Time Step Buttons

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Knightpawn
Posts: 132
Joined: Mon Dec 02, 2024 12:28 pm

Time Step Buttons

Post by Knightpawn »

Do you use the time step buttons? If yes, why? (as opposed to just play in acceleration)
thewood1
Posts: 9920
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: Time Step Buttons

Post by thewood1 »

I use time stamp extensively in larger scenarios where I typically miss some critical info in the logs. I used to use auto pauses with the notification feature, but it started to become difficult to sort the wheat from the chaff. Time step is a compromise at high accelerations.
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