[1468] For ships, enabling "group lead can slow down" causes all ships to stop

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caelunshun
Posts: 69
Joined: Sun Nov 19, 2023 12:44 am

[1468] For ships, enabling "group lead can slow down" causes all ships to stop

Post by caelunshun »

Attached scenario: "Group Lead can slow down (group reform)" is selected. Both ships in the group slow to between 0-1 kts and become stuck.

The expected behavior is that only the group lead would slow down, while the other ships would maintain speed necessary to reach their assigned position; once the escorts are near the correct positions, then the group leader should speed up again.
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Bug_ShipFormation.zip
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caelunshun
Posts: 69
Joined: Sun Nov 19, 2023 12:44 am

Re: [1468] For ships, enabling "group lead can slow down" causes all ships to stop

Post by caelunshun »

I think the bug that causes this is that all ships in a group are now programmed to match the speed of the group leader, which is incorrect. I've also noticed that ships in a group no longer speed up to catch up when they are falling behind, which was a behavior I used to observe in older CMO versions.
caelunshun
Posts: 69
Joined: Sun Nov 19, 2023 12:44 am

Re: [1468] For ships, enabling "group lead can slow down" causes all ships to stop

Post by caelunshun »

Sorry, looks like the bug was already reported: https://www.matrixgames.com/forums/view ... 0&t=406357
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blu3s
Posts: 982
Joined: Fri Jul 08, 2022 9:45 am

Re: [1468] For ships, enabling "group lead can slow down" causes all ships to stop

Post by blu3s »

No problem, thanks for the report

The issue should be fixed for the next update
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