SOLVED - WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

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SOLVED - WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Honestly my understanding of coastal patrol is some kind of PT-boats. Is it normal that this kind of ships can do port blockade far from their home bases?

Here is the USA turn.

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Wake island is under port blockade.

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Port blockade of two ships.

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

That are in fact two coastal patrol ships. Is it not a little gamey?

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by jmlima »

ORIGINAL: ncc1701e

That are in fact two coastal patrol ships. Is it not a little gamey?

Yes. Plus, coastal patrol ships would struggle to do that journey, even if under constant replenish at sea, a bit of a choppy sea and they would be toast.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by AlvaroSousa »

I'll change it to be DD or higher. Port blockade isn't their main function, it is interception.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Thank you, next patch will be cool.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by Hairog »

Piggy backing on jmlima. How did those coastal boats get all the way to Wake? I couldn't find it but isn't there some limit that these boats can go? Like some number of hexes from a shoreline hex?
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

ORIGINAL: Hairog

Piggy backing on jmlima. How did those coastal boats get all the way to Wake? I couldn't find it but isn't there some limit that these boats can go? Like some number of hexes from a shoreline hex?

Good point, no limit today.

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Just this restriction.

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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by kennonlightfoot »

Depending on the type of PT boat (looked up just US) they only had a 250 mile range. The one McArthur used was fitted with extra drums of fuel to make the 600 mile trip.

Normally they were transported to their area of operation by a cargo ship. Japanese probably did the same.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by AlvaroSousa »

Yup.. I kind of regret adding these ships as they are more trouble to code than they are worth.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by Hairog »

I fail to see their functional use in a even an operational level game. But of course my lack of imagination on this point my be lacking.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by kennonlightfoot »

They work in Grisby's War in the Pacific since they are generated by the Island base as a defensive force that only operates around that Island. But it is probably to low a level tactical formation for WPP.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

They should be useful to attack DD.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

Or maybe a little extreme but suppress the coastal and replace them to have a real distinction between Battleship, Battlecruiser, Heavy Cruiser and Light Cruiser.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by kennonlightfoot »

It adds flavor to the game having these different categories based on ship types. But on the Strategic/Operational level of this game, these formations didn't exist. You just had Fleet and Task Force types. They were centered around say Carriers but included a range of cruisers and destroyers. But they may have been centered around Battleships and included cruisers and destroyers or around troop transports. In other words they weren't destroyer groups or battleship groups. They were groups put together for a specific task. It is handy in the game to have them as semi units but all you really need are CV's and BB's and maybe some other generic to cover other possible tasks. These CV and BB units would come with their own support groups. On the tactical level these units would exist but not on the strategic level.
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RE: WPP V01.00.04 Beta 4 - Should we allow coastal to do port blockade?

Post by ncc1701e »

ORIGINAL: AlvaroSousa

I'll change it to be DD or higher. Port blockade isn't their main function, it is interception.

Solved in Beta 5, coastal are not blocking ports anymore.
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