of this Panzer Lehr and FGB clear the last US road blocks and advance. The wild card here was the unexpected fast drive 13 km north to take Marche which was surprisingly undefended. In fact an advance element of the Führer Grenadier Bde has advanced a further 11 kms due north from the town. A medium supply dump is immediately started to be built there. There is a distinct possibility of linking up with Peiper to the NE… unless more US forces intervene.

In the south US 4th and 10th Arm Divs are pushing close to Martelange as well as other defensive positions held by 5. FSJ D. 15.PzG, 9.PzD and 79.VGD continue their march to the SW to assist here, although hopefully 9.Pz can continue to the NW to assist Pz Lehr. Heilmann commanding 5.FSJ is using every defensive card he can play at this point.

US 5th ID advancing in the extreme SE has mysteriously disappeared and advance Feldersatz emergency units are no longer in contact. In any case two new divisions, 246. and 167.VGD have appeared in the south just north of the river, whether as standard reinforcements or strategic reserves released because of US 5th Inf D advancing I have no idea but in any case it has shown up south of Martelange which I am sure is destined to be the first major defensive battle for the Germans in this campaign.

And finally, as promised by Davide, the 301.Tiger Abteilung has arrived in the south as well, with 25 x Tiger I tanks.

Gameplay Notes:

[As mentioned above I somewhat lost sight of the forest for the trees in assigning advance routes for various units and in not more deeply understanding the road net here. It is a very big, very detailed map. Certainly in retrospect 12. SS HJ should have gone right up north after taking St. Vith to catch up with 1.SS and Peiper on the one good road NW, rather than heading straight west into massive traffic jams.

Allied air continues to pound ground targets but I am as yet unable to ascertain whether they are impacting German supply. With the recent capture of four VP locations I have a Minor Victory for now (169 VPs and needed 160).

I did expect to have advanced further than I have, but stiff--dare I say fanatical?--US resistance, and a ‘Bradley’ that prefers to defend each valley and road crossing to the last man like the 300 at Thermopylae, has cost me precious days. But things are opening up at this point and I can take heart at a continuing loss ratio of just under 2 to 1 US vs German. But more than this I was startled to see that total Allied troops are significantly less than the German on the morning of the 26th. Clearly the Allies had a surge on the 23rd and almost reached a parity with the Germans, but since then have dropped due to losses to some 18,000 men less in the field. It is to be hoped that things will start to significantly open up as they did at Marche for Bayerlein's Panzer Lehr, but who knows? I'm definitely expecting a 2 yard line defense in front of the Meuse end zone.]

Force Comparison Morning December 26th:

https://www.matrixgames.com/forums/down ... id=1144088

Morning December 26th dispositions (keep in mind that US units noted are limited by the intelligence the Germans have in the game):

https://www.matrixgames.com/forums/down ... id=1144185
Attachments
Werbobont Recapture.jpg
Werbobont Recapture.jpg (248.29 KiB) Viewed 3680 times
December 26 night.jpg
December 26 night.jpg (3.55 MiB) Viewed 3795 times
Dec 26 Troop Levels.jpg
Dec 26 Troop Levels.jpg (89.6 KiB) Viewed 3872 times
Werbomont.jpg
Werbomont.jpg (242.27 KiB) Viewed 3872 times
Last edited by Staufenberg44 on Tue Aug 09, 2022 10:13 pm, edited 5 times in total.
Rosseau
Posts: 2947
Joined: Sun Sep 13, 2009 2:20 am

Re: Stauffenberg's Ardennes Campaign AAR

Post by Rosseau »

Just wanted to chime in that this is a fine piece of work -and a fine piece of writing. That is obvious.

And personally, if anything could pull me back into DC:AO right now, it is this post.

Best wishes to you and the continuation of this exemplary AAR!
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

Just when I was starting to think "it's too quiet out there" you posted that. Thanks Rosseau I appreciate it!
Eric Estes
Posts: 28
Joined: Tue Oct 03, 2006 11:58 pm
Location: Denville, New Jersey

Re: Stauffenberg's Ardennes Campaign AAR

Post by Eric Estes »

Yes, very enjoyable AAR. Thank you.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

You're welcome Eric, glad you like it.
eddieballgame
Posts: 901
Joined: Wed Jun 29, 2011 2:50 am

Re: Stauffenberg's Ardennes Campaign AAR

Post by eddieballgame »

What a superbly well done AAR, thank you for the work you put into it.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

