What is your ONE must have item?

Eagle Day to Bombing of the Reich is a improved and enhanced edition of Talonsoft's older Battle of Britain and Bombing the Reich. This updated version represents the best simulation of the air war over Britain and the strategic bombing campaign over Europe that has ever been made.

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warshipbuilder
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What is your ONE must have item?

Post by warshipbuilder »

We always kicking around ideas on the dev board as to what to correct or add to the game. But we are a very small group. So I am asking all of you if there is ONE thing in the game that you would want to have, what would it be?
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Johntxic
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RE: What is your ONE must have item?

Post by Johntxic »

More than 3 waypoints.
The Nazis entered this war under the rather childish delusion that they were going to bomb everyone else, and nobody was going to bomb them. They sowed the wind, and now they are going to reap the whirlwind.
SagarenHunter
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RE: What is your ONE must have item?

Post by SagarenHunter »

Being able to make Fighter Sweeps not perform strafing runs.
RichardL58
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RE: What is your ONE must have item?

Post by RichardL58 »

As a LW player i want the Würzburg radar, to get update of the correct altitude of raiders (Würzburg radar were also used for radar-guided flak fire).
Dan1977
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RE: What is your ONE must have item?

Post by Dan1977 »

How about an Editor Module for the game?
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JeffroK
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RE: What is your ONE must have item?

Post by JeffroK »

The ability, in an AI game, to save and view the opposite side.
Interdum feror cupidine partium magnarum Europae vincendarum
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warshipbuilder
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RE: What is your ONE must have item?

Post by warshipbuilder »

Thanks for chiming in and I look forward to hearing from others. Here is my initial response to your suggetions.


1.
More than 3 waypoints

That should not be hard, but do not know where that would fall on our programmer's to-do list.

2.
Being able to make Fighter Sweeps not perform strafing runs.

I need some clarification on this one. My reaction answer is to use FB's rather than F's for the sweeps. Bombs do more damage than bullets. Or is there something else you are referring to?

3.
As a LW player i want the Würzburg radar, to get update of the correct altitude of raiders (Würzburg radar were also used for radar-guided flak fire).

There again a programming priority situation.
How about an Editor Module for the game?

That will have to wait until BTR Mk.II
The ability, in an AI game, to save and view the opposite side.

Another one I am not sure I understand. Or do you just not like to run recon missions?[:)] Can you expand your thought, please?


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Pete McCullagh
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RE: What is your ONE must have item?

Post by Pete McCullagh »

The ability for the Allies to Launch flights(4ac).. these could be used to escort vital recon missions and to do tac recon. This would allow the 8th Af scout groups to be used in a realistic fashion when they arrive.
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RE: What is your ONE must have item?

Post by warshipbuilder »

For the record here is mine, BC being able to bomb Italy.
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RE: What is your ONE must have item?

Post by Pete McCullagh »

Easy, fix Shuttle!
Johntxic
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RE: What is your ONE must have item?

Post by Johntxic »

Bomber Command should be able to do daylight raids post-June 1944.
The Nazis entered this war under the rather childish delusion that they were going to bomb everyone else, and nobody was going to bomb them. They sowed the wind, and now they are going to reap the whirlwind.
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mark dolby
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RE: What is your ONE must have item?

Post by mark dolby »

This is mine.
Pilot history.
Basically a button next to the pilot in the pilot roster. This would access a history of the pilot career, specifically mission number, date of mission, victory number, kill record including type flown and type destroyed. The mission number could be left out as many missions would be otherwise blank or just used when a victory is scored. It would be nice to see any double/triple victories etc by pilots.
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JeffroK
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RE: What is your ONE must have item?

Post by JeffroK »

ORIGINAL: JeffroK

The ability, in an AI game, to save and view the opposite side.
After you save a game and go back to the main screen, can you have the ability to "change sides" and log in as the opposing side. Only available in a game against the AI.

This allows you to review what is really happening as a result of you strategies.

WITPAE allows this and its very useful for the antiAI players, some even play a few turns to correct any AI oddities.
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SagarenHunter
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RE: What is your ONE must have item?

Post by SagarenHunter »


2.
Being able to make Fighter Sweeps not perform strafing runs.

I need some clarification on this one. My reaction answer is to use FB's rather than F's for the sweeps. Bombs do more damage than bullets. Or is there something else you are referring to?


I'm mostly referring to Air Indertiction sweeps and CAPs over airfields. Many times I don't want them strafing the airfields, just sitting above and waiting to bounce enemy aircraft. As it stands a Fighter Sweep will always hit every railyard and airfield anywhere close to it's flightpath, which sometimes means few if any fighters reach the desired loiter spot, and using fuel and ammunition which means they leave sooner as well. I'd like to be able to park fighters in the middle of a cluster of airfields to CAP them without them trying to shoot up every airfield.
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Mappo
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RE: What is your ONE must have item?

Post by Mappo »

ORIGINAL: mark dolby

This is mine.
Pilot history.
Basically a button next to the pilot in the pilot roster. This would access a history of the pilot career, specifically mission number, date of mission, victory number, kill record including type flown and type destroyed. The mission number could be left out as many missions would be otherwise blank or just used when a victory is scored. It would be nice to see any double/triple victories etc by pilots.
If possible, this would be a nice addition, but I saw an error regarding the list of available pilots. Towards the end of my 1943 Long Campaign (1.04 version) I saw that the pilots, once killed, disappeared from the list and this was also the case for the best aces. In my opinion, if possible it would be necessary to have a larger list of pilots or to have the possibility to reuse the same names, without deleting the data of the pilots killed.
Wijter
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RE: What is your ONE must have item?

Post by Wijter »

The ability to differentiate FRONT and CENTERLINE gun mounts in Fighter and other aircraft.
In War in the Pacific Admiral Edition this is realized with CL having doubled the accuracy compared to FRONT (wingmounted) guns.
Manual trained guns and all other positions should be treated as FRONT with halfed accuracy.
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warshipbuilder
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RE: What is your ONE must have item?

Post by warshipbuilder »

Bomber Command should be able to do daylight raids post-June 1944.

Refer once again to the priority list.

@JeffroK seems like a bit of a cheat to me. Why would we need recon missions then? Nothing like the FOW to keep you guessing.

@SargeantHunter you should contact Pete McCullagh he is our resident FS genius. He may be able to help you there.

@Mappo I believe there are 18000 pilots in the db, I don't think we need anymore.

@Witjer sounds like a nasty coding problem to me. Simovich would have to speak to that one.
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RE: What is your ONE must have item?

Post by Pete McCullagh »

Re airfield CAPs: go to Mechanics of ACM thread.
SagarenHunter
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RE: What is your ONE must have item?

Post by SagarenHunter »

ORIGINAL: Pete McCullagh

Re airfield CAPs: go to Mechanics of ACM thread.

Looking at that thread it says nothing about preventing strafing runs on airfields or railyards your fighter sweeps pass over.
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V72
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RE: What is your ONE must have item?

Post by V72 »

Define areas, e.g. 400 km wide, in order to force the AI to launch reconnaissance, bombing and other actions in these areas rather than just anywhere as is currently the case !
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