First Winter/Blizzard Redux
Moderators: Joel Billings, Sabre21, elmo3
First Winter/Blizzard Redux
Any thoughts on how the difference between 1.05 xx and previous versions on how the Axis and Soviets may want to approach the 1st blizzard?
Since the 1:1 rule is still in effect for the first blizzard, is there any disincentive to attacking all along the front? Is is any less manageable for the Axis with the new fort rules? Has the Axis been further neutered for this blizzard or what? Some want to move units all teh way back to Poland or Germany to refit; is there really any advantage to this over being at least 10 hexes away from the closest supplied Soivet unit in terms of refit?
Marquo
Since the 1:1 rule is still in effect for the first blizzard, is there any disincentive to attacking all along the front? Is is any less manageable for the Axis with the new fort rules? Has the Axis been further neutered for this blizzard or what? Some want to move units all teh way back to Poland or Germany to refit; is there really any advantage to this over being at least 10 hexes away from the closest supplied Soivet unit in terms of refit?
Marquo
RE: First Winter/Blizzard Redux
The big difference is the fort change. Decay will eliminate anything not occupied quite rapidly and at the same time it's very difficult to dig in inclement weather. As the weather flips over and the initiative switches from one side to the other, this will create opportunities and dangers. If you press an offensive too hard you can run into some real trouble during these weather changes.
From the Soviet perspective, it becomes very dangerous to keep pressing forward by the beginning of February. The old fort spam won't be there anymore. The reduction in manpower and armaments in 1942 also indirectly affects this: it's very hard to bring up to speed all your shells and keep up the blizzard offensive at the same time, and you'll have fewer units capable of digging as a result. Nor will single brigades get anywhere so far as entrenching goes in poor weather, not without massive support from urban labor or construction SUs.
Likewise, the German can find himself in an extremely awkward position come December.
From the Soviet perspective, it becomes very dangerous to keep pressing forward by the beginning of February. The old fort spam won't be there anymore. The reduction in manpower and armaments in 1942 also indirectly affects this: it's very hard to bring up to speed all your shells and keep up the blizzard offensive at the same time, and you'll have fewer units capable of digging as a result. Nor will single brigades get anywhere so far as entrenching goes in poor weather, not without massive support from urban labor or construction SUs.
Likewise, the German can find himself in an extremely awkward position come December.
WitE Alpha Tester
- BletchleyGeek
- Posts: 4460
- Joined: Thu Nov 26, 2009 3:01 pm
- Location: Living in the fair city of Melbourne, Australia
RE: First Winter/Blizzard Redux
Besides the fortifications, there are the changes with morale, armaments and manpower, the latter already implemented in 1.04. Loss ratios are now very meaningful for the Red Army: adjusting the attacks to maximize the use of the 1:1 rule might well mean the demise of the Red Army in March.
Soviet and Axis players should take in mind that the climate is the real Axis killer, not the Red Army. The Red Army should focus on denying Axis troops shelter, so the weather can do its job. Now this can prove to be significantly harder than under 1.04.
Soviet and Axis players should take in mind that the climate is the real Axis killer, not the Red Army. The Red Army should focus on denying Axis troops shelter, so the weather can do its job. Now this can prove to be significantly harder than under 1.04.
- PeeDeeAitch
- Posts: 1276
- Joined: Mon Jan 01, 2007 4:31 am
- Location: Laramie, Wyoming
RE: First Winter/Blizzard Redux
I think this is an interesting topic. Just the effect of winter on entrenchments will make it play out far differently. As the Germans, don't expect a unit pulled back to have entrenchments in two turns - therefore the winter casualties will be far greater. As the Soviets, don't rely on those magical frontline entrenchments to appear at the end of the blizzard, and if they advance too far they will get spanked in March.
It is something to think about.
It is something to think about.
"The torment of precautions often exceeds the dangers to be avoided. It is sometimes better to abandon one's self to destiny."
- Call me PDH
- WitE noob tester
- Call me PDH
- WitE noob tester
RE: First Winter/Blizzard Redux
On the other hand, lower attrition and Hiwi's will generally result in the Germans being in a better shape post-blizzard than they would be before.
