New Public Beta for Legends v1.7.0.7

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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Gelatinous Cube
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RE: New Public Beta for Legends v1.7.0.7

Post by Gelatinous Cube »

I have not experienced any of the bugs that people are reporting. Not one. However, mileage is expected to vary, I guess. I'd highly recommend the 1707 Beta patch, regardless.
currierm
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RE: New Public Beta for Legends v1.7.0.7

Post by currierm »

ORIGINAL: adecoy95

i encountered a bug, currently, my non fleeted ships are gathering around moons and star ports on an endless patrol duty.

while normally this would be fine, every single non fleeted ship in my entire empire wants to patrol the exact same object!

i can usually get them to disperse by scrapping 2-3 of the patrolled objects (usually mining stations) in a row, but one time i had to delete an entire gas giant using the editor to get them to disperse. reissuing them orders does not work, i have tried halting them and they will return to the object right after i activate auto.

I have this problem as well. I think the bug is that patrolling ships aren't checking periodically for other things to do. If you have them do something else (like refuel), I think they'll pickup a task after that. You can also stop a few, wait a couple seconds, restart them. Then wait a couple seconds and repeat. You can't stop them all at once or the first few will take the available tasks and then rest will just resume patroling.
myrond
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RE: New Public Beta for Legends v1.7.0.7

Post by myrond »

ORIGINAL: adecoy95

i encountered a bug, currently, my non fleeted ships are gathering around moons and star ports on an endless patrol duty.

while normally this would be fine, every single non fleeted ship in my entire empire wants to patrol the exact same object!

i can usually get them to disperse by scrapping 2-3 of the patrolled objects (usually mining stations) in a row, but one time i had to delete an entire gas giant using the editor to get them to disperse. reissuing them orders does not work, i have tried halting them and they will return to the object right after i activate auto.

same here a hundred unfleeted ships all orbiting around the same gas station, build more ships they all keep on orbiting it.
neofit
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RE: New Public Beta for Legends v1.7.0.7

Post by neofit »

Is 1.7.0.7 the one with the rewrite of the ship design window? Some posts on these forums seem to hint that it is, but the is nothing of the sort in the release notes, unless it is worded in a way that I do not understand?
jalapen0
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RE: New Public Beta for Legends v1.7.0.7

Post by jalapen0 »

ORIGINAL: neofit

Is 1.7.0.7 the one with the rewrite of the ship design window? Some posts on these forums seem to hint that it is, but the is nothing of the sort in the release notes, unless it is worded in a way that I do not understand?

No. Hopefully that patch is coming soon.
fierceking
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RE: New Public Beta for Legends v1.7.0.7

Post by fierceking »

ORIGINAL: Gelatinous Cube

I have not experienced any of the bugs that people are reporting. Not one. However, mileage is expected to vary, I guess. I'd highly recommend the 1707 Beta patch, regardless.

Say what?

So this one guy hasn't found a bug with the latest patch even though you can clearly see there are quite a few reported on the Tech Forums.

Now he "highly recommend the 1707 Beta patch, regardless".
[sarcasm on]
Clearly everyone who's reported is either delusional or lying since this guy highly recommends it. Download it as soon as you can!
[sarcasm off]
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Gelatinous Cube
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RE: New Public Beta for Legends v1.7.0.7

Post by Gelatinous Cube »

ORIGINAL: fierceking

ORIGINAL: Gelatinous Cube

I have not experienced any of the bugs that people are reporting. Not one. However, mileage is expected to vary, I guess. I'd highly recommend the 1707 Beta patch, regardless.

Say what?

So this one guy hasn't found a bug with the latest patch even though you can clearly see there are quite a few reported on the Tech Forums.

Now he "highly recommend the 1707 Beta patch, regardless".
[sarcasm on]
Clearly everyone who's reported is either delusional or lying since this guy highly recommends it. Download it as soon as you can!
[sarcasm off]

Wow, hostile much? You think I'm lying or something? I haven't experienced these bugs. It is either by virtue of luck or a superior set-up. Quit getting hostile and be open to the possibility that some computers are going to be optimized for this game better.
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jlevans
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RE: New Public Beta for Legends v1.7.0.7

Post by jlevans »

+1
James L Evans
fierceking
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RE: New Public Beta for Legends v1.7.0.7

Post by fierceking »

ORIGINAL: Gelatinous Cube

ORIGINAL: fierceking

ORIGINAL: Gelatinous Cube

I have not experienced any of the bugs that people are reporting. Not one. However, mileage is expected to vary, I guess. I'd highly recommend the 1707 Beta patch, regardless.

