CMO v1.04 Update - Build 1147.39

Take command of air and naval assets from post-WW2 to the near future in tactical and operational scale, complete with historical and hypothetical scenarios and an integrated scenario editor.

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Dimitris
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CMO v1.04 Update - Build 1147.39

Post by Dimitris »

Download: https://drive.google.com/file/d/1Ay6cNu ... sp=sharing

To apply: Unzip to the CMO installation directory, overwriting as necessary (backup the existing Command.exe, just in case)

NOTE: This is a public beta. Standard disclaimers apply.


Build 1147.39 Release Notes (changes from Build 1147.38)
-------------------------------------------------------------------------------------------------

* NEW FEATURE: Phased-array radars (PESA/AESA) suffer from gain degradation (hence effective range reduction) when attempting to detect targets far off the antenna boresight, both on the horizontal and vertical plane.
This schematic shows the coverage difference between a mechanical-scan set (APG-68(V)9) and two AESA radar options for the F-16: https://belisarius21.files.wordpress.co ... eba.-3.png . Note the severe drop on high off-boresight detection range on the two AESAs because of the gain reduction.
In addition to the changes in the radar code, the difference is also displayed on the map: https://i.imgur.com/lB5BXn6.png
(The "flower" coverage pattern on the ship is because of the individual SPY-1 faces, each of which is a PESA antenna)

* NEW FEATURE: Radar resolution cell. (See this page for background: https://www.radartutorial.eu/01.basics/ ... ll.en.html ). If multiple units are located within the resolution cell, the radar will detect only one of them. This feature confers an extra advantage to higher-frequency radar systems, as they are better able to distinguish between closely-clustered targets.

* Includes all the scenarios of the Kashmir Fire campaign
* Includes various fixed/tweaked scenarios (Operation Brass Drum, Shifting Sands #13, The Silent Service #2, Red Tide #3 & #10)
* Includes new Tacview 3D models by KJohnston (A-12, EA-18G, Boeing ATS, SR-72, YF-23, S-300/400 TEL) and updated association sheets

* The integrity check on registered DB files has been improved.
* FIXED: It was possible to create multiple missions with the same name
* ADDED: #13784: GUI QoL 1.1 (Add New Mission)
* ADDED: #13787: GUI QoL 1.2 (Mission Editor)
* FIXED: #14202: Curse you ASAT operators! DLZ issues persist
* TWEAK: Placing mobile facility in a difficult terrain shows a warning
* FIXED: #14472: Can't adjust columns in pop-up boxes
* FIXED: Vertical boresight issue with unpowered EO-guided bombs (fixes strike tutorial issue with KAB bombs)
* FIXED: Contact age-time discrepancy
Parel803
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RE: CMO v1.04 Update - Build 1147.39

Post by Parel803 »

Nice,
Thank you all.
reegards GJ
14yellow14
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RE: CMO v1.04 Update - Build 1147.39

Post by 14yellow14 »

Amazing update! Thanks! :))
hrfepo1
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RE: CMO v1.04 Update - Build 1147.39

Post by hrfepo1 »

Nice!

What is Sea Control mission?
DmitriyBlade
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RE: CMO v1.04 Update - Build 1147.39

Post by DmitriyBlade »

ships and subs attack hostile ships and subs
c3k
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RE: CMO v1.04 Update - Build 1147.39

Post by c3k »

Awesome.
thewood1
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RE: CMO v1.04 Update - Build 1147.39

Post by thewood1 »

ORIGINAL: hrfepo1

Nice!

What is Sea Control mission?

Page 129 in the manual...

"SEA CONTROL PATROL: Unit assigned to this mission
with actively search and investigate/identify naval surface
and undersea contacts"

Just to make it official.
hrfepo1
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RE: CMO v1.04 Update - Build 1147.39

Post by hrfepo1 »

Thank you!
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Dide
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RE: CMO v1.04 Update - Build 1147.39

Post by Dide »

Thanks!!!
Swant
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RE: CMO v1.04 Update - Build 1147.39

Post by Swant »

Thanks!
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HalfLifeExpert
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RE: CMO v1.04 Update - Build 1147.39

Post by HalfLifeExpert »

Most Excellent, especially the new Radar features. The Resolution Cell modeling will certainly be a welcome challenge for Defensive fighter vectoring as well as fleet scouting, I love it!

Will install later today when I get home from work.
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Tcao
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RE: CMO v1.04 Update - Build 1147.39

Post by Tcao »

* NEW FEATURE: Radar resolution cell. (See this page for background: https://www.radartutorial.eu/01.basics/ ... ll.en.html ). If multiple units are located within the resolution cell, the radar will detect only one of them. This feature confers an extra advantage to higher-frequency radar systems, as they are better able to distinguish between closely-clustered targets.

wow, wow, Nice! Thank you
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CV60
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RE: CMO v1.04 Update - Build 1147.39

Post by CV60 »

Thanks, guys! Great jobs, and nice refinement to the radar model!
“Do I not destroy my enemies when I make them my friends?” -Abraham Lincoln
BDukes
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RE: CMO v1.04 Update - Build 1147.39

Post by BDukes »

Looks good guys. Thanks!

KABS firing.[8D]

Don't call it a comeback...
deagu
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RE: CMO v1.04 Update - Build 1147.39

Post by deagu »

Thank you for your updates.

I've just a little remark. I can't find the facility "Mobile FARP -- Generic (Generic), Helicopter Only, Medium Aircraft" in the Database 492 (DB3000). It was announced as a new entry in the changelog for Build 1147.38.
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Blast33
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RE: CMO v1.04 Update - Build 1147.39

Post by Blast33 »

Nice one with the radars, thanks for the effort.
boogabooga
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RE: CMO v1.04 Update - Build 1147.39

Post by boogabooga »

ORIGINAL: deagu

Thank you for your updates.

I've just a little remark. I can't find the facility "Mobile FARP -- Generic (Generic), Helicopter Only, Medium Aircraft" in the Database 492 (DB3000). It was announced as a new entry in the changelog for Build 1147.38.

I think that was for CWDB.
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
deagu
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RE: CMO v1.04 Update - Build 1147.39

Post by deagu »

Thanks. You are right. I think it was mistakenly listed under DB3000 in the Changelog post.
Armio
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Re: CMO v1.04 Update - Build 1147.39

Post by Armio »

Hi, I could not download. Link didn't work.
Dimitris
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Re: CMO v1.04 Update - Build 1147.39

Post by Dimitris »

The current latest official release is Build 1147.49: https://www.matrixgames.com/forums/view ... 1&t=388065 . You should be able to download that through the Matrix updater or through Steam.
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