Partisans

Gary Grigsby’s War in the East: The German-Soviet War 1941-1945 is a turn-based World War II strategy game stretching across the entire Eastern Front. Gamers can engage in an epic campaign, including division-sized battles with realistic and historical terrain, weather, orders of battle, logistics and combat results.

The critically and fan-acclaimed Eastern Front mega-game Gary Grigsby’s War in the East just got bigger and better with Gary Grigsby’s War in the East: Don to the Danube! This expansion to the award-winning War in the East comes with a wide array of later war scenarios ranging from short but intense 6 turn bouts like the Battle for Kharkov (1942) to immense 37-turn engagements taking place across multiple nations like Drama on the Danube (Summer 1944 – Spring 1945).

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Farfarer61
Posts: 713
Joined: Wed Jul 21, 2004 1:29 pm

Partisans

Post by Farfarer61 »

I have been playing a few games to 1945 with the Soviets at 125 in all stats. In my latest one as soon as I my FBD to Cherkassy, partisans cut the rail line every turn from 11-17 inclusive. The damage was extensive such that auto repair bots could not repair it. I always fully garrison immediately, and stick Rumanians in the usual partisan generating rough and swamp hexes. Night fighters active to intercept. Come mud AG South turned Red of course.

I haven't seen this aggressive and accurate sabotage before. The AI chose the "really abandon the south " strategy. Is the partisan "success" scripted in as a balance to this ? Or is the 125 setting a factor?
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