ORIGINAL: alexvand
Just glad to hear that you are still plugging away at this!
Thanks for the effort!
You're welcome! I hope you and others are enjoying the game again.
Alright, an update. I have gone back to the 6:1 without defender retreat attempt. One thing I tried had the defender disappearing. Another thing I tried had every unit on the map disappearing; I considered this to be double-plus bad. The problem with the combat code is that it is spread out in multiple routines to cover the various possibilities (hotseat, human vs AI, AI vs human, AI vs AI, PBEM regular combat, PBEM quick combat, third party combat, etc.) I am not at all convinced that I could find every instance of trivial combat called for and implement a defender withdraw attempt (automatic or otherwise) without missing something or introducing something bad. And, frankly, it's not worth it. We're talking about 6:1 superiority, so it's simply making combat resolution quicker without a field combat resolution. It will have to do.