I do appreciate getting feedback like that, thanks Eddie.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 26th:

The Germans have blown open the central front and are advancing, many divisions set to March mode and moving towards the Meuse. Peiper by the end of the day is 4 kms away from the river and his panzer attacks were very powerful as Model played a “Gamble” card and won; Peiper played a “Tank Drive” card on top of that and the new effect on Peiper’s two panzer btns was +97% (!). However, “der Metzger” in his 6.(SS) Pz Armee HQ gambled, and fumbled the ball once again, giving the 12.SS HJ division another -10% effect for the turn (Na ja Sepp, alter Freund, lass deine Mitarbeiter die Details erledigen, ja? - “Sepp old friend, perhaps let your staff handle the details hey?“).

A major German success, one signalling the collapse of the American front in the middle, was the capture of 82nd Airborne‘s 2-star General James M. Gavin who, unlike Stadtler surrounded in his 9.SS HQ and very lucky to get out in one piece finally, was unable to avoid capture. [And as a game note I would suggest that the capture or death of an enemy general should give a one time award of +10 PPs per star]. Gavin had a reasonably strong taskforce defending the important town of Samree (76,54) from the advancing 116.Pz D but did not realise he was being surrounded from behind by elements of 2.PzD until it was too late.

https://www.matrixgames.com/forums/down ... id=1144599

And of course an historical segue on General Gavin:

Gavin studied German airborne successes in the war closely, was a student of Jackson’s Valley Campaigns from the Civil War, and literally wrote the book on employing airborne forces for the US in Europe. Any army would love this kind of officer as indicated by the fact that he was just 36 years old at the time, one of the youngest Army officers to become a general in World War II. But I have to add that he was beaten by the controversial German Panzer commander Kurt Meyer, nicknamed 'Panzermeyer,' who at age 33, became the youngest divisional commander in the entire Wehrmacht. If he had not been captured by partisans in Belgium in September of ‘44 he certainly would have still been in command of the 12.SS Hitler Jugend Division during the Bulge campaign.

Gavin was the first to jump out of the plane at Sicily and he led the 82nd in Normandy and the Arnhem battles. One can assume in this alternate history he did not surrender quietly until it was clear all was lost as indicated by the few men left in his HQ when captured. This was a fighting general if ever there was one. During combat, he was known for his habit of carrying an M1 rifle, typically carried by enlisted U.S. infantry soldiers, instead of the M1 carbine, which officers customarily carried (not to mention Patton with his ostentatious 45 Long Colt Single Action revolver with ivory handles).


Hohenstaufen and Stadler roared up the valley from Werbomont to rescue their comrades trapped behind enemy lines for almost 2 days and discovered they had already been rescued by advance elements from SS. Frundsberg to the north.

American advances on the outskirts of Martelange seem to have stalled and so 9.PzD advanced post haste through Bastogne and continued to the NW to join Pz Lehr. 2.PzD has also been moved over to join this front. Ludwig Heilmann Commander of 5.FSJ Division, apart from his satisfaction in so far resisting Patton’s advance into Martelange from the south, was also heartened to learn the 25 Tiger Is of 301.Tiger Abt are being assigned to his command and should reach him in 12 hours or so.

Finally, you would need to be a math prof to stay completely on top of the stats and numbers in this and clearly I am not and have not. But while I noted the general superiority of German troop numbers earlier, I neglected to focus on specific categories of unit types, in particular tanks involved, so here they are:

https://www.matrixgames.com/forums/down ... id=1144608

The Infantry levels are much closer than previously suggested but still showing a German advantage, and the tank numbers are startling—the Germans have taken steep losses and they are not quickly being replenished; that said, many of the Allied tanks are tank destroyers and not front line battle tanks. The motorized graph is no surprise as the Wehrmacht was still using horses for most of it’s infantry. German artillery is also very strong vs the US but I am not surprised as I have taken every opportunity to decimate American artillery and ‘Bradley’ has been less than astute at times in letting them remain in the front lines or very proximate. Yep, he's a "PO" not an "AI" ("Programmed Opponent" and "Artificial Intelligence" respectively).

