Suggestions for future patches
Moderators: Joel Billings, harley, warshipbuilder, simovitch
RE: Suggestions for future patches
I don't know if it has been suggested before.
Two filter buttons which remove either day fighters from the intercept/patrol selection or night fighters. During the day I can remove the night fighters from the selection and during the night I could press the other button to remove the day fighters from the selection.
Two filter buttons which remove either day fighters from the intercept/patrol selection or night fighters. During the day I can remove the night fighters from the selection and during the night I could press the other button to remove the day fighters from the selection.

Image brought to you by courtesy of Subchaser!
- Hard Sarge
- Posts: 22145
- Joined: Sun Oct 01, 2000 8:00 am
- Location: garfield hts ohio usa
- Contact:
RE: Suggestions for future patches
How about more colors for the plotted missions
say a color for Sweeps
Recon
Intruders
say a color for Sweeps
Recon
Intruders

- invernomuto
- Posts: 942
- Joined: Fri Oct 08, 2004 4:29 pm
- Location: Turin, Italy
RE: Suggestions for future patches
ORIGINAL: Hard Sarge
How about more colors for the plotted missions
say a color for Sweeps
Recon
Intruders
Great idea!
You could use a e.g. a light red for inbound route for Bomber raid, dark red for outbound route. For recon, e.g. a light green for inbound and dark green for outbound and so on for other missions type.
I think it will be clearer to understand.
Bye
RE: Suggestions for future patches
Could it be possible to add, in the unit details screen, a badge or insignia of the unit(like in WITPAE apparenly). I could get some of them, in high quality...
- invernomuto
- Posts: 942
- Joined: Fri Oct 08, 2004 4:29 pm
- Location: Turin, Italy
RE: Suggestions for future patches
It has probabily been suggested already, but I a text report with turn results (engagement and air losses) would be great. Like WITP combat reports for example.
Also, an "export to CSV" button for air losses and campaing summary screen would be nice: when you press it, the data are exported to a CSV file, easy to import in excel (great for traking your battle).
Great game anyway!
Also, an "export to CSV" button for air losses and campaing summary screen would be nice: when you press it, the data are exported to a CSV file, easy to import in excel (great for traking your battle).
Great game anyway!
RE: Suggestions for future patches
yes, combat report output really missing[:(]
RE: Suggestions for future patches
get rid of sudden death
so that people can actually play the game
so that people can actually play the game
The way of all flesh
-
- Posts: 73
- Joined: Thu May 03, 2007 8:44 am
RE: Suggestions for future patches
Boss, the cities of Chiusi and Arezzo are locate ni wrong places, please check with Google heart the location of these cities than in Florence.
Good Work BOSS[:'(]
Good Work BOSS[:'(]
- Hard Sarge
- Posts: 22145
- Joined: Sun Oct 01, 2000 8:00 am
- Location: garfield hts ohio usa
- Contact:
RE: Suggestions for future patches
ORIGINAL: Lanconic
get rid of sudden death
so that people can actually play the game
Sudden Death is the only way the LW can win ?
you got to score some points to keep the battle going ??

- Hard Sarge
- Posts: 22145
- Joined: Sun Oct 01, 2000 8:00 am
- Location: garfield hts ohio usa
- Contact:
RE: Suggestions for future patches
ORIGINAL: sauro
Boss, the cities of Chiusi and Arezzo are locate ni wrong places, please check with Google heart the location of these cities than in Florence.
Good Work BOSS[:'(]
Arezzo
biggest hassle is with what I can use for my base point, if my base is no good, nothing else will be good, but we can try
best I found was Siena (if that is close then these should be close)
(course we look to be missing a BIG lake on the map)

- Attachments
-
- mapcities.jpg (190.33 KiB) Viewed 749 times

-
- Posts: 552
- Joined: Mon Apr 10, 2006 5:21 pm
- Location: Eagle River, Alaska
RE: Suggestions for future patches
ORIGINAL: Lanconic
get rid of sudden death
so that people can actually play the game
As HS says, it's the only way the Luftwaffe player can win. The ground war will overrun Germany no matter what if the Allied players just avoid a sudden death loss. Gaining 2 points per month is no big deal for a human Allied player, but in tests I have run the Allied AI cannot maintain this rate and usually loses in November 1943 because the bad weather prevents it from flying.
- Rob Brennan UK
- Posts: 3685
- Joined: Sat Aug 24, 2002 8:36 pm
- Location: London UK
RE: Suggestions for future patches
One idea here.
I'm playing germany in 43 GC. I much prefer the lines and boxes to illustrate raids but if using the plane pics you get much more info on attacking a/c types. would it be possible to add this info into the mouse over pop up box too ?
IE 30xfighter (P51B) etc. But ofc only when actually spotted.
I'm playing germany in 43 GC. I much prefer the lines and boxes to illustrate raids but if using the plane pics you get much more info on attacking a/c types. would it be possible to add this info into the mouse over pop up box too ?
IE 30xfighter (P51B) etc. But ofc only when actually spotted.
sorry for the spelling . English is my main language , I just can't type . and i'm too lazy to edit 

