[FIXED] Slow game

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slimatwar
Posts: 130
Joined: Fri Jan 20, 2017 2:22 pm
Location: Hellas

[FIXED] Slow game

Post by slimatwar »

The scenario played ok until 13:45 approx. zulu time.Then it became very slow (1sec of game time lasts for over 15 sec real time) and it's now unplayable.What's going on ? Too many AU's for my system to handle ?
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Operation Ardent Shield, 2030.7z
(1.24 MiB) Downloaded 7 times
Transient
Posts: 110
Joined: Sat Jul 23, 2022 12:02 pm

Re: Slow game

Post by Transient »

Hi slimatwar, I downloaded your save and gave it a go, since I was the author of the scenario.

Can confirm that the save is running horribly slowly.





Spoilers:

Ok, I have identified the source of the slowdown.

At first I thought it was due to the neutral's pathfinding units taking a toll on the computing resources, however their effect was only momentary, and deleting the entire neutral side and rerunning the scenario doesn't make a difference, it still slows down at the same point in time.

THe issue is the coordinated time strike launched on the CHinese side. Bombers are taking off on the coordinated time strike at the 1345Z time mark.

What is interesting is that when I playtested this scenario on the previous build of CMO, there was no slowdown at all.

Something under the hood must have changed leading to this dramatic slowdown.

I am testing it using build beta 1544 now.
Dimitris
Posts: 15225
Joined: Sun Jul 31, 2005 10:29 am
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Re: Slow game

Post by Dimitris »

Confirmed.

This is the result of a few extra checks added on the MDSP in order to fix certain very nasty targeting bugs.

We'll see what can be done.
Dimitris
Posts: 15225
Joined: Sun Jul 31, 2005 10:29 am
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Re: Slow game

Post by Dimitris »

This should be fixed for the next update.
Transient
Posts: 110
Joined: Sat Jul 23, 2022 12:02 pm

Re: [FIXED] Slow game

Post by Transient »

Great! Thnx for the update!
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