December 27th:

All in all Allied air is really being felt in terms of supplies reaching the front line troops at the tip of the Bulge. Peiper’s units were starting with action points of 65 or less. This is as it should be since Allied strategic air assets were hammering German supply lines far behind the actual battlefields but with mixed results as the Germans had become adept at repairing damage:

Despite Allied domination of the air over the Ardennes, the Eifel, and the Rhine plain, the battlefield itself and the German armies therein never were isolated. Could the isolation of the battlefield have been accomplished? The terrain, with its sequence of river barriers and multitude of winding, steep gradients, was favorable to air interdiction. But the tactical ingredients and formula to achieve complete success were missing in late 1944. Sturdy rail bridges, particularly when defended by ground to air fire, proved hard to damage and even harder to destroy. Even the smaller bridges, such as those attacked in the Ahr River campaign, took some 250 tons of high explosive to cripple. Rail cutting attacks caused traffic islands but never succeeded in rooting out these islands or the movement between them. Movement by thin-skinned vehicles on trails, roads, and highways seemed particularly vulnerable but the physical blockage of the roads, as distinct from vehicular destruction, could be achieved only at particularly favorable points and for relatively short intervals of time. Finally, the Allied inability to operate aircraft in a ground assault role during the night and the long stretches of bad flying weather provided a built-in guarantee that the minimum supply and reinforcement requirements of the German armies would be met.

The Ardennes Battle of the Bulge, Hugh M. Cole p. 163
https://www.history.army.mil/books/wwii ... nt.htm#toc


The Germans did have supply and this is modelled well here; the difficulty was in getting it forward--and this fact is manifest in the cards that have to be played to get this supply forward, and their increasing cost as time goes by. And another issue that is also well-modelled is the fact that the Germans were not able to replace steep tank losses, as the graph above indicates. As the New Year looms the Allies have a superiority here of 3-1 albeit with many tank destroyers included.

In the north 5.PzG Division, sensing an opening continues it’s counter-attacks and pushes to within 2 km of Monshau, a 2 VP town.

All five SS Pz Divisions of the two SS Korps are pushing for the Meuse and experience all sorts of traffic snarls and reduced APs (i.e. fuel) south of Liege, but advancing in March mode: "damn the torpedoes!" Peiper, as usual, is the first to arrive with men of his KG Sandig looking down on the river at Clermont, presently held by a British engineer unit. Other British units are encountered south and west of here as the other divisions push ahead. With additional units brought up Peiper assaults Clermont on the Meuse but is repulsed.

The green US 75th ID has made a strong push on Marche along the west flank of the Panzer Lehr corridor but is held off as 9th PzD arrives from Bastogne. Most of Panzer Lehr is containing this, while FGB continues to push further north. South of here the Green US 26th ID (it landed in Europe in September) surprised the German command by launching a strong attack south of Marche and cutting the main supply highway north for the Germans. Elements of 9.Pz D turn back to deal with this from the north, while the hard-marching 79.VGD will attack from the south tomorrow and reestablish this vital supply route for the Germans. And if you need any proof at how pressed and threatened Ike and Americans felt about this surprise German offensive, consider the fact that they were throwing in green units like the 75th and 26th Infantry divisions pell-mell into battle (that and the fact that the other green division in the battle--the 106th--had already been near completely destroyed), and had immediately activated their only strategic reserves in both airborne divisions. That said, both US green divisions are performing extremely well here and have greatly slowed Manteuffel in the south.

Further south 3.FSJ manages to push the US 1 km south of Martelange with counter-attacks supported by strong artillery. 301.Tiger Abt, since it has not been in actual combat, has clearly been heavily whacked by Allied jabos as it has only 16 of it’s original 25 Tigers left. Elements of US 9th AD and 4th ID surround a German btn SW of Ettelbruck but it manages to fight it’s way out aided by von Rothkirch’s LIII.AK command staff, with the general leading the counter attack in person.

A very expensive Supply Card is used early this day (cost: 211 PPs). Later on more replacement cards were also used in the evening.

It’s the morning of the 28th and the Germans are rejoicing at the heavy snow coming down, keeping the Allied jabos at bay. Here's a shot from Manteuffel's relocated 5.Armee HQ in Bastogne, morning of the 27th and the 28th when the blizzard came in. You have to love the artistic details in this game:

https://www.matrixgames.com/forums/down ... id=1144612

Total German VPs: 185; Points needed for a Major Victory: 200.

