Unit degradation

Brian Kellys Desert War: 1940-42 captures the drama of the campaign for North Africa during World War II.
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Duck Doc
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Unit degradation

Post by Duck Doc »

How are casualties and unit degradation handled in the game? Pardon me if this has been covered elsewhere.
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Saint Ruth
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RE: Unit degradation

Post by Saint Ruth »

Hi,
Units have 2 values: Readiness and Strength. Readiness decreases when a unit moves, fights etc, and increases when a unit rests. Losses to Readiness are temporary.
Units with 0% Readiness have 50% (?? Can't remember exactly) of their Attack/Defense values.

Strength is the basic number of men/tanks etc. Strenght never increases, only decreases. Losses to Strenght are permantent.
The relationship between Strenght and Attack/Defense is linear. A unit with 50% strength has its Attack/Defense values halved.

When a unit suffers casualties, both its readiness and strength are reduced. If a unit has high readiness, most of the damage is taken from its Readiness. If a unit has low readiness, most is taken from its Strength.

The idea is that units can suffer some damage without permanently affecting their combat power (for example, tanks can be recoved and repair), whereas if a unit is exhausted, then casualties cut into the bone, doing permanent damage.
If someone runs their units into the ground, then s/he'll pay for it! [8D]

Units are destroyed if their Strenght is reduced to a certain value (this value depends on Quality...Conscript units are destoryed if Strenght is < 25%, and Elite is < 5%)

Cheers,
Brian
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Duck Doc
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RE: Unit degradation

Post by Duck Doc »

Thanks. Good to know,
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sandman2575
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RE: Unit degradation

Post by sandman2575 »

It's a bit disappointing -- more than a bit -- that the game doesn't model the TOE of formations at all. Abstract 'strength percentage' etc. just doesn't cut it for me.
barkhorn45
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RE: Unit degradation

Post by barkhorn45 »

have to agree it's like dc series all units have the same toe
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Duck Doc
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RE: Unit degradation

Post by Duck Doc »

Not disappointing at all for me. To each his own. Looking forward to the game.
barkhorn45
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RE: Unit degradation

Post by barkhorn45 »

yep the generic strength levels means I will pass I like my historic wargames to be historical glad this was brought to my attention just saved some money.
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NavalNewZ
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RE: Unit degradation

Post by NavalNewZ »

.
..there seems to be something wrong with our bloody ships today
Rosseau
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RE: Unit degradation

Post by Rosseau »

A bit off topic, but can we edit the scenarios that ship with the game somehow?
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bcgames
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RE: Unit degradation

Post by bcgames »

ORIGINAL: Rosseau
...can we edit the scenarios that ship with the game somehow?
Yes, 100%. You get the same editor I used to design the scenarios. Change away!
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