Modding with Field of Glory (Napoleonic Mod)

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welk
Posts: 902
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

Modding with Field of Glory (Napoleonic Mod)

Post by welk »

For those who don't know the Slitherineforum, and want to find a successor to the good old Age of Rifles for large napoleonic battles : see here

http://www.slitherine.com/forum/viewtopic.php?t=14475

a napoleonic mod is in work, with adapted graphs, sounds and parameters. It will be complete released after extension "Rise of Nations" will be awailable (due to the new improvements in this extension : fortifications, lines of sight, etc.)
My loved naval game : Victory at sea
https://steamcommunity.com/app/298480/discussions/
https://www.matrixgames.com/forums/view ... 7&t=409626
I use only "CUSTOM BATTLE" like "turn per turn" wargame : it's work fine
benpark
Posts: 3069
Joined: Mon Aug 12, 2002 1:48 pm

RE: Modding with Field of Glory (Napoleonic Mod)

Post by benpark »

EXCELLENT!
"Fear is a darkroom where the devil develops his negatives" Gary Busey
Alan Sharif
Posts: 1129
Joined: Wed Aug 01, 2001 8:00 am
Location: UK.
Contact:

RE: Modding with Field of Glory (Napoleonic Mod)

Post by Alan Sharif »

VERY good news that.
A Sharif
welk
Posts: 902
Joined: Sun Sep 17, 2006 6:41 pm
Location: France

RE: Modding with Field of Glory (Napoleonic Mod)

Post by welk »

Napoleonic mod is achieved and awailable here :
http://www.slitherine.com/forum/viewtop ... 334#126108
My loved naval game : Victory at sea
https://steamcommunity.com/app/298480/discussions/
https://www.matrixgames.com/forums/view ... 7&t=409626
I use only "CUSTOM BATTLE" like "turn per turn" wargame : it's work fine
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TR
Posts: 97
Joined: Wed Jul 22, 2009 7:12 pm

RE: Modding with Field of Glory (Napoleonic Mod)

Post by TR »

I know that there is a Napoleonic version of Field of Glory in the designing stage. I do hope they make the units similar to what's in this mod.
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