Morning December 28th screen save:

https://www.matrixgames.com/forums/down ... id=1144602
Attachments
Bastogne blizzard.jpg
Bastogne blizzard.jpg (46.28 KiB) Viewed 3673 times
Dec 27 graphs.jpg
Dec 27 graphs.jpg (338.05 KiB) Viewed 3684 times
December 28th night.jpg
December 28th night.jpg (3.48 MiB) Viewed 3701 times
Capture of Gavin 82 AB.jpg
Capture of Gavin 82 AB.jpg (225.07 KiB) Viewed 3701 times
Last edited by Staufenberg44 on Mon Aug 15, 2022 11:18 pm, edited 6 times in total.
User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

December 28th:

The snow eases off and visibility is improved slightly in misty conditions and Allied air missions are intermittently appearing overhead. The Luftwaffe confines itself to a few recon missions in front of I & II.SS Pz Korps.

In the north Denkert’s 3.PzGD has smashed it’s way into the lovely town of Monshau for +2VPs. After this it expands it’s control around Monshau and starts heading for Imgenbroich (126,12) worth 2 VPs, and after that Simerath 6 kms to the NE, also 2 VPs.

In the centre of the Bulge: Model has forsaken the option of long bombs as his best wide receivers are on the sidelines with injuries and therefore opts for short yardage passes and running plays to push close to the Allied end zone across the Meuse. Peiper as usual was first smashing forward with a diving quarterback sneak short yardage first down at Clermont (he makes me think of my all time favourite QB playing for the L.A. Rams, Roman Gabriel for those old enough to understand and appreciate the comment; for those that don't he was 6'5" and 240 lbs...) but was stopped crossing the river by British linebackers on the second down (I almost said third down—Canadian eh?) and Model opted for a field goal here (Clermont is worth 5 VPs). But #10 Heinz Harmel (10.SS Pz D Frundsberg) bootlegs the ball over the river and the Germans have their first symbolic touchdown in the Allied end zone across the Meuse. Suffice to say Peiper is supremely irked at this but he needn’t have been as the 5 VPs he took is worth more than a symbolic advance across the river for no VPs in game terms. That’s enough football analogies. Peiper is across the Meuse later in the early evening in any case.

South of here both I and II SS.Panzer Korps push NW but its slow slogging with new snow on the ground and fuel shortages, but more than that this is clearly one of the more sparsely populated parts of the Ardennes with nary a major town to be found and the dirt roads are atrocious under the snow and mud slush. I’m noticing the truck icon traffic jam indicators are now appearing red and even black, which pretty much indicates gridlock on that section of the road. The target is Huy on the Meuse (45,17) worth 10 VPs, and Andenne (32,21) worth 5. As the campaign starts to wind down every VP location matters at this point--check the screenshot at the end to note all the pertinent VP locations on the map.

Below this area Manteuffel’s 5.PzA is pushing hard for Ciney (22,42) worth 5 VPs and Havelange (45,32) worth 2 with Lehr, 2.Pz, 116.Pz and 11.Pz although a substantial part of 9.Pz had to break off and move SE to keep the main road clear from the incessant American attacks (the other part were reassigned to Pz Lehr, a calculated gamble). Of course a major prize for both German armies would be the capture of Dinant or Namur worth 15 VPs each. Depending on the resistance this might be feasible as there are three full days of the offensive left.

But in the south all hell has broken loose as Patton’s forces are advancing to the NE on a broad front. 75th and 26th IDs continue to press on the main highway and have had to be driven off in two places. But the Amis have finally taken Martelange which sets me back -5VPs and 5.FSJD counter-attacks failed to retake the town. Equally bad the US has broken through the front between Martelange and Ettelbruch and it feels like the Dovator's cavalry on the snowy Ostfront in 1941 in front of Moscow, with the US 2nd Cavalry Group penetrating some 10 kms north. Manteuffel’s 5.Pz A and Brandenberger’s 7.A are scrambling to throw in what units they have to contain this: for now elements of 15.PzGD and various Alarmeinheiten units. Two other uncommited as yet VGD divisions are force-marching through night turns to the area from the north and east. But for now the 301.Tiger abt is assigned to 15.PzG and attacks with 12 Tiger Is and the division’s one weak tank abt against 4th Arm Div CCA 8th Tk btn and drives it back NW of Martelange. Total German losses 0 Tigers and 2 StuGs for US losses of 5 Shermans, 1 x Jumbo and 2 Stuarts.:

https://www.matrixgames.com/forums/down ... id=1145093


December 29th:

18.VGD pushes the Brits back to the southern outskirts of Verviers. The 12.SS Jugends are driving NE towards Liege along the river.

