Kampfgruppe Knaust
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Kampfgruppe Knaust
For which ones who interested on actual organization of German on battle of Arnhem there is a sample shown Kampfgruppe Knaust in detail for F-pool modding.The historical overview could be found in :
http://www.defendingarnhem.com/Kampfknaust.htm
http://www.defendingarnhem.com/schpzkphummel.htm
It exactly included a combination of schwere panzer Hummel and other elements.
http://www.defendingarnhem.com/Kampfknaust.htm
http://www.defendingarnhem.com/schpzkphummel.htm
It exactly included a combination of schwere panzer Hummel and other elements.
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RE: Kampfgruppe Knaust
Thanks for the info, it would be nice to have these Tigers in the game....
RE: Kampfgruppe Knaust
They might be there Sapa....
Sept. 19 - Out of the 14 Tigers in Schwere Panzer Kompanie 'Hummel' only two made it to Arnhem and they were assigned to Kampfgruppe 'Brinkmann' (this BG is in the game).
Sept. 20 - The other 12 Tiger's that had now reached Arnhem were attached to Kampfgruppe 'Knaust'(this BG is in the game).
Edit:
KG Brinkmann - no Tiger I tanks in the fpool, 2 is probably too few when you reduce quantities for CC
KG Knaust - has Tiger I tanks in the fpool
Sept. 19 - Out of the 14 Tigers in Schwere Panzer Kompanie 'Hummel' only two made it to Arnhem and they were assigned to Kampfgruppe 'Brinkmann' (this BG is in the game).
Sept. 20 - The other 12 Tiger's that had now reached Arnhem were attached to Kampfgruppe 'Knaust'(this BG is in the game).
Edit:
KG Brinkmann - no Tiger I tanks in the fpool, 2 is probably too few when you reduce quantities for CC
KG Knaust - has Tiger I tanks in the fpool
RE: Kampfgruppe Knaust
Only found one Tiger I in the Knaust battlegroup on difficult recruit[&:]
/Mats
/Mats
RE: Kampfgruppe Knaust
I don't like that to be able to use some of the historic battle units I had to use recruit. Would make more sense to me to have them in a right amount of units on Elite and maybe to up the numbers for more easier levels.
This way for H2H bothe sides on Elite would have the chance to see them and for playing against the AI Elite vs Recruit the AI would get a lot of those which would make it interesting. At least IMO [8D]
This way for H2H bothe sides on Elite would have the chance to see them and for playing against the AI Elite vs Recruit the AI would get a lot of those which would make it interesting. At least IMO [8D]
RE: Kampfgruppe Knaust
I really would like to see this game modded to historical numbers of units for all difficulties...then it will be a winner!
"Attack the corridor and cut the supply lines for XXX Corps" with what?[:-]
"Attack the corridor and cut the supply lines for XXX Corps" with what?[:-]
RE: Kampfgruppe Knaust
Shouldn't 'Line' be historical numbers [&:]
RE: Kampfgruppe Knaust
Line is usually historical but the actual number of men, tanks and vehicles is usually not directly entered in CC.
Here is an example;
Gaurds Armoured Division (which is only 1 of the multiple divisions that made up XXX Corps) had 14,964 men and 343 tanks. If you divide by 5 to use in CC would still give you approximately 3,000 men and 69 tanks for 1 division in the game....
Here is an example;
Gaurds Armoured Division (which is only 1 of the multiple divisions that made up XXX Corps) had 14,964 men and 343 tanks. If you divide by 5 to use in CC would still give you approximately 3,000 men and 69 tanks for 1 division in the game....
RE: Kampfgruppe Knaust
ORIGINAL: Tejszd
Here is an example;
Gaurds Armoured Division (which is only 1 of the multiple divisions that made up XXX Corps) had 14,964 men and 343 tanks. If you divide by 5 to use in CC would still give you approximately 3,000 men and 69 tanks for 1 division in the game....
...and then divide that further, since the BG is only the leading elements of that unit. If I remember it right, the FP represent the lead Battalion of a Regimental sizes BG; -Or 1/3 of the BG's force.
That means that KG Brinkmann should have one Tiger I tanks in the fpool and KG Knaust should have 4 Tiger I tanks in the fpool (at least of I'm right about the numbers.)
RE: Kampfgruppe Knaust
For KG Brinkmann 1 would be generous as there was only ever a total of 2 assigned/joined it.
For KG Knaust 12 joined it.
Looking at KG Knaust fpool the following is what I believe happens;
Turn 17 - King Tiger (type 55) 2 added/available
Turn 27 - King Tiger (type 55) 4 added/available
Looks like the real quantity was divided by 2 so maybe 1 should be added to Brinkmann...
For KG Knaust 12 joined it.
Looking at KG Knaust fpool the following is what I believe happens;
Turn 17 - King Tiger (type 55) 2 added/available
Turn 27 - King Tiger (type 55) 4 added/available
Looks like the real quantity was divided by 2 so maybe 1 should be added to Brinkmann...
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RE: Kampfgruppe Knaust
Just adding my two cents here:
I haven't looked at the force pools for the BGs, but here's what I experienced in the Grand Campaign(Arnhem area) on "line" difficulty as far as armored units are concerned:
1. no tanks whatsoever in the Arnhem area.