Say what?

So this one guy hasn't found a bug with the latest patch even though you can clearly see there are quite a few reported on the Tech Forums.

Now he "highly recommend the 1707 Beta patch, regardless".
[sarcasm on]
Clearly everyone who's reported is either delusional or lying since this guy highly recommends it. Download it as soon as you can!
[sarcasm off]

Wow, hostile much? You think I'm lying or something? I haven't experienced these bugs. It is either by virtue of luck or a superior set-up. Quit getting hostile and be open to the possibility that some computers are going to be optimized for this game better.
My perception of your truthfulness is irrelevant. To tout a beta patch as "highly recommend" based upon one's personal experience is not doing anyone a service since everyone has a different computer setup.

Not hostility just derision and amazement. To think that since my beta game version hasn't crashed yet then it must be good and anyone else who says otherwise has a crappy system since mine is "optimized"

or how about this...

Dude? WTF?
It's a beta patch. It has bugs. Stop being a fanboi
That could be hostile I guess.
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Gelatinous Cube
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RE: New Public Beta for Legends v1.7.0.7

Post by Gelatinous Cube »

Highly recommended by me. If you'll take the time to search the forums you'll see I frequently criticise the game and offer suggestions for improvement. You might even find my specs, if you wanted to know why I possibly am not getting any bugs (not that specs like mine should be necesarry at all). My rig's not even that great. Spent less than a grand on it. Optimization means a lot more than how much money you spent, and how well your PC is going to be optimized for this game has a lot more to do with luck than anything else.

So, quit being a troll?
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J HG T
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RE: New Public Beta for Legends v1.7.0.7

Post by J HG T »

Calm down, fierceking! The beta patches have been relatively stable in recent times and I can recommend the 1.7.0.7 beta too. There will always be those who have more/less problems, that's just how pulsars roll. It's always been like that with PC gaming. You just have to deal with it.
Fixes are being done in a good pace in every (beta) patch. Getting worked up 'cause of bug reports on TECH FORUMS is just a bit... dumb. And that wasn't meant to be a personal attack, mind you.




Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
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WoodMan
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RE: New Public Beta for Legends v1.7.0.7

Post by WoodMan »

There appear to be a few issues (I have reported 3 personally) with 1.7.0.7.  I think the official patch is the best way to go for a problem free game.  1.7.0.7 is of course playable though and if you want to help Eliott continue to provide problem free DW you should report any issues to him with a save game, that is what the beta patch is for afterall, its not just about early access to the newest patch, its beta so expect problems and help solve them by reporting.
"My body may be confined to this chair, but my mind is free to explore the universe" - Stephen Hawking
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feelotraveller
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RE: New Public Beta for Legends v1.7.0.7

Post by feelotraveller »

Right on Woodman. [8D]

Actually many of the problems reported are to do with the base game and not the beta patch specifically. And many are not bugs but complaints, errors and problems of other sorts.

If the desire is for a game which is basically fault free then wait a while before playing. Compared to most games of its age DW Legends is extremely stable and playable for the vast majority of us. [:)]
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ehsumrell1
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RE: New Public Beta for Legends v1.7.0.7

Post by ehsumrell1 »

Remember also everyone.....
Distant Worlds, and many other computer video games, plays across operating systems of
various characters and versions (WinXP, Vista, Win7, etc.). It would take thousands of
hours to playtest the game to come even 'close' to bug/error free operation across all
the different machine OS's and configurations. Not to mention, or forget, that Matrix is
a very small company and Elliot is only one person. Even our beta testing team is small
(but as efficient as we can be to Elliot). So please, understand that yes, there can be
systems that run the game with minimum or no issues/crashes (I can testify to this). As
well as there can be some systems, due to configuration/memory/other issues that may not
get past the splash screen without a major problem.

Nevertheless, that is what the Tech Support forum, my fellow Beta Testers, and the serious
players and modders are for. To join together in harmony to assist each other in a forum
community setting to share in one of the greatest 4X space strategy games ever. Distant
Worlds. [:)]
--- We can all get along --
Shields are useless in "The Briar Patch"...
fierceking
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RE: New Public Beta for Legends v1.7.0.7

Post by fierceking »

ORIGINAL: J HG T

Calm down, fierceking! The beta patches have been relatively stable in recent times and I can recommend the 1.7.0.7 beta too. There will always be those who have more/less problems, that's just how pulsars roll. It's always been like that with PC gaming. You just have to deal with it.
Fixes are being done in a good pace in every (beta) patch. Getting worked up 'cause of bug reports on TECH FORUMS is just a bit... dumb. And that wasn't meant to be a personal attack, mind you.