But 12.SS HJ PzD is stalled in front of Seraing SW of Liege, halted by a large force of 90 British tanks in the 34th Arm Bde. 10.SS Frundsberg advances down the southern bank of the Meuse east of Huy and Hohenstaufen is south of Huy (10 VPs) on the outskirts of the town, but Frundsberg is stopped in its tracks by strong British defences and has its first units become immobile with lack of fuel. For once Peiper to the north of Frundsberg is following and not in the lead [Game note: there are simply no VPs to the north of the Meuse here and so the only targets are the river towns until one penetrates further to the NW. The penultimate VP location on the map is Gembloux (1,12) worth 20 VPs. I think I had 'Plan Martin' on the brain as I was veering to the north more than NW and it has cost me a close game for a major victory at the end it seems].

Fritz Bayerlein personally leads his Pz Lehr Division attacking along the road towards Celles and smashes a mixed Allied taskforce with elements of US 75th Inf D and the British 29th Arm Bde. Celles is 8 kms ahead. To his right Pz Lehr recon advances and then is stopped in its tracks by the 46 Cromwells and 13 M4 Fireflys of the very determined British 3rd Royal Tank Rgt.

South of here the US 26th ID may be green but with elements of 9th Arm D it has counter-attacked and pushed to within 9 kms of Bastogne, recaptured Sibret (75,81) for -2 VPs, and is closer than any other American formation to this key large town. This has lit a fire under Manteuffel and he has recalled 9.PzD back entirely, now regretting that he had sent it on through Bastogne a day earlier.

In the south Heilmann’s 5.FSJ division has taken a real beating holding the Americans off and is down to 33-50% of its original division strength. A fighting retreat north to Bastogne is underway, at least until reinforcements arrive to stabilize things.

Following this in the evening my carefully prepared 5.FSJ front at Martelange front has disintegrated following continued hammer blows from Patton’s forces. I can now empathize with what the Allies have endured thus far in the campaign—and it isn’t pleasant! The 9. and 167.VGDs are arriving just in time to confront this from the east but the route up to Bastogne awaits 9.PzD to perhaps be stabilized. And incidentally, if the best laid plans do not survive contact with the enemy I can tell you that as far as night attacks go here they don’t survive from the get-go. I’ve given up on those for the most part but Bradley is still at it.

The 340.VGD has been brought on this am in the south--what may be the last German reinforcement in the campaign. A very pricey Fuel Card is played on the morning of the 30th for 244 PPs as the fuel situation at the nose of the bulge has become very precarious with a number of motorized units unable to move at all. Two days to go and this ordeal will be over.

A very tense endgame in the making. Total German VPs: 192. Major Victory VPs needed: 200.

Screenshot morning of December 30th with most of the pertinent VP locations noted:

https://www.matrixgames.com/forums/down ... id=1145276
Attachments
December 30th night.jpg
December 30th night.jpg (3.53 MiB) Viewed 2946 times
Patton Offensive.jpg
Patton Offensive.jpg (386.66 KiB) Viewed 3538 times
Last edited by Staufenberg44 on Mon Aug 15, 2022 11:32 pm, edited 5 times in total.
User avatar
nikdav
Posts: 1227
Joined: Sun Mar 09, 2008 10:51 am
Location: Italy

Re: Stauffenberg's Ardennes Campaign AAR

Post by nikdav »

Hi Daniel,
Great play !
what is your AI setup ?
Have you seen the 1st Polish Armored Division ? and the 50th Northumbrian ?
I think i must fix last British reserve.

Thanks again for the feedback !
Davide
Attachments
xo 2.jpg
xo 2.jpg (135.71 KiB) Viewed 3294 times

User avatar
Staufenberg44
Posts: 151
Joined: Thu Dec 01, 2016 3:38 pm

Re: Stauffenberg's Ardennes Campaign AAR

Post by Staufenberg44 »

Hi Davide,

No sign of either yet but I'm around Huy about to head for Andenne and perhaps they are activated when I get closer? I'm in no rush to see them I have to say. ;)

The "AI" was set to enhanced but I can't quite remember the exact phrasing of that, and also 'slow' pondering time.
And I'm happy to playtest this out and give you some feedback. I'll be glad when the ordeal is over though as I'm about at my micro-managment limit. Two more days!

Great job on this, utterly engrossing.

Cheers,

Daniel
Last edited by Staufenberg44 on Mon Aug 15, 2022 4:19 pm, edited 2 times in total.
Post Reply

Return to “After Action Reports”