GalCiv2 vs SEV vs Distant Worlds.

Distant Worlds is a vast, pausable real-time, 4X space strategy game which models a "living galaxy" with incredible options for replayability and customizability. Experience the full depth and detail of large turn-based strategy games, but with the simplicity and ease of real-time, and on the scale of a massively-multiplayer online game. Now greatly enhanced with the new Universe release, which includes all four previous releases as well as the new Universe expansion!

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AminMaalouf
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by AminMaalouf »

Space Mod for Supreme Commander has never been released, I guess?
Eldiora
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by Eldiora »

how would you rate this game against Armada 2526. I have Distant Worlds and really enjoy the vastness of it. GalCiv2 was always a little bit too "small". But with DW i feel really like managing a galactic empire. How does Armada 2526 play against that?
I know not totally on topic, but I tought getting another topic for that would be a waste.


Oh and for tactical combat. Get Homeworld 2 + Mods (to be precis the Homeworld 2 mod "Complex") If you can overlook a bit dated graphics (altough the design of the ships i still find absolutely breathtaking), its the perfect for commanding fleets and with the Complex mod its simply on another level.
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Rebel Yell
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by Rebel Yell »

Complex looks like just the ticket, thanks!
Eldiora
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by Eldiora »

np, i stll love Homeworld 2 with complex because it nearly makes a whole new game out of it, or better said it brings a depth to the strategy level of the game that its awesome. If Relic ever gets to do HW3 it should start where Complex is right now.


Any comparison tough between DW and Armada 2526? I have played DW like crazy for the past weeks but i am at a point where i know this treshhold, I know exactly "and now I can steamroll anything" Its about when the colonization phase is well under the way and my fleets, research ect is booming. The beginning I can make as hard as possible but the game seems to only keep its difficulty until a certain point, once you are established to some degree its hard to ever loose to the AI.

Oh and once you tried HW2 with Complex, there is a certain beauty when you have 5 Capital ships (they are called battleships but oh well they are huge) together with a supporting fleet and a space fortress warping right on top of the enemy gigantic attack fleet and you see the missiles and nukes launching and the lasers transforming the dark space into shiny disco lights :)
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Rebel Yell
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by Rebel Yell »

In a nutshell, DW is chess, Armada is checkers.
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ehsumrell1
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by ehsumrell1 »

Nice analogy Rebel... [:)]
Shields are useless in "The Briar Patch"...
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ASHBERY76
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by ASHBERY76 »

ORIGINAL: Rebel Yell

In a nutshell, DW is chess, Armada is checkers.


I would say it is the other way round.Armada has more actual strategic choices in the game and is harder.DW is a great immersive game but the strategic choices are a no brainer really.
martok
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by martok »

ORIGINAL: ASHBERY76

ORIGINAL: Rebel Yell

In a nutshell, DW is chess, Armada is checkers.


I would say it is the other way round.Armada has more actual strategic choices in the game and is harder.DW is a great immersive game but the strategic choices are a no brainer really.

There must be a full moon out or something, because this is the second time today that I find myself in agreement with you. [:'(]

Don't get me wrong: Both are highly enjoyable games. I concur with Ashbery, though, that Armada seems to be more challenging overall. Having played the game quite a bit over the last several days (and with the new update), I have a much greater appreciation for Armada now than I did before. The various patches have definitely improved the experience.
"Evil is easy, and has infinite forms." -- Pascal

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Rebel Yell
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by Rebel Yell »

Well, I'll have to admit I haven't even looked at Armada in some time, as it was quite limited, much easier, not very strategic, and not nearly as immersive as DW, imho.

Sounds like the last Armada patch must have added a lot.
martok
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RE: GalCiv2 vs SEV vs Distant Worlds.

Post by martok »

ORIGINAL: Rebel Yell

Well, I'll have to admit I haven't even looked at Armada in some time, as it was quite limited, much easier, not very strategic, and not nearly as immersive as DW, imho.

In fairness, I do think Armada wasn't that great when it was first released. It wasn't horrible by any means, and it definitely had potential, but it was also....lacking something. Until this last week, I too hadn't really played the game (at least not extensively) in quite some time, and I was pleasantly surprised by just how much it's changed since last autumn. There's still plenty of room for improvement, but it's definitely come a long way.


I will, however, admit I think Distant Worlds is still the more immersive of the two games. To paraphrase what Jarhead said over on the Wargamer forums earlier today, it feels more vibrant, and does a much better job of portraying a living galaxy. Armada, by contrast, remains somewhat dry. (Of course, I suspect most other 4x titles would look fairly "dry" when compared to DW, so that may not be saying much. [;)] ) I do find both games to have a good deal of atmosphere, but Distant Worlds definitely has more "flavor".



ORIGINAL: Rebel Yell

Sounds like the last Armada patch must have added a lot.

At least in part, yes, although I strongly suspect the previous 1.3 update added quite a bit as well. Since I hadn't really played Armada since well before it was released, however, I'm now essentially enjoying the benefits of two patches, not just one. [:)]


"Evil is easy, and has infinite forms." -- Pascal

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