-
- Posts: 73
- Joined: Thu May 03, 2007 8:44 am
RE: Suggestions for future patches
OK well job Boss, the lake is Trasimeno Lake.ORIGINAL: Hard Sarge
ORIGINAL: sauro
Boss, the cities of Chiusi and Arezzo are locate ni wrong places, please check with Google heart the location of these cities than in Florence.
Good Work BOSS[:'(]Arezzo
biggest hassle is with what I can use for my base point, if my base is no good, nothing else will be good, but we can try
best I found was Siena (if that is close then these should be close)
(course we look to be missing a BIG lake on the map)
![]()
ok
RE: Suggestions for future patches
In no particular order
1) Combat reports, or flash the messages on the turn replay if my raids are delayed/cancelled/whatever.
2) A toggle to allow/prevent my fighters strafing enemy airfields and railyards. Going further, an option to allow a single pass against a target and go home.
3) The ability to turn auto upgrades on/off.
4) An indication when a unit is due to upgrade.
5) Info on when new types will arrive on the aircraft pool before they arrive.
6) Info on an aircraft's optimum altitude. I know that a Spit LFV works best below 15k, but not everyone knows that, and I've got only a sketchy idea of Axis aircraft (especially Italian types). Something like the info in WitP.
7) Different route and bombing altitudes/waypoints.
8) Make it harder to bounce fighters at 48k+ altitude.
9) Allow BC to fly daylight raids, with escorts from either FC or 2TAF. Particularly during the Overlord phase.
10) Add the ability to move squadrons between seperate commands. (Allies in BTR) Within reason, no moving Lancasters to Fighter Command for example, maybe restrict it to certain types etc.
11) Stop auto-plotted recce missions from going in at 500 feet.
12) Something to make tactical fighters more useful, LF Spits etc.
13) FB/Jabos feel a little to vulnerable. They're far better than they used to be, but it's still a slaughter more often than not when they're attacked.
14) It's maybe too easy to find and attack low level raids.
Some of those are probably harder than I think, because programming is always easy unless you're doing it [:D] Maybe some stuff for BoB/BTR2 [;)]
1) Combat reports, or flash the messages on the turn replay if my raids are delayed/cancelled/whatever.
2) A toggle to allow/prevent my fighters strafing enemy airfields and railyards. Going further, an option to allow a single pass against a target and go home.
3) The ability to turn auto upgrades on/off.
4) An indication when a unit is due to upgrade.
5) Info on when new types will arrive on the aircraft pool before they arrive.
6) Info on an aircraft's optimum altitude. I know that a Spit LFV works best below 15k, but not everyone knows that, and I've got only a sketchy idea of Axis aircraft (especially Italian types). Something like the info in WitP.
7) Different route and bombing altitudes/waypoints.
8) Make it harder to bounce fighters at 48k+ altitude.
9) Allow BC to fly daylight raids, with escorts from either FC or 2TAF. Particularly during the Overlord phase.
10) Add the ability to move squadrons between seperate commands. (Allies in BTR) Within reason, no moving Lancasters to Fighter Command for example, maybe restrict it to certain types etc.
11) Stop auto-plotted recce missions from going in at 500 feet.
12) Something to make tactical fighters more useful, LF Spits etc.
13) FB/Jabos feel a little to vulnerable. They're far better than they used to be, but it's still a slaughter more often than not when they're attacked.
14) It's maybe too easy to find and attack low level raids.
Some of those are probably harder than I think, because programming is always easy unless you're doing it [:D] Maybe some stuff for BoB/BTR2 [;)]
[center]
Bigger boys stole my sig

Bigger boys stole my sig
- Oliver Heindorf
- Posts: 1911
- Joined: Wed May 01, 2002 2:49 am
- Location: Hamburg/Deutschland
RE: Suggestions for future patches
i suggest the following :
When you select "Intercept" , you are going to select a raid on the map. OK by that.
once you clicked on the raid you like to intercept, you get on the lower third of the screen a list whith air units aviable.
I just whish that on the top of the screen where the map is, a coursor is shown where the location of the selected group is.
in the list, range is shown, which is good, but even more important is the direction (bearing) to the incercepting raid from the view of the interceptor. It is much more difficult to intercept if you are flying behind a raid or if you can intercepting it if it comes your way up.
just put a cursor on the map if I select a squadron for interception. then I know the best possible intercepting squadron.
When you select "Intercept" , you are going to select a raid on the map. OK by that.
once you clicked on the raid you like to intercept, you get on the lower third of the screen a list whith air units aviable.
I just whish that on the top of the screen where the map is, a coursor is shown where the location of the selected group is.
in the list, range is shown, which is good, but even more important is the direction (bearing) to the incercepting raid from the view of the interceptor. It is much more difficult to intercept if you are flying behind a raid or if you can intercepting it if it comes your way up.
just put a cursor on the map if I select a squadron for interception. then I know the best possible intercepting squadron.
RE: Suggestions for future patches
Hi All,
Having read most of this thread I would like to add votes for the inclusion of the following in any future patch. If you get the time
1. (Within reason) The ability to alter height from one waypoint to the next, maybe limited by aircraft max rate of climb.
2. The ability to save a 'template' of raids for use on subsequent days (I'm getting a bit cheesed off plotting those same old recons day after day).
3. The option of moving multiple units from one base to the next at the same time.
4. Being able to cancel an individual raid, maybe up to an hour or so before take-off.
5. The option of turning fighter-sweep ground and balloon strafing off.
6. Message Log.
Having these extra bits and bobs would add a bit of polish but if the game was left exactly as it is, it would still be a great game. I think I'll be playing it for a long time to come. Maybe even as long as CM and HoI
Having read most of this thread I would like to add votes for the inclusion of the following in any future patch. If you get the time