2. a few armored cars (some in Grabner's unit which decided to attack in Nijmegen and some in another unit, can't remember which)
3. two Stuh42 assault guns in another unit, which, as far as I can tell, were not even in any TOE in the Arnhem area.
That's it! There were no MkIIIs or MkIVs or Tigers of any variant. I finished the GC on the 21st and I know from sources that at least some of these tanks should have been present in the battle groups before that date. I wiped out every German BG on the map and not one tank in the Arnhem area. It was a sore disappointment since I was expecting tough "historical" battles on the "LINE" difficulty.
Hopefully someone will make a fixed GC.
I haven't looked at the force pools for the BGs, but here's what I experienced in the Grand Campaign(Arnhem area) on "line" difficulty as far as armored units are concerned:
1. no tanks whatsoever in the Arnhem area.
2. a few armored cars (some in Grabner's unit which decided to attack in Nijmegen and some in another unit, can't remember which)
3. two Stuh42 assault guns in another unit, which, as far as I can tell, were not even in any TOE in the Arnhem area.
That's it! There were no MkIIIs or MkIVs or Tigers of any variant. I finished the GC on the 21st and I know from sources that at least some of these tanks should have been present in the battle groups before that date. I wiped out every German BG on the map and not one tank in the Arnhem area. It was a sore disappointment since I was expecting tough "historical" battles on the "LINE" difficulty.
Hopefully someone will make a fixed GC.
RE: Kampfgruppe Knaust
i agree........"line" should be historicall numbers. and as Sapa and Pak 40 say, what are the germans supposed to fight with? history tells us that the germans had tanks at arnhem bridge. we shouldnt have to play on recruit to get them. are you guys telling us theres no simple way to get them in the force pools?
- Andrew Williams
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RE: Kampfgruppe Knaust
I played through a whole campaign and the only Tanks used were the shermans at Walkenswaard.


RE: Kampfgruppe Knaust
so Andrew.....if i read your reply right, you agree with us??? you played the whole GC and no German heavy tanks came out to play?? or MK 3 and MK 4's???
if so then theres something teribbly wrong here and it would be way cool if it could be fixed ASAP.
do you agree?
if so then theres something teribbly wrong here and it would be way cool if it could be fixed ASAP.
do you agree?
RE: Kampfgruppe Knaust
At Line difficulty, KG Knaust receives 2x Pz IVH; 1x Pz IIIM; 1x Pz IIIG; 1x Marder III as reinforcements at 0900 Sept 19th. At 1200 Sept 21st KG Knaust receives 1x Pz VIE; 1x Pz VG
RE: Kampfgruppe Knaust
ok...so at line level can the germans afford to buy any of these tanks without ending up with a force pool of 4 or 5 squads? or is it better to play at green and have a few more points to dabble with??
or....do they actually end up IN there active roster when the BG comes in the game at line level? inquiring minds want to know [8D]
or....do they actually end up IN there active roster when the BG comes in the game at line level? inquiring minds want to know [8D]
RE: Kampfgruppe Knaust
At Line difficulty Knaust only has 6 slots.ORIGINAL: STIENER
ok...so at line level can the germans afford to buy any of these tanks without ending up with a force pool of 4 or 5 squads?
If you mean "better" in the sense of "I wants all the pretty panzers my precious", then no, far better for you to play the German side at Recruit difficulty....or is it better to play at green and have a few more points to dabble with??
Knaust enters the grand campaign at 1200 on Sept 18th. It has no tanks in its forcepool at that point.or....do they actually end up IN there active roster when the BG comes in the game at line level
Inquiring minds should take the 3 minutes to set up a custom op with Knaust and find out for themselves.inquiring minds want to know
Historical team quantities at Line difficulty?!?
85 tanks per Guards Armored Division BG just so the treadheads can see a dozen Tigers!?!
Damn glad you guys didnt design LSA.
RE: Kampfgruppe Knaust
OUCH........ive been properly CHASTISED [:-]
sorry for taking an interest. [X(]
sorry for taking an interest. [X(]
RE: Kampfgruppe Knaust
A what i miss the old Forcepooleditor...[:@]
RE: Kampfgruppe Knaust
ORIGINAL: xe5
At Line difficulty Knaust only has 6 slots.ORIGINAL: STIENER
ok...so at line level can the germans afford to buy any of these tanks without ending up with a force pool of 4 or 5 squads?
If you mean "better" in the sense of "I wants all the pretty panzers my precious", then no, far better for you to play the German side at Recruit difficulty....or is it better to play at green and have a few more points to dabble with??
Knaust enters the grand campaign at 1200 on Sept 18th. It has no tanks in its forcepool at that point.or....do they actually end up IN there active roster when the BG comes in the game at line level
Inquiring minds should take the 3 minutes to set up a custom op with Knaust and find out for themselves.inquiring minds want to know
Historical team quantities at Line difficulty?!?
85 tanks per Guards Armored Division BG just so the treadheads can see a dozen Tigers!?!
Damn glad you guys didnt design LSA.
Yeeah! Then we probably should have testplayed the game before release....[:-]