Also, to avoid confusion about this
Also, to avoid confusion about this
The Soviet manpower modifier decreases, but the Soviet armament output still increases relative to 1941. It's just 130% instead of 200% now.The reduction in manpower and armaments in 1942
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
- BletchleyGeek
- Posts: 4460
- Joined: Thu Nov 26, 2009 3:01 pm
- Location: Living in the fair city of Melbourne, Australia
RE: First Winter/Blizzard Redux
ORIGINAL: ComradeP
Also, to avoid confusion about thisThe Soviet manpower modifier decreases, but the Soviet armament output still increases relative to 1941. It's just 130% instead of 200% now.The reduction in manpower and armaments in 1942
Does it increase from 130%? I missed that on the patch notes.
RE: First Winter/Blizzard Redux
For the Soviets, it goes from 100% to 130% and stays there for the rest of the war, as opposed to going from 100% to 200% and staying there like in previous versions.
SSG tester
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
WitE Alpha tester
Panzer Corps Beta tester
Unity of Command scenario designer
- BletchleyGeek
- Posts: 4460
- Joined: Thu Nov 26, 2009 3:01 pm
- Location: Living in the fair city of Melbourne, Australia
RE: First Winter/Blizzard Redux
ORIGINAL: ComradeP
For the Soviets, it goes from 100% to 130% and stays there for the rest of the war, as opposed to going from 100% to 200% and staying there like in previous versions.
Ah, now I get it. Thank you Comrade!
RE: First Winter/Blizzard Redux
Just coming out of the blizzard into the mud of april in a game with Hoooper with me playing axis.
Soviet army seems to me to be a little more brittle than it used to be.
PDH is right in that overextended russians can get crunched a little more easily in a snow turn after the blizzard is over.
The Hiwi's are having a effect, my german army has recovered much more quickly than in other games in 1.04.xxxxx
Air War to me still seems annoying. (I'm not saying its broken, but it IS frustrating to get bombed into oblivion)(
Forts seem to be more of a non-factor in both the attack and defense. They are nice if you have them but not totally necessary to live.
Gaining more depth in '41 and then falling back ahead of the red tide in the winter and early '42 seems to be better than trying to hold a line through 4 or more turns of pounding.
Late january and into february it is possible to hold a line, if you have your level 2 foxholes and some woods to hide in. Two divisions in a hex will get you a 6 or 8 cv (or more). Slows the russians down considerably.
Russians can still isolate germans that dont pay attention, and attacking for the germans in the blizzard is still very dangerous.
Russians can (and will) still attack all along the front BUT they do not seem able to sustain it very long.
Soviet army seems to me to be a little more brittle than it used to be.
PDH is right in that overextended russians can get crunched a little more easily in a snow turn after the blizzard is over.
The Hiwi's are having a effect, my german army has recovered much more quickly than in other games in 1.04.xxxxx
Air War to me still seems annoying. (I'm not saying its broken, but it IS frustrating to get bombed into oblivion)(
Forts seem to be more of a non-factor in both the attack and defense. They are nice if you have them but not totally necessary to live.
Gaining more depth in '41 and then falling back ahead of the red tide in the winter and early '42 seems to be better than trying to hold a line through 4 or more turns of pounding.
Late january and into february it is possible to hold a line, if you have your level 2 foxholes and some woods to hide in. Two divisions in a hex will get you a 6 or 8 cv (or more). Slows the russians down considerably.
Russians can still isolate germans that dont pay attention, and attacking for the germans in the blizzard is still very dangerous.
Russians can (and will) still attack all along the front BUT they do not seem able to sustain it very long.
"We are going to attack all night, and attack tomorrow morning..... If we are not victorious, let no one come back alive!" -- Patton
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.
WITE-Beta
WITW-Alpha
The Logistics Phase is like Black Magic and Voodoo all rolled into one.
- TulliusDetritus
- Posts: 5581
- Joined: Thu Apr 01, 2004 1:49 am
- Location: The Zone™
RE: First Winter/Blizzard Redux
ORIGINAL: Marquo
Any thoughts on how the difference between 1.05 xx and previous versions on how the Axis and Soviets may want to approach the 1st blizzard?
Since the 1:1 rule is still in effect for the first blizzard, is there any disincentive to attacking all along the front? Is is any less manageable for the Axis with the new fort rules? Has the Axis been further neutered for this blizzard or what? Some want to move units all teh way back to Poland or Germany to refit; is there really any advantage to this over being at least 10 hexes away from the closest supplied Soivet unit in terms of refit?
