The Holy Grail of wargaming

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Joel Billings
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RE: The Holy Grail of wargaming

Post by Joel Billings »

ORIGINAL: Arinvald

Way ahead of you there; I got divorced seven years ago in anticipation of this game.[;)]

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RE: The 2nd Holy Grail of wargaming

Post by GaryChildress »

I have to wonder...War in the Pacific was/is arguably Grisby's best to date, IMO. A real classic and the most active forum on Matrix by far even many years after its initial release. I have to wonder if War in the East will meet with similar success. In my mind the Pacific theater and the German East Front were by far the most enthralling campaigns of WW II. I hope GG can do it. I think there is a real chance to create another instant classic here. Good luck!
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RE: The 2nd Holy Grail of wargaming

Post by kfmiller41 »

I have a feeling Gary that alot of people who are WITP players are also Eastern Front WIR game players as well. I know i was but having changed computers so many times I stopped trying to reload WIR[:D]. Will buy this for sure when it releases.
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RE: The 2nd Holy Grail of wargaming

Post by Joel Billings »

We hope this will achieve the same long-term success that WitP has had. I think a big part of that success was the editor and the number of modders that were able to come in and make changes. At this point I think the WitE editor may be a little cruder than the WitP editor (depends on how much time we have to make it more user-friendly before release), but I think it will have similar power in what users will be able to do with it. Altering scenairos and unit data, creating new scenarios, and modding artwork should all be possible with WitE.
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RE: The 2nd Holy Grail of wargaming

Post by GaryChildress »

ORIGINAL: Joel Billings

We hope this will achieve the same long-term success that WitP has had. I think a big part of that success was the editor and the number of modders that were able to come in and make changes. At this point I think the WitE editor may be a little cruder than the WitP editor (depends on how much time we have to make it more user-friendly before release), but I think it will have similar power in what users will be able to do with it. Altering scenairos and unit data, creating new scenarios, and modding artwork should all be possible with WitE.

I hope 2by3 is able to refine the editor by or soon after the release. The more I reflect upon it the more I have to agree that the ability to easily edit WITP has probably been one of the greatest successes of WITP. I'm sure the first thing that we will hear when WitE arrives is how this or that unit is missing or shouldn't be involved in the theater at such and such a time or how this or that city on the map is 10 miles off from where it should be. Perhaps there will be a "CHS" for WitE? If there is a good editor I have a strong feeling that WitE will be every bit as much a classic as WitP. [8D]
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RE: The 2nd Holy Grail of wargaming

Post by Josans »

ORIGINAL: miller41

I have a feeling Gary that alot of people who are WITP players are also Eastern Front WIR game players as well. I know i was but having changed computers so many times I stopped trying to reload WIR[:D]. Will buy this for sure when it releases.

Have WITP testers and old WiR players in the same game seems a good combination to do a great game , arent you?[;)]

As an old WiR player I think you will enjoy the game a lot the when released because the changes for a new game must have. The AI is so good. Gary is working hard about that. Right now we have many problems to defeat the computer in Alpha[:)] Im looking for human player to test[:D]
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RE: The 2nd Holy Grail of wargaming

Post by NWT065 »

The Holy Grail is right!
I started my wargaming career on AH's The Russian Campaign 30 years ago and its been my favourite theatre ever since. I've never played a computer game that matches TRC or Russian Front (TOAW comes close). Really looking forward to this one.
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RE: The 2nd Holy Grail of wargaming

Post by Josans »

Sure , you wont be disappointed. Stay tuned [:)]
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RE: The Holy Grail of wargaming

Post by parusski »

Holy cow! My wife and I went on a LONG cruise that started on June 7. We just arrived back home tonight. We purposely avoided the internet the entire time. Look what I missed. I can't wait for this "Mother of All Wargames" to be released. What an exciting surprise this is.
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RE: The Holy Grail of wargaming

Post by PyleDriver »

Well you won't be disapointed. We do have quite alot more work to do. Hang in there as were qweeking the game daily as more research and info comes in, and making sure it runs smooth...Were still in Alpha, and its great...Wow...
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RE: The Holy Grail of wargaming

Post by sol_invictus »

ORIGINAL: parusski

Holy cow! My wife and I went on a LONG cruise that started on June 7. We just arrived back home tonight. We purposely avoided the internet the entire time. Look what I missed. I can't wait for this "Mother of All Wargames" to be released. What an exciting surprise this is.


See what happens when you let your guard down and take wifey on a cruise. I hope you have learned your lessen and will never let this happen again. I am sure your wife will understand.
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RE: The Holy Grail of wargaming

Post by GaryChildress »

Never...EVER...take the wife on a cruise when you could be keeping up with your wargaming! [:-] Take that as marriage advice from me...one who has never been married. [:D]

EDIT: Also forget about anniversaries and keep an eye out for how attractive other women are. You don't want to narrow your possibilities too much. Also, women are attracted by flatulence (or is that flattery?). [:D]
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RE: The Holy Grail of wargaming

Post by sol_invictus »

ORIGINAL: Gary Childress

Never...EVER...take the wife on a cruise when you could be keeping up with your wargaming! [:-] Take that as marriage advice from me...one who has never been married. [:D]

EDIT: Also forget about anniversaries and keep an eye out for how attractive other women are. You don't want to narrow your possibilities too much. Also, women are attracted by flatulence (or is that flattery?). [:D]


I agree completely as one who has been married and has escaped that unfortunate condition.[;)]
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RE: The Holy Grail of wargaming

Post by brisd »

Nice to hear it will be weekly turns - actually playable even in less time than the war, unlike WITP.
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RE: The Holy Grail of wargaming

Post by PyleDriver »

It's much more playable than WITP. The first few turns take some time as you get used to what your working with and keeping you Armys/Fronts organized. Then it picks up pace and is just pure fun...
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RE: The Holy Grail of wargaming

Post by Charles2222 »

Is this air sytem very much like WIR? You could fly each air group only once per week, the rest was controlled by the computer during any ground units fighting there may had been.
Seems you should be able to fly each group out several times and land units attack "several" times per turn; unlike WIR. If WIR was an authoritive look into East Front gaming, and each hex were 50 miles (don't recall the size), then perhaps 10 mile hexes should give each unit 5X the attack attempts possible for WIR. That would mean you should be able to attack 5 times with each air group as well.
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RE: The Holy Grail of wargaming

Post by PyleDriver »

No it isn't, air range is taken into account, and depending on that many missions can occure in the same week/turn.
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RE: The Holy Grail of wargaming

Post by Charles2222 »

Thanks again.
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RE: The Holy Grail of wargaming

Post by Alexander Seil »

I think maybe calling it the Holy Grail of Anything is a bit premature. So far it's an IGoUGo, pretty standard operational wargame - which in fact has less features than the ancient WiR. I don't dispute it could be a great game, but it's not going to be a wargame to end all Eastern Front wargames. It barely even qualifies as a monster game, besides, which is rather disappointing after WiTP (and yes, I'm fond of using WitP as an example of how not to do wargames, but it's still an epic game).
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RE: The Holy Grail of wargaming

Post by PyleDriver »

To be honest, I really am not a WitP fan. Theres just to much stuff to keep track of. In this one were triming the game to be very playable and fun...
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