Operation Husky - beta

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laska2k8
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Operation Husky - beta

Post by laska2k8 »

This is the scenario I'm working on, the map is almost finished (rivers and detail to add)

How can I remove road and river tiles ?



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Saint Ruth
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RE: Operation Husky - beta

Post by Saint Ruth »

Looks good!
To undo the placing of something press CRTL-Z (to add again CRTL-Y).
Other than that, you'll have to remove the hex and re-add it.
Alan Sharif
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RE: Operation Husky - beta

Post by Alan Sharif »

OMG............... this looks great. Thank you for all your hard work.
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laska2k8
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RE: Operation Husky - beta

Post by laska2k8 »

sorry for no news, not much spare time. Anyway, all italian and german unit are on the map as read in "Sicily 1943 The Debut of Allied Joint Operations (Osprey Campaign)". Now it's time to define the allied force and deal with the AI.



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Alan Sharif
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RE: Operation Husky - beta

Post by Alan Sharif »

Looks and sounds excellent.
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bcgames
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RE: Operation Husky - beta

Post by bcgames »

Great progress. Onwards!
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Saint Ruth
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RE: Operation Husky - beta

Post by Saint Ruth »

Looks great all right!
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bigus
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RE: Operation Husky - beta

Post by bigus »

Am I missing something?
Where are the American units in the editor?
I don't see them.


Excellent work laska2k8 but I"m not sure if you'll be able to finish until the next DLC.
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laska2k8
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RE: Operation Husky - beta

Post by laska2k8 »

ORIGINAL: bigus
Excellent work laska2k8 but I"m not sure if you'll be able to finish until the next DLC.

- added UK/USA units
- added air/naval assets for both sides

there's lot to do (research) if you want to keep historical.

todo:

- AI for both sides
- post test adjustments




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Saint Ruth
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RE: Operation Husky - beta

Post by Saint Ruth »

Looking great!
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bcgames
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RE: Operation Husky - beta

Post by bcgames »

Very nice! That's a lot of work!
ninja81
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RE: Operation Husky - beta

Post by ninja81 »

Nice, great job!
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