Marquo
MWHAHAHA... you will soon know the answer

"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934
RE: First Winter/Blizzard Redux
The latest patch also eliminates air bases as non combat units from preventing fort decay which I thought was appropriate. People on airbases are meant to service aircraft, not dig trenches and clear fields of fire. That likely means an even weaker fort structure now.
RE: First Winter/Blizzard Redux
ORIGINAL: TulliusDetritus
ORIGINAL: Marquo
Any thoughts on how the difference between 1.05 xx and previous versions on how the Axis and Soviets may want to approach the 1st blizzard?
Since the 1:1 rule is still in effect for the first blizzard, is there any disincentive to attacking all along the front? Is is any less manageable for the Axis with the new fort rules? Has the Axis been further neutered for this blizzard or what? Some want to move units all teh way back to Poland or Germany to refit; is there really any advantage to this over being at least 10 hexes away from the closest supplied Soivet unit in terms of refit?
Marquo
MWHAHAHA... you will soon know the answer![]()
Maybe I already know the answer......[:D]
-
- Posts: 713
- Joined: Wed Jul 21, 2004 1:29 pm
RE: First Winter/Blizzard Redux
Yep it has been a good change. Going into march 42 snow against a very talented German opponent I am braced for the worst, but no matter what it will be a fun, mobile game for both sides.
and yes, I drastically cut back the Pyrrhic victory attacks in the Blizzard, but probably too late. It may seem cool to force 2 Pz divs to retreat, but the guys burying the 5000 dead in forzen ground have another opinion.
and yes, I drastically cut back the Pyrrhic victory attacks in the Blizzard, but probably too late. It may seem cool to force 2 Pz divs to retreat, but the guys burying the 5000 dead in forzen ground have another opinion.
RE: First Winter/Blizzard Redux
Where is it documeted that the blizzard effects from January onward - I have failed to find it in the manual or updates.
Thanks,
Marquo
Thanks,
Marquo
RE: First Winter/Blizzard Redux
ORIGINAL: Marquo
Where is it documeted that the blizzard effects from January onward - I have failed to find it in the manual or updates.
Thanks,
Marquo
Section 22.0 Weather starting on pg 194 of the War in the East Manual v0.29 Oct 26, 2011
Member since January 2007 (as Gray_Lensman)
Wargaming since 1971 (1st game Avalon Hill's Stalingrad)
Computering since 1977 (TRS-80) (adhoc programming & game modding ever since)
Wargaming since 1971 (1st game Avalon Hill's Stalingrad)
Computering since 1977 (TRS-80) (adhoc programming & game modding ever since)
RE: First Winter/Blizzard Redux
Gandalf,
Thanks and I made an error: I meant to ask where it is that the blizzard effects dissipate as the winter advances in time.
Thanks
Marquo
Thanks and I made an error: I meant to ask where it is that the blizzard effects dissipate as the winter advances in time.
Thanks
Marquo
- karonagames
- Posts: 4701
- Joined: Mon Jul 10, 2006 8:05 am
- Location: The Duchy of Cornwall, nr England
RE: First Winter/Blizzard Redux
These were the changes made in 1.04 I don't know if any further adjustments were made subsequently.
Rules Changes to First Winter rules (Section 22.3):
(a) (Section 22.3.1) Changed the CV modifications in January 1942 as follows: Attacking CV is divided by 2 (instead of /3). Any missed check (admin or combat skill) causes CV to be further divided by 3 (instead of /4). Defending CV is divided by 1.5 (instead of /2 – previously this was incorrectly listed as /4). Any missed checks causes CV to be further divided by 1.5 (instead of /2). The displayed on counter CVs are divided by 2 for attack and 1.5 for defense (instead of /3 and /2).
(b) (Section 22.3.1) Changed the CV modifications in February 1942 as follows: Attacking CV is divided by 1.5 (instead of /3). Any missed check (admin or combat skill) causes CV to be further divided by 2 (instead of /4). Defending CV is divided by 1.33 (instead of /2 – previously this was incorrectly listed as /4). Any missed checks causes CV to be further divided by 1.33 (instead of /2). The displayed on counter CVs are divided by 1.5 for attack and 1.33 for defense (instead of /3 and /2).
