Simple scenario for testing - Black Sea 2022, Chapter 1

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Craigkn
Posts: 191
Joined: Thu Jan 27, 2022 12:06 am
Location: Central Maryland

Simple scenario for testing - Black Sea 2022, Chapter 1

Post by Craigkn »

This is a very basic scenario that is intended to be the first phase of a campaign. In this scenario, the commander of NATO Battle Group South, headquartered in Romania, will establish patrols, manage support missions, conduct EEZ and AIDZ operations, while monitoring and supporting NATO reinforcements entering the theater.

The scenario needs a lot of tuning, but I wanted to share for initial comments. The scenario has the following features:

- Establishing support missions
- ISR considerations
- Munitions pre-positioning
- Air reinforcements
- VIP transport
- Mine clearing
- Sub hunting

This scenario was originally much larger, but I found performance to really take a hit when I included all of the moving parts at once, so the intent was to break up each phase of the scenario into its own chapter. The follow on chapters will be:

Chapter 2: Air Defense
Chapter 3: SEAD/DEAD and ASuW
Chapter 4: Imposing Cost and ASW
Chapter 5: Support ground forces
Attachments
Chapter 1.zip
(1.51 MiB) Downloaded 70 times
MaB1708
Posts: 343
Joined: Sun Aug 13, 2006 10:46 am
Location: Freiburg(Germany)

Re: Simple scenario for testing - Black Sea 2022, Chapter 1

Post by MaB1708 »

Hello and thank you for the scenario and the upcoming ones in advance!
I am on build 1243.5 and upon loading "Black Sea 2022, chapter 1" (https://www.matrixgames.com/forums/view ... 3&t=384327) various contacts are reported as "vanishing" (or "Contact lost" on the raw depiction of the message log) and retrieved 2 secs later and then again discarded and "lost". They flicker on screen in the same sequence.It clutters the log and I have so far not seen that behaviour for so many units. They should remain visible on the map, no?
If you check the commercial ferry at N425643, E340839 it also goes on and off the map while the latest detections (see bar on the right) are days old.
It might have to do with the newly intgroduced intermittent emitters and might just be my lack of understanding. But it puzzles me.
Situation does not show up with some other scenarios I tested.
Any advice?
Cheers,
Martin
Craigkn
Posts: 191
Joined: Thu Jan 27, 2022 12:06 am
Location: Central Maryland

Re: Simple scenario for testing - Black Sea 2022, Chapter 1

Post by Craigkn »

I think I resolved this, the "NATO Supply" faction did not have its contacts wiped from prior testing, so it was passing old contact information to the player "NATO" faction. I went through and wiped all contacts from all factions and that seems to have resolved the issue. I will have an updated version for testing later today.
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