Dude? Dude?
Why would I get "worked up" about a bug? I've had this game since the original before the 2 expansions and if you remember this game had bugs aplenty. So I am quite familiar with the game's CTD tendencies. But that's beside the point.

Please re-read my post and try to stay on topic if you plan on replying to my response. I'll ignore the "dumb" remark since you missed my point. (It happens when you try to formulate a response too quickly - small brain syndrome lol I'm j/k) If you read carefully you will see why and maybe explain to me my point? If you can't explain to me my point then it's kinda pointless replying.
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J HG T
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RE: New Public Beta for Legends v1.7.0.7

Post by J HG T »

ORIGINAL: fierceking

Dude? Dude?
*snip*
...I'll ignore the "dumb" remark since you missed my point. (It happens when you try to formulate a response too quickly - small brain syndrome lol I'm j/k)

You do undertand that kind of tone marks you as a possible troll? Just check your attitude in the future. We are in the same boat on these forums, so no need to get hostile. DW forums have always been relatively civil and it would be nice if it would stay that way.

Also, I think you missed something
ORIGINAL: J HG T
And that wasn't meant to be a personal attack, mind you.

On the topic: The game's not perfect, it will always have some bugs, especially the beta patches. Everybody is advised to report bugs at tech forums where Elliot can read them. He's done great job of addressing bugs and balance problems so far, as you may have probably seen during the DWs evolution. The current game's much more stable, refined and balanced than it was years ago.

Anyways, I'm repeating what my fellow forum members already wrote, but you probably got the point.






Nothing is impossible, not if you can imagine it!
"And they hurled themselves into the void of space with no fear."
w1p
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RE: New Public Beta for Legends v1.7.0.7

Post by w1p »

From somebody who reads mostly + doesn't post much, fierceking seems like a mighty troll...

I've had the occasional CTD but mostly when I play around with the editor, never with 1.7.0.7 during normal play, does that mean that I should NEVER recommend it INCASE it crashes on somebody elses computer? Strange...
hEad
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RE: New Public Beta for Legends v1.7.0.7

Post by hEad »

ORIGINAL: w1p

From somebody who reads mostly + doesn't post much, fierceking seems like a mighty troll...

It doesnt need anyone else to step in now does it?

As it has been said, this is a great forum - never a hastle whatsoever and I'm sure on this occasion it is all mearly a triffling misunderstanding and everyone is cucumber...

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MartialDoctor
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RE: New Public Beta for Legends v1.7.0.7

Post by MartialDoctor »

ORIGINAL: hEad
I'm sure on this occasion it is all mearly a triffling misunderstanding and everyone is cucumber...

Exactly! I know I, for one, am definitely misunderstood and I am also a cucumber.
fierceking
Posts: 236
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RE: New Public Beta for Legends v1.7.0.7

Post by fierceking »

Lol Dude...

The small brain syndrome crack was a joke (j/k meaning just kidding). You should lighen up. Like I said, your "dumb" remark wasn't taken to heart.

You see what I did there? I added the j/k part so it makes it a joke. I even added the "lol" part. Adding "lol" to any post makes it "civil" and you should know that. Ok that part was bull$h1t lol. There's that "lol" again.

Anyways, returning to the discussion at hand and it seems you have gone off tangent again and have posted
ORIGINAL: J HG T

On the topic: The game's not perfect, it will always have some bugs, especially the beta patches. Everybody is advised to report bugs at tech forums where Elliot can read them. He's done great job of addressing bugs and balance problems so far, as you may have probably seen during the DWs evolution. The current game's much more stable, refined and balanced than it was years ago.

Anyways, I'm repeating what my fellow forum members already wrote, but you probably got the point.

...which is totally irrelevant.

One (including me) would expect to see bugs on a beta patch. A discussion on a beta patch, as this thread indicate, one would expect bugs to be reported and discussed. Now why would I be "worked up" about a bug when I know this thread discusses the possible bugs one would expect on a new beta patch? See there? See? Do you see why I am not "worked up" about a bug?

You still don't get my point which totally baffles me. (hint "highly recommend")
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