ATG: Wishlist thread

Advanced Tactics is a versatile turn-based strategy system that gives gamers the chance to wage almost any battle in any time period. The initial release focuses on World War II and includes a number of historical scenarios as well as a full editor! This forum supports both the original Advanced Tactics and the new and improved Advanced Tactics: Gold Edition.

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Ormand
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Joined: Tue Feb 17, 2009 1:31 am

Re: ATG: Wishlist thread

Post by Ormand »

I believe what you are asking for has been done. In fact, I use it in Four Seasons, which has 13 peoples (Africans saved for the hidden regime), all of which can be selected in a random game. It is partially described in one of the early betas. In the masterfile, use Rulevar(921) = N, where N is the ID of a stringlist that then has all the data that was previously used set by rulevars. In Four Seasons N = 201. In this way, the number of peoples is essentially unlimited.
One man alone can be pretty dumb sometimes, but for real bona fide stupidity, there ain't nothin' can beat teamwork -- Edward Abbey
GaryChildress
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Joined: Sun Jul 17, 2005 3:41 pm
Location: The Divided Nations of Earth

Re: ATG: Wishlist thread

Post by GaryChildress »

Ormand wrote: Sun Aug 11, 2024 12:39 am I believe what you are asking for has been done. In fact, I use it in Four Seasons, which has 13 peoples (Africans saved for the hidden regime), all of which can be selected in a random game. It is partially described in one of the early betas. In the masterfile, use Rulevar(921) = N, where N is the ID of a stringlist that then has all the data that was previously used set by rulevars. In Four Seasons N = 201. In this way, the number of peoples is essentially unlimited.
OK. I'll look at it more. Thank you for all your work on this! :D
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