Kuril Sunrise (As Russia)

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boogabooga
Posts: 973
Joined: Wed Jul 18, 2018 12:05 am

Kuril Sunrise (As Russia)

Post by boogabooga »

I bought this LIVE scenario because it reminded me of the old Operation: Fighting Tiger campaign for Falcon 3.0 from some 25 years or so ago. Oh geez, I'm getting old [8|] (Actually, you can still get Falcon Gold on Steam and run through DosBox...nostalgia. But I digress.)

The CMO Kuril Sunrise concept is similar to its ancient predecessor in that Japan is trying to prevent a Russian amphibious landing on one of the disputed Kuril Islands via (mostly?) airpower. This scenario has a mix of everything, air-to-air, submarine and anti-submarine warfare, surface units, SAMS, satellites...the works.

The problem that I'm facing as the Russians is being completely outclassed in air-to-air combat by the Fox-3s on the Japanese F-15Js. Many of the Russian fighters have only the old SARH R-27s. Those don't cut it in a showdown with F-15s. Even the AA-9s on my MiG-31s are outclassed by the Japanese missiles. I do have one squadron of R-77 equipped Sukhois that can almost hold it's own, but as Russia you need to be clever.

This is what I came up with (see attached image):

I positioned a MiG-29 CAP as bait to try to lure the F-15s deep into an S-300 engagement zone. The F-15s took the bait all right, but the S-300 never fired. They are on an "allied" side that can't be controlled. (Later, I looked at it's doctrine in the editor and it was very passive- WEAPONS TIGHT, no targets of opportunity, etc.). I got slaughtered in the ensuing air battles and quickly lost any possibility of air superiority. So, I stopped there. Oh well, need to try again.

My feedback for the scenario would be to let the player control the S-300s, or at least set it up more aggressively. It's a powerful unit that could have really helped the Russian side.


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The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
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