Wow what a turn. Losses were extreme at 144 for the Germans and 165 for the allies.
The Hail Mary went for a touchdown. I lost 17 liberators to take out 10 points worth of engine factory. That's a big win in anybody's book!
However; on the European front, Nick managed to time it perfectly. He hit with all his Air Force just after the spits turn home. That left only my high-value escorts to fight the entire German Air Force. If you look at the losses you'll notice that I lost 45 fortresses and about 15 marauders and only took out about Tiffy of his frontline fighters. Almost all of my fighter losses were in this fight. That's a bad exchange ratio.
I damaged most of the targets somewhat, but having eight bomb groups that didn't fly didn't help. They will all have to be bombed again. I just need to work on the escort patterns, so as not to get hurt so bad. This would have been a massively good turn. If I had given as good as I got on the trip to the Ruhr.
The Tiffys did their usual good job of taking out all of their minor targets. They got all three chemical plants and both of the oil storage.
The results in Italy show that the Italian Air Force is no longer combat worthy. I have at least accomplished that part of my plan. Even their better planes accomplished very little on this turn.
The railyard at Potenza took 67 damage, according to the messages, but is still only showing 22 damage on the recon report. They've got to have some kind of deception system working there.
