Public Beta for Legends v1.7.0.16 now Available!
- Erik Rutins
- Posts: 39642
- Joined: Tue Mar 28, 2000 4:00 pm
- Location: Vermont, USA
- Contact:
RE: Public Beta for Legends v1.7.0.15 now Available!
MartialDoctor,
We did not intend to miss any issues with this build, but it sounds like we did. I'll do another pass and coordinate with Elliot. The intention is to get this to an official release version soon.
Regards,
- Erik
We did not intend to miss any issues with this build, but it sounds like we did. I'll do another pass and coordinate with Elliot. The intention is to get this to an official release version soon.
Regards,
- Erik
Erik Rutins
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
CEO, Matrix Games LLC

For official support, please use our Help Desk: http://www.matrixgames.com/helpdesk/
Freedom is not Free.
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- Posts: 79
- Joined: Thu Oct 29, 2009 4:08 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
It seems the developers are busy at work. Maybe I've been lucky but I haven't had any of the crash issues being adressed and maybe only one or two of teh bugs. While this patch seems to focus on bug fixes it does add some new features as well. Two new features I'd like to see make their way into it would be:
Multiple criteria sorting for any sortable list. (shift click a second column to sort within the previous sort).
Buttons to recall fighters and bombers when multiple ships or fleets are suggested.
Multiple criteria sorting for any sortable list. (shift click a second column to sort within the previous sort).
Buttons to recall fighters and bombers when multiple ships or fleets are suggested.
- MartialDoctor
- Posts: 391
- Joined: Mon Mar 07, 2011 10:01 am
RE: Public Beta for Legends v1.7.0.15 now Available!
ORIGINAL: Erik Rutins
MartialDoctor,
We did not intend to miss any issues with this build, but it sounds like we did. I'll do another pass and coordinate with Elliot. The intention is to get this to an official release version soon.
Regards,
- Erik
Thanks, Erik. Appreciate it.
RE: Public Beta for Legends v1.7.0.15 now Available!
There was also some debate about whether the AI actually uses the adjusted policy files modified by players, when they are placed in the customization folder. Is it confirmed that this now occurs?
James L Evans
- MartialDoctor
- Posts: 391
- Joined: Mon Mar 07, 2011 10:01 am
RE: Public Beta for Legends v1.7.0.15 now Available!
ORIGINAL: jlevans
There was also some debate about whether the AI actually uses the adjusted policy files modified by players, when they are placed in the customization folder. Is it confirmed that this now occurs?
Actually, I was starting to think this was an issue as well.
RE: Public Beta for Legends v1.7.0.15 now Available!
ORIGINAL: MartialDoctor
ORIGINAL: jlevans
There was also some debate about whether the AI actually uses the adjusted policy files modified by players, when they are placed in the customization folder. Is it confirmed that this now occurs?
Actually, I was starting to think this was an issue as well.
Actually, I think there is little debate, it seems to be more of a fact.
Distant Worlds Fan
'When in doubt...attack!'
'When in doubt...attack!'
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- Posts: 79
- Joined: Thu Oct 29, 2009 4:08 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
If I download this beta will I have to reinstall Distant Worlds when the actual patch is released?
RE: Public Beta for Legends v1.7.0.15 now Available!
I never have before. It's just always considered better to do a clean install.
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- Posts: 79
- Joined: Thu Oct 29, 2009 4:08 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
I'm fairly new to this game. Based on past experience with patches, what would everyone say is the expected release date of the next official patch? I'm working on a couple of mods and I'm wondering if I should wait until the next patch before finishing them.
RE: Public Beta for Legends v1.7.0.15 now Available!
Around here they seem to do a ton of beta patches before an official patch is released. I think this is the 3rd or 4th beta patch without an official release yet.
RE: Public Beta for Legends v1.7.0.15 now Available!
