Problem with victory objectives in unzoom map

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welk
Posts: 902
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Problem with victory objectives in unzoom map

Post by welk »

Question for Steve, please : The (mini size) flags objectives for the "unzoom-map" seems to be in scren.gadget file, that can be edited with RBT tool

I did it and replaced the graphs in the 3 concerned subdirectories : 0295 CMSPLITLARGEMARKER,0296 CMSPLITLARGEMARKER,02977 CMSPLITLARGEMARKER

These 3 subdirectories are those who contain the 3 tga images of mini flags objectives (ARMY, OPFOR and 50/50% flag) for the "unzoom map" (I get them when unpacking the ScrenGadg file)

After graphs modifications and re-packing the SrenGadg file, I had no any pb of crash game and game works normaly. But seems that my modification have no any effect : mini flags objectives stay at same vanilla look even when I use my new ScrenGadg file with modified mini flag objectives.

I searched in other gadget files and in terrain file, and I did not found any other file that may contain these 3 mini flags objectives : the only awailable are on screenGadget file in the 3 subdirectories described above

Shnellemeyer on CC series said to me these mini victory objectives were not hard coded and that they were in a gadget file. But except the 3 files I modified without effect in game, I did not found any other victory objective graph file for the "unzoom" map

Need help for modding work, please ;)

EDIT : Founded these files = in gamegad file : omvl and mmvl named files + american, german, geram (3 for each)
My loved naval game : Victory at sea
https://steamcommunity.com/app/298480/discussions/
https://www.matrixgames.com/forums/view ... 7&t=409626
I use only "CUSTOM BATTLE" like "turn per turn" wargame : it's work fine
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SteveMcClaire
Posts: 4338
Joined: Mon Nov 19, 2007 9:31 pm

Re: Problem with victory objectives in unzoom map

Post by SteveMcClaire »

Hi Welk -- glad you found the images. As a general rule, ScrnGadg is for things in the game UI screens while GameGadg is for 'in battle' images.
welk
Posts: 902
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Re: Problem with victory objectives in unzoom map

Post by welk »

Ok Steve, thanks for info ;)

You will find in some time strange things in CCMT : flamethrowers, CH 47 Chinook hélicos, medical helicos, attack AP/AT helicos, ambulances, civilians, ultra fanatics OPFOR troops, etc 8-)
My loved naval game : Victory at sea
https://steamcommunity.com/app/298480/discussions/
https://www.matrixgames.com/forums/view ... 7&t=409626
I use only "CUSTOM BATTLE" like "turn per turn" wargame : it's work fine
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