DC : Community Project BETA v0.93 - 30th December 2018
- lion_of_judah
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- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Found a new bug maybe. The AI is sending units into the Black neutral hex as this has happened once in a game I'm playtesting. Thanks
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
have the updated patch, tried zipping a scenario and it still crashed with the same error, sorry.....
have the updated patch, tried zipping a scenario and it still crashed with the same error, sorry.....
RE: DC : Community Project BETA
The DCZIP works fine now.
You sure you have the patched version running? I did upload it two times (hour appart) maybe u were very quick? try installing the patch again?
Best wishes,
Vic
You sure you have the patched version running? I did upload it two times (hour appart) maybe u were very quick? try installing the patch again?
Best wishes,
Vic
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- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
I have dccp installed on two computers and updated both with the patch. I'm still having that crash issue when I try and zip a scenario. I installed it again and same result. If you need me to send a scenario let me know. Thanks
I have dccp installed on two computers and updated both with the patch. I'm still having that crash issue when I try and zip a scenario. I installed it again and same result. If you need me to send a scenario let me know. Thanks
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
Took a screenshot of what I'm still getting, thanks

Took a screenshot of what I'm still getting, thanks

- Attachments
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- Error with patch 9b.jpg (259.88 KiB) Viewed 519 times
RE: DC : Community Project BETA
Hi Lion,
Try the workaround please.
Go to your roundel graphics, click properties and switch read-only off.
That should do the trick.
Whats the version number you see in the main screen of dccp?
Best wishes,
Vic
Try the workaround please.
Go to your roundel graphics, click properties and switch read-only off.
That should do the trick.
Whats the version number you see in the main screen of dccp?
Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
I tried this, but still crashed. The version showing is 0.90b
I tried this, but still crashed. The version showing is 0.90b
RE: DC : Community Project BETA
Thats weird. It did the trick on my pc.
I sent you an email with a dczip file of your scenario.
best wishes,
Vic
I sent you an email with a dczip file of your scenario.
best wishes,
Vic
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- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
which email has this been sent to as I just checked and I haven't received anything. Thanks
which email has this been sent to as I just checked and I haven't received anything. Thanks
RE: DC : Community Project BETA
your outlook.com adress
best vic
best vic
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- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
I did what you suggested in the email, deleted the scenario and all its graphics, then installed the zipfile. Tried to zip another scenario but it is still crashing on me.
I did what you suggested in the email, deleted the scenario and all its graphics, then installed the zipfile. Tried to zip another scenario but it is still crashing on me.
RE: DC : Community Project BETA
Thats really strange. I am a bit out of ideas to be honest. Did you try running the Community Project as "adminstrator" ?
@all
Could somebody else maybe give this a test?
Send me an email to vic@vrdesigns.net an i'll send you the .dczip to install and then you can try if the 'package' button in the simple editor works or crashes for you.
It would be appreciated to have a second users input here.
best wishes,
Vic
@all
Could somebody else maybe give this a test?
Send me an email to vic@vrdesigns.net an i'll send you the .dczip to install and then you can try if the 'package' button in the simple editor works or crashes for you.
It would be appreciated to have a second users input here.
best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
Vic
just tried that with same result.
just tried that with same result.
RE: DC : Community Project BETA
Posted patch v0.90c.
Fixes an AI bug in the Congo scenario of Lion.
best wishes,
Vic
Fixes an AI bug in the Congo scenario of Lion.
best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
ORIGINAL: Vic
Thats really strange. I am a bit out of ideas to be honest. Did you try running the Community Project as "adminstrator" ?
@all
Could somebody else maybe give this a test?
Send me an email to vic@vrdesigns.net an i'll send you the .dczip to install and then you can try if the 'package' button in the simple editor works or crashes for you.
It would be appreciated to have a second users input here.
best wishes,
Vic
Vic
I found a folder which said packaging zip and inside this folder was another folder which said graphics and inside this was the culprit roundel. I deleted it and now I can zip again. Thank you for the update
- lion_of_judah
- Posts: 2305
- Joined: Mon Jan 08, 2007 6:36 pm
- Location: somewhere over the rainbow
RE: DC : Community Project BETA
ORIGINAL: Vic
Thats really strange. I am a bit out of ideas to be honest. Did you try running the Community Project as "adminstrator" ?
@all
Could somebody else maybe give this a test?
Send me an email to vic@vrdesigns.net an i'll send you the .dczip to install and then you can try if the 'package' button in the simple editor works or crashes for you.