The next patch needs to put some attention to loading times...this game really take way to long to start up. Thanks
"The nine most terrifying words in the English language are: 'I'm from the government and I'm here to help.'" - Ronald Reagan
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- Posts: 250
- Joined: Wed May 09, 2012 12:52 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
This appears to still exist, it's just been pushed out. Wekkarus planets with an underwater palace and access to one of the ultra-rare resources can be at 190% development. Attempting to use the editor on such a planet produces the same error.ORIGINAL: Andrew Loveridge
[*]Fixed crash when using game editor to change development level on highly-developed planet (160+).
RE: Public Beta for Legends v1.7.0.15 now Available!
ORIGINAL: Shark7
ORIGINAL: MartialDoctor
ORIGINAL: jlevans
There was also some debate about whether the AI actually uses the adjusted policy files modified by players, when they are placed in the customization folder. Is it confirmed that this now occurs?
Actually, I was starting to think this was an issue as well.
Actually, I think there is little debate, it seems to be more of a fact.
I made a serval tests. In my games, engine just apply one standard* policy for all the empires. No matter if i use customization folder or edit orginal data files.
*standard = all set to normal/balanced/etc.
RE: Public Beta for Legends v1.7.0.15 now Available!
Normally I stay away from betas because you basically have to re-customize everything from scratch. I decided I would give them a try a couple versions ago.
One thing I've noticed with the betas is that automated construction ships have a bad habit of building the wrong type of research station at planets that have a bonus to one type of research. For instance, an AI construction ship will build an energy research station at a planet that gives a 13% bonus to weapons research.
Not sure which beta I started seeing this occur, and I don't remember it being an issue with the non-beta versions although maybe I just never noticed it and assumed automated construction ships would match the research stations to the bonus.
Cheers
One thing I've noticed with the betas is that automated construction ships have a bad habit of building the wrong type of research station at planets that have a bonus to one type of research. For instance, an AI construction ship will build an energy research station at a planet that gives a 13% bonus to weapons research.
Not sure which beta I started seeing this occur, and I don't remember it being an issue with the non-beta versions although maybe I just never noticed it and assumed automated construction ships would match the research stations to the bonus.
Cheers
apd1004
_______________
Jeff Leslie
Akron OH, USA
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Jeff Leslie
Akron OH, USA
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- Posts: 12
- Joined: Mon Nov 14, 2011 8:23 am
RE: Public Beta for Legends v1.7.0.15 now Available!
good new things in this beta!
But the automation of the passenger ships is not good. Maybe it would be better to manage it manually. I think, perfect would be two options in the population screen of every colony - 1. migrate people from this colony; 2.migrate people to this colony
But the automation of the passenger ships is not good. Maybe it would be better to manage it manually. I think, perfect would be two options in the population screen of every colony - 1. migrate people from this colony; 2.migrate people to this colony
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- Posts: 34
- Joined: Thu Jun 03, 2010 9:57 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
Looks like 1.7.0.15 is no longer available in the members club. And the only official version is way back at 1.7.0.6 which I assume is about 9 generations older than the latest beta...
Is there something new on the horizon imminently???
Is there something new on the horizon imminently???
- HectorOfTroy
- Posts: 312
- Joined: Sun Jan 09, 2011 11:37 am
RE: Public Beta for Legends v1.7.0.15 now Available!
It's still there.
- MartialDoctor
- Posts: 391
- Joined: Mon Mar 07, 2011 10:01 am
RE: Public Beta for Legends v1.7.0.15 now Available!
Any ETA on when we can expect an official patch to be out?
Thanks. [8D]
Thanks. [8D]
- Simulation01
- Posts: 540
- Joined: Wed May 12, 2010 8:10 pm
RE: Public Beta for Legends v1.7.0.15 now Available!
+infinity to MartialDoctor

"Tho' much is taken, much abides; and though we are not now that strength which in old days moved Earth and Heaven; that which we are, we are; One equal temper of heroic hearts, made weak by time and fate, but strong in will." -Tennyson
RE: Public Beta for Legends v1.7.0.15 now Available!
How do these beta patches work, am I ok to stick to the official release or am I missing out and 'game changing' additions by not testing the beta patches?
I've been beta testing myself for decades.