(c) (Section 22.3.2) The percent of damaged elements has been reduced in December 41 so instead of roughly 5-20% the losses are now roughly 1-7% (the damage losses are still reduced by 50% in Jan/Feb 1942). Units subject to this damage will now see their damage reduced if they are in a hex that has a fort level. The amount of the reduction is the fort level squared as follows:
1. Fort Level 1 – 1% reduction
2. Fort Level 2 – 4% reduction
3. Fort Level 3 – 9% reduction
4. Fort Level 4 – 16% reduction
5. Fort Level 5 – 25% reduction
So a unit in a fort level 4 that would have suffered 6% attrition will now suffer roughly 5% attrition.
(d) (Section 22.3.3) The Morale drop for exposed units was reduced from 2 to 1.
(e) (Section 22.3.3) Removed the automatic pre-combat morale reduction of 2 when morale was less than 60.
(f) (Section 22.3.3) Added a loss of 1 morale for non-Finnish Axis units whenever they are attacked and the final end of combat odds are greater than 1:2.
(g) (Section 22.3.4) Axis units tracing supply to a railhead in the affected area (22.3) will have the amount of supply they receive reduced by 25% after all other modifications. (previously it was reduced 50%).
(h) It was always harder for German units to received replacements during the first winter (previously undocumented). It is now even more difficult for them to received replacements during first winter.
Rules Changes to First Winter rules (Section 22.3):
(a) (Section 22.3.1) Changed the CV modifications in January 1942 as follows: Attacking CV is divided by 2 (instead of /3). Any missed check (admin or combat skill) causes CV to be further divided by 3 (instead of /4). Defending CV is divided by 1.5 (instead of /2 – previously this was incorrectly listed as /4). Any missed checks causes CV to be further divided by 1.5 (instead of /2). The displayed on counter CVs are divided by 2 for attack and 1.5 for defense (instead of /3 and /2).
(b) (Section 22.3.1) Changed the CV modifications in February 1942 as follows: Attacking CV is divided by 1.5 (instead of /3). Any missed check (admin or combat skill) causes CV to be further divided by 2 (instead of /4). Defending CV is divided by 1.33 (instead of /2 – previously this was incorrectly listed as /4). Any missed checks causes CV to be further divided by 1.33 (instead of /2). The displayed on counter CVs are divided by 1.5 for attack and 1.33 for defense (instead of /3 and /2).
(c) (Section 22.3.2) The percent of damaged elements has been reduced in December 41 so instead of roughly 5-20% the losses are now roughly 1-7% (the damage losses are still reduced by 50% in Jan/Feb 1942). Units subject to this damage will now see their damage reduced if they are in a hex that has a fort level. The amount of the reduction is the fort level squared as follows:
1. Fort Level 1 – 1% reduction
2. Fort Level 2 – 4% reduction
3. Fort Level 3 – 9% reduction
4. Fort Level 4 – 16% reduction
5. Fort Level 5 – 25% reduction
So a unit in a fort level 4 that would have suffered 6% attrition will now suffer roughly 5% attrition.
(d) (Section 22.3.3) The Morale drop for exposed units was reduced from 2 to 1.
(e) (Section 22.3.3) Removed the automatic pre-combat morale reduction of 2 when morale was less than 60.
(f) (Section 22.3.3) Added a loss of 1 morale for non-Finnish Axis units whenever they are attacked and the final end of combat odds are greater than 1:2.
(g) (Section 22.3.4) Axis units tracing supply to a railhead in the affected area (22.3) will have the amount of supply they receive reduced by 25% after all other modifications. (previously it was reduced 50%).
(h) It was always harder for German units to received replacements during the first winter (previously undocumented). It is now even more difficult for them to received replacements during first winter.
It's only a Game
RE: First Winter/Blizzard Redux
Read 22.3.2. The process is explained, but not in exact detail.ORIGINAL: Marquo
Gandalf,
Thanks and I made an error: I meant to ask where it is that the blizzard effects dissipate as the winter advances in time.
Thanks
Marquo
- TulliusDetritus
- Posts: 5581
- Joined: Thu Apr 01, 2004 1:49 am
- Location: The Zone™
RE: First Winter/Blizzard Redux
ORIGINAL: Marquo
Gandalf,
Thanks and I made an error: I meant to ask where it is that the blizzard effects dissipate as the winter advances in time.
Thanks
Marquo
HAHA...

"Hitler is a horrible sexual degenerate, a dangerous fool" - Mussolini, circa 1934