Fleet Disbanding?

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Bison36
Posts: 258
Joined: Wed Apr 15, 2009 11:39 pm

Fleet Disbanding?

Post by Bison36 »

I hadn't noticed this before today, but it seems every time I retrofit my fleet it disbands.

It's not a major issue early game with just a few ships to reassign to a fleet, but later it really clutters things up especially if you have multiple fleets.

Am I missing something? Why would a refit order cause a fleet to disband?
Bison36
Posts: 258
Joined: Wed Apr 15, 2009 11:39 pm

RE: Fleet Disbanding?

Post by Bison36 »

OK. Something is really going on with fleets. Now I'll assign ships to a fleet. Assign the home colony, defend/attack, and range. Everything looks good for awhile like maybe a minute at best and then the fleet is disbanded into individual ships.

Is there a limit to the number of fleets assigned to the same home colony? Is there a known bug?
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Henzington
Posts: 38
Joined: Sun Dec 29, 2013 11:23 am

RE: Fleet Disbanding?

Post by Henzington »

I had this same issue when I was playing with fleet management on auto. The game would just remove all the ships from the fleet and assign them to other fleets or make a new fleet.
Bison36
Posts: 258
Joined: Wed Apr 15, 2009 11:39 pm

RE: Fleet Disbanding?

Post by Bison36 »

Hmm...That may very well be the case. Early game I've been setting to auto because there isn't much more to think about than system defense. I'm not sure why the use of automate would cause fleets to break up.
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elanaagain
Posts: 254
Joined: Thu Jun 06, 2013 6:16 pm

RE: Fleet Disbanding?

Post by elanaagain »

I keep fleet formation settings on manual, and I have never had a fleet auto disband on me. May I suggest you keep your fleet creation on manual, and then assign missions, postures, etc. Seems to work for me, so far.
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Bison36
Posts: 258
Joined: Wed Apr 15, 2009 11:39 pm

RE: Fleet Disbanding?

Post by Bison36 »

Yeah I ended up just putting them on manual, which is what I normally do but it just seemed easier in pre-warp to keep them on system defense automation.
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