It would be appreciated to have a second users input here.
best wishes,
Vic
Vic
I found a folder which said packaging zip and inside this folder was another folder which said graphics and inside this was the culprit roundel. I deleted it and now I can zip again.
RE: DC : Community Project BETA
v0.91 can now be downloaded over at the VR Community site.
Changelist:
-Improved the Table Editor where you can now sort the tables on Library as well as switch between Table and Record mode. Record mode is usefull for tables with loads of columns.
-Small AI fine tunings due some finetuning of the Hybrid AI for Case Blue.
-Fixed bug in the “Gamble” officer card where misfire result actually still gave you the bonus. Updated VR Officer Card Library to version 5.
-New version of masterfile… switched off rulevar 79 to avoid neutral terrain switching to a player because of ZOC. Also made code changes to engine to make it function properly.
-VR Immersion Library updated to version 2 now uses some Lookup functionality with IDs and message Mode to make editing easier.
-Volkov German Models library updated to version 2, motorized artillery regiments had 50 trucks to litle for being motorized
-Transport Plane Model and Paratrooper base models to the masterfile. (as an example of usage added this to German Early WW2 Troop Type library and added 7th Fallschirm Division to the Volkov German Models and the Volkov Example Scenario including new transporter planes ju-52)
-New version of the Basic Event library v8, that adds an unit AP reducement table and a hex VP changement table to allow some extra features to your scenario like initially locked units or changing VP as time goes by or certain objectives are taken.
-New version of Volkov scenario with the newest versions of upgraded libraries already imported and examples of the new AP reducement table and hex VP changement table usage.
Thanks for the feedback. And don't hesitate to ask a question or post a suggestion.
The Community Project BETA is already available to DC:Barbarossa and DC:Case Blue owners and I will open it up to DC:Blitzkrieg owners soon as well.
See the first post of this thread for download links and help.
Best wishes,
Vic
Changelist:
-Improved the Table Editor where you can now sort the tables on Library as well as switch between Table and Record mode. Record mode is usefull for tables with loads of columns.
-Small AI fine tunings due some finetuning of the Hybrid AI for Case Blue.
-Fixed bug in the “Gamble” officer card where misfire result actually still gave you the bonus. Updated VR Officer Card Library to version 5.
-New version of masterfile… switched off rulevar 79 to avoid neutral terrain switching to a player because of ZOC. Also made code changes to engine to make it function properly.
-VR Immersion Library updated to version 2 now uses some Lookup functionality with IDs and message Mode to make editing easier.
-Volkov German Models library updated to version 2, motorized artillery regiments had 50 trucks to litle for being motorized
-Transport Plane Model and Paratrooper base models to the masterfile. (as an example of usage added this to German Early WW2 Troop Type library and added 7th Fallschirm Division to the Volkov German Models and the Volkov Example Scenario including new transporter planes ju-52)
-New version of the Basic Event library v8, that adds an unit AP reducement table and a hex VP changement table to allow some extra features to your scenario like initially locked units or changing VP as time goes by or certain objectives are taken.
-New version of Volkov scenario with the newest versions of upgraded libraries already imported and examples of the new AP reducement table and hex VP changement table usage.
Thanks for the feedback. And don't hesitate to ask a question or post a suggestion.
The Community Project BETA is already available to DC:Barbarossa and DC:Case Blue owners and I will open it up to DC:Blitzkrieg owners soon as well.
See the first post of this thread for download links and help.
Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
RE: DC : Community Project BETA
v0.91b
Changelist
-Runs also for DC:Warsaw To Paris owners, any owner of any DC game can now run the DC:Community Project
-Added v9 of the VR Basic Library that adds option to change HQ power range rules
Best wishes,
Vic
Changelist
-Runs also for DC:Warsaw To Paris owners, any owner of any DC game can now run the DC:Community Project
-Added v9 of the VR Basic Library that adds option to change HQ power range rules
Best wishes,
Vic
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
DC Serial Number
I own both DC games. I get the error message "No valid serial number found". Case Blue is installed. How do I enter the serial number to use DC Project Beta?
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RE: DC Serial Number
Were both installed at the same drive? Also re-check your serialreg.txt if it's there in your DC:CB folder.ORIGINAL: PzKw43
I own both DC games. I get the error message "No valid serial number found". Case Blue is installed. How do I enter the serial number to use DC Project Beta?
Klink, Oberst