The CMO Kuril Sunrise concept is similar to its ancient predecessor in that Japan is trying to prevent a Russian amphibious landing on one of the disputed Kuril Islands via (mostly?) airpower. This scenario has a mix of everything, air-to-air, submarine and anti-submarine warfare, surface units, SAMS, satellites...the works.
The problem that I'm facing as the Russians is being completely outclassed in air-to-air combat by the Fox-3s on the Japanese F-15Js. Many of the Russian fighters have only the old SARH R-27s. Those don't cut it in a showdown with F-15s. Even the AA-9s on my MiG-31s are outclassed by the Japanese missiles. I do have one squadron of R-77 equipped Sukhois that can almost hold it's own, but as Russia you need to be clever.
This is what I came up with (see attached image):
I positioned a MiG-29 CAP as bait to try to lure the F-15s deep into an S-300 engagement zone. The F-15s took the bait all right, but the S-300 never fired. They are on an "allied" side that can't be controlled. (Later, I looked at it's doctrine in the editor and it was very passive- WEAPONS TIGHT, no targets of opportunity, etc.). I got slaughtered in the ensuing air battles and quickly lost any possibility of air superiority. So, I stopped there. Oh well, need to try again.
My feedback for the scenario would be to let the player control the S-300s, or at least set it up more aggressively. It's a powerful unit that could have really helped the Russian side.
