Situation is Jul 23, 1942. We've been updating with each beta, and are now on 1.04.15.
As the Germans, I survived the blizzard what I thought was fairly intact, and went about starting my summer 1942 offensive only to run into Kursk 1943 like fortifications, in carpet depth, everywhere I attacked. I am now on the strategic defensive in Jul 1942. Welcome to France 1916...
I think the ability to fortify is too much, too quickly.
The screen shot shows an example. Note the LEVEL 5 fortifications protecting Moscow. The interesting thing here is that this area west and south of Moscow to Kaluga was taken by the Germans in 1941, only to be retaken by the Soviets in the blizzard. So all those Level 5 forts were built from scratch from Jan 42 to Jul 42!
Now if a level 5 fort is representative of a pre-war fixed installation such as Sevastopol, this is a bit too much!
The fortifications have turned a war of maneuver into a WW1 trench fight across the front. This is far from realistic.
My recommendations would be the following:
1. Limit max fortifications in non city/urban hexes to be set at a max of Level 2 from 1941-1943. This would represent not just an abilty to dig, but rather the ability to integrate fires and fieldworks into a defensive plan - something that was not very capable for either side in the early stages of the campaign
2. Increase the max fortification to level 3 in 1943-45 outside of city/urban areas.
3. No, or greatly reduced abiltiy to fortify in mud turns. Spring just means dig, dig, dig right now - resulting in robust fault lines after the thaw.
Anyway, just my thoughts and obserations from one campaign - obviously a narrow viewpoint of course.
