Vehicle/Unit Silhouettes mod

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Sabre21
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RE: Vehicle/Unit Silhouettes mod

Post by Sabre21 »

Excellent work, but could I ask a favor of you. I know not many would notice this, but the AH-1 model you are using in the set is a USMC variant. Could you possibly replace it with a US Army version. I attached a photo of an AH-1F in a cavalry configuration (7 shot rocket pods and only 4 tow). Note that the US Army AH-1F had an angular canopy and an all dark green paint job.

Thanks



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Af1352pasha
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RE: Vehicle/Unit Silhouettes mod

Post by Af1352pasha »

Is this exact one?



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Sabre21
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RE: Vehicle/Unit Silhouettes mod

Post by Sabre21 »

ORIGINAL: papa_Hausser

Is this exact one?



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That's my baby...thank you kindly
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CapnDarwin
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RE: Vehicle/Unit Silhouettes mod

Post by CapnDarwin »

Now I just need to get the data corrections in for the 2.04 update and you will be set.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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Sabre21
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RE: Vehicle/Unit Silhouettes mod

Post by Sabre21 »

ORIGINAL: Capn Darwin

Now I just need to get the data corrections in for the 2.04 update and you will be set.

Along with the VII Corps area maps [:D] I was supposed to go to the Cav assigned to the 3rd Armored back in 88 but I asked to go back to the 3rd ID and ended up in the Cav at Schweinfurt. It was a good assignment.
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Sabre21
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RE: Vehicle/Unit Silhouettes mod

Post by Sabre21 »

Ok..I need some help here. I placed this mod into the proper folder, but when I start a scenario, all of the vehicle counters still display the all black vehicle icon.

I double and triple checked and the colored pics are in the common folder which is inside the data folder. The original set I saved and placed elsewhere. So is there something I need to activate or change in setup in order to use this or any other mod?
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Plodder
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RE: Vehicle/Unit Silhouettes mod

Post by Plodder »

You need to refresh the data. Click on View > "Refresh subunits from disk" once you've loaded a scenario.
Gen. Montgomery: "Your men don't salute much."
Gen. Freyberg: "Well, if you wave at them they'll usually wave back."
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Sabre21
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RE: Vehicle/Unit Silhouettes mod

Post by Sabre21 »

ORIGINAL: The Plodder

You need to refresh the data. Click on View > "Refresh subunits from disk" once you've loaded a scenario.

Thanks that worked.
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josant
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RE: Vehicle/Unit Silhouettes mod

Post by josant »

very good mod, thanks
JA
jenrick
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RE: Vehicle/Unit Silhouettes mod

Post by jenrick »

Great mod, thanks!

-Jenrick
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jds1978
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RE: Vehicle/Unit Silhouettes mod

Post by jds1978 »

Any chance of this getting finished? No rush....I'm pleased with what you have already done[&o]
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wodin
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RE: Vehicle/Unit Silhouettes mod

Post by wodin »

whoops..erm.. can anyone upload the original graphics for me..should have made a back up but forgot.

Thanks
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Redmarkus5
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RE: Vehicle/Unit Silhouettes mod

Post by Redmarkus5 »

The new graphics don't display for me either and there is no 'Refresh graphics' option in my View menu... Any suggestions?

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WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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CapnDarwin
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RE: Vehicle/Unit Silhouettes mod

Post by CapnDarwin »

Redmarkus4,
What version of the game are you running? The latest version is 2.03a. You can check when the game starts. It is found in the lower right of the opening main menu.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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Redmarkus5
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RE: Vehicle/Unit Silhouettes mod

Post by Redmarkus5 »

ORIGINAL: Capn Darwin

Redmarkus4,
What version of the game are you running? The latest version is 2.03a. You can check when the game starts. It is found in the lower right of the opening main menu.

Ah-ha!

I only DL-d the game from Matrix yesterday and I assumed I must have the latest version! I'm actually running 2.0.0. Will patch it now. Thanks!
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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Redmarkus5
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RE: Vehicle/Unit Silhouettes mod

Post by Redmarkus5 »

Fantastic! It works now and looks excellent. What a lovely game. I wish I'd purchased this sooner!
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
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CapnDarwin
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RE: Vehicle/Unit Silhouettes mod

Post by CapnDarwin »

Make sure to check out the Mod Guides too. The 4th one is still in house and on the back burner right now as I work on 2.04 items and deal with RL issues. Hopefully get more on track starting this week.
OTS is looking forward to Southern Storm getting released!

Cap'n Darwin aka Jim Snyder
On Target Simulations LTD
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Redmarkus5
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RE: Vehicle/Unit Silhouettes mod

Post by Redmarkus5 »

ORIGINAL: Capn Darwin

Make sure to check out the Mod Guides too. The 4th one is still in house and on the back burner right now as I work on 2.04 items and deal with RL issues. Hopefully get more on track starting this week.

Will do - thanks!
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
JamesHunt
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RE: Vehicle/Unit Silhouettes mod

Post by JamesHunt »

Great mod!
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