1. (Within reason) The ability to alter height from one waypoint to the next, maybe limited by aircraft max rate of climb.
2. The ability to save a 'template' of raids for use on subsequent days (I'm getting a bit cheesed off plotting those same old recons day after day).
3. The option of moving multiple units from one base to the next at the same time.
4. Being able to cancel an individual raid, maybe up to an hour or so before take-off.
5. The option of turning fighter-sweep ground and balloon strafing off.
6. Message Log.
Having these extra bits and bobs would add a bit of polish but if the game was left exactly as it is, it would still be a great game. I think I'll be playing it for a long time to come. Maybe even as long as CM and HoI

RE: Suggestions for future patches
I would suggest a new mission be added to the LW commands for air units. Specifically a straggler intercept mission. I would envision this working as a ground radar controlled series of intercepts of stragglers. You would launch a unit, say a stab unit, to intercept a straggler ID with one bomber. If it destroys the bomber then instead of going into patrol mode as it does now. It would be vectored to the next closest bomber straggler raid to its location.
Currently I am doing this approach manually as units assigned to destroy stragglers go into patrol mode. It is a exceedingly effective method of picking up those extra kills to really drive down Allied moral.
Also I am finding that units are going into patrol mode in bunches while the main raid they were assigned to intercept is still heading to the target. Some a few miles away, some while still hundred miles away without ever having engaged the raid they were assigned to intercept. This becomes incredibly annoying as you have to each pulse monitor who has selected patrol mode and where they are. Seems to happen way to often with no rhyme or reason to it. Especially when they haven't even engaged the raid they were assigned to hit.
Currently I am doing this approach manually as units assigned to destroy stragglers go into patrol mode. It is a exceedingly effective method of picking up those extra kills to really drive down Allied moral.
Also I am finding that units are going into patrol mode in bunches while the main raid they were assigned to intercept is still heading to the target. Some a few miles away, some while still hundred miles away without ever having engaged the raid they were assigned to intercept. This becomes incredibly annoying as you have to each pulse monitor who has selected patrol mode and where they are. Seems to happen way to often with no rhyme or reason to it. Especially when they haven't even engaged the raid they were assigned to hit.
RE: Suggestions for future patches
1) Make fighters at least lose their altitude to near-deck when they attack planes that are in their landing pattern. Flakmen would like to be able to shoot them, too...
2) If first one was old, how about giving the units switching to a new plane a type conversion time. Each time a unit would switch to an aircraft type they hadnt flown before, they would need for the very least a few days of getting used to their new rides. For both Axis and Allies. For example, Fw 190s in one "block", Fw190A8/R7 in one, most 109s in one, 109H alone, G10 and K4 in one, Spitfire Vs and VIs, XI and VIII, XIVs and VII, P-51s and Mustangs, P-47s, P-38s, etc. Bombers and heavy fighters as well as nightfighters of all types could have greater conversion times. Perhaps heavy bombers even more... Or when converting from 110/210/410 to sigle engined fighters. If possible, the converting unit could have 0 planes for that time to simulate training taking part at Bremen(or somewhere else), or just one shwarm for the time.
What do you think?
2) If first one was old, how about giving the units switching to a new plane a type conversion time. Each time a unit would switch to an aircraft type they hadnt flown before, they would need for the very least a few days of getting used to their new rides. For both Axis and Allies. For example, Fw 190s in one "block", Fw190A8/R7 in one, most 109s in one, 109H alone, G10 and K4 in one, Spitfire Vs and VIs, XI and VIII, XIVs and VII, P-51s and Mustangs, P-47s, P-38s, etc. Bombers and heavy fighters as well as nightfighters of all types could have greater conversion times. Perhaps heavy bombers even more... Or when converting from 110/210/410 to sigle engined fighters. If possible, the converting unit could have 0 planes for that time to simulate training taking part at Bremen(or somewhere else), or just one shwarm for the time.
What do you think?
RE: Suggestions for future patches
I think there is merit to some retraining time.
RE: Suggestions for future patches
I would like to have the option to switch heavy fighter squadrons, JU88C-A6 and ME410's, to FW190F's if i wish to. Their armour rating of 2 makes them harder to kill.