Fastov 1943 - released !

The Community Project is a free wargame construction set to existing owners of DC: Barbarossa

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Oberst_Klink
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RE: Fastov 1943

Post by Oberst_Klink »

CQ: We really ought to share links or a common Dropbox access; not the commercial one, but creating a folder for us to dump the latest graphics, .LIBS and other things into. Yes, I am working on the combat values excel sheet at the moment; still have to wait for some feedback from Cameron or Vic (if the latter is not too busy working on Shadow Empires). Once we got the formulae confirmed, we can adjust most scenarios and have a general guide available.

And, yes, Davide. Our Polish 'Kaptian Kloss' did some nice graphics updates we should use, too. I wonder, Khanti, did you also create Bersaglieri graphics?

Klink, Oberst
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Khanti
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RE: Fastov 1943

Post by Khanti »

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There is no such thing as a historically accurate strategy game. Every game stops being historically accurate from the very first move player do. First unit that moves ahistorically, first battle with non-historical results, mean we ride in unknown.
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nikdav
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RE: Fastov 1943

Post by nikdav »

Very good "bersaglieri observer", Khanti did you have Bersaglieri and alpini eskubi like your heavy german infantry ?

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nikdav
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RE: Fastov 1943

Post by nikdav »

I'm working on more artillery type for the axis !


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Oberst_Klink
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RE: Fastov 1943

Post by Oberst_Klink »

ORIGINAL: nikdav

I'm working on more artillery type for the axis !


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Very good! I will finalise the Excel this week that uses the formulas (still need them confirmed!) so it's easier to add new tanks and so on. On top of it, we can adjust all the user made scenarios with the values, to be in synch.

Klink, Oberst
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