Axis and Allies, a GD 1938 game

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cpdeyoung
Posts: 5378
Joined: Tue Jul 17, 2007 3:26 pm
Location: South Carolina, USA

RE: Axis and Allies, a GD 1938 game

Post by cpdeyoung »

Indeed it can and is a ton of fun.

Thank you so much Bombur for a great game. This is just so much fun.

If you want a turnaround sometime just let me know. The Five Nation Allies are powerful.

Chuck
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Bombur
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Joined: Fri Jul 02, 2004 4:50 am

RE: Axis and Allies, a GD 1938 game

Post by Bombur »

A game with exchanged sides would be nice. We can play it with version 3 as soon it´s ready.

Besides the difference in skill, the early activation of USA and my insistente in historical TOE played a (minor) role in the outcome. I think historical TOE´s are not helpful for gameplay, you won´t get the SFT´s where you need.

But I have an important question.....why naval fighters?
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cpdeyoung
Posts: 5378
Joined: Tue Jul 17, 2007 3:26 pm
Location: South Carolina, USA

RE: Axis and Allies, a GD 1938 game

Post by cpdeyoung »

They are so much lighter, and have better range.

They are decent enough until the good stuff comes, then they head for carriers and happiness.

Chuck
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