Alpha AAR - A year at the front with Field Marshal Noob
Moderators: Joel Billings, Sabre21
RE: Alpha AAR - A year at the front with Field Marshal Noob
BigAnorak,
I have quite enjoyed reading your AAR.
The picture of Manstein - its a nice feature to give faces to the men tasked with carrying out the hard yards.
I understand what effect the values for Admin would have on the game etc but what sort of effect does the "political" value have ?
Also- just underneath what does "restrictions" refer to ?
I have quite enjoyed reading your AAR.
The picture of Manstein - its a nice feature to give faces to the men tasked with carrying out the hard yards.
I understand what effect the values for Admin would have on the game etc but what sort of effect does the "political" value have ?
Also- just underneath what does "restrictions" refer to ?
- PyleDriver
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Restrictions is what level of command he can have...Corp, Army, Army Group, OKH. He can do it all...
Edit: Just went back and looked, It should say land, naval, or air, or a combo...Hum...Really can't see him in a naval command...
Edit: Just went back and looked, It should say land, naval, or air, or a combo...Hum...Really can't see him in a naval command...
Jon Pyle
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- karonagames
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Excerpt from the manual ( Subject to change)
"The political rating affects the cost to replace the leader, as well as the probability that the leader will be promoted for victories or dismissed for defeats. Though the actual admin cost is based on the differential in political ratings between a leader and the leader in the next higher head quarters, generally, the higher the political rating, the greater the cost in admin points to replace a leader. For the Axis player, there may be an additional admin cost for transferring combat units from one headquarters to another, dependent on the political rating differential between the two leaders of the involved headquarters. A high political rating also decreases the chance that the leader will be dismissed due to a poor victory/defeat ratio. In addition, a leader with a high political rating will have a greater probability of being promoted, all other things being equal. A low political rating will have the opposite effect on cost of replacement and chance of dismissal or promotion."
"The political rating affects the cost to replace the leader, as well as the probability that the leader will be promoted for victories or dismissed for defeats. Though the actual admin cost is based on the differential in political ratings between a leader and the leader in the next higher head quarters, generally, the higher the political rating, the greater the cost in admin points to replace a leader. For the Axis player, there may be an additional admin cost for transferring combat units from one headquarters to another, dependent on the political rating differential between the two leaders of the involved headquarters. A high political rating also decreases the chance that the leader will be dismissed due to a poor victory/defeat ratio. In addition, a leader with a high political rating will have a greater probability of being promoted, all other things being equal. A low political rating will have the opposite effect on cost of replacement and chance of dismissal or promotion."
It's only a Game
RE: Alpha AAR - A year at the front with Field Marshal Noob
Glad there is a revamp of production numbers 23 Karl 600's is pretty impressive[;)]
- karonagames
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Yes, interesting bug that one- I got 20+ Theodores in one game. Some of the support units that were eliminated, decided to re-equip themselves with the best BFGs available!
It's only a Game
RE: Alpha AAR - A year at the front with Field Marshal Noob
Thanks for the reply PyleDriver & BigAnorak - as a bit of a newcomer to the forum - quite a few of the details get past me (not a good sign for a gaming enthusiast)
nicwb
nicwb
- karonagames
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Air Unit Pictures are starting to arrive - not every variant of a model will be illustrated.


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It's only a Game
RE: Alpha AAR - A year at the front with Field Marshal Noob
/dumb question alert [;)]
Uhm, if I may ask, I see max altitude and speed and so on, but is it in feet/metres/knots?
Uhm, if I may ask, I see max altitude and speed and so on, but is it in feet/metres/knots?
- karonagames
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Pass. Hopefully a fount of all knowledge will be along shortly.
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Josh,
I believe that maximum speed and cruise speed is in miles per hour. Radius is probably in miles (one way range for the Uhu is 416 miles, so radius would be close to one half this value. The screen indicates 197, so that is why I think this is probably miles). Climb rate is in feet per minute. Ceiling is in feet.
Bill
I believe that maximum speed and cruise speed is in miles per hour. Radius is probably in miles (one way range for the Uhu is 416 miles, so radius would be close to one half this value. The screen indicates 197, so that is why I think this is probably miles). Climb rate is in feet per minute. Ceiling is in feet.
Bill
RE: Alpha AAR - A year at the front with Field Marshal Noob
Educated guess based on the real life statistics: speed in miles, altitude and climb rate in feet, radius probably in miles.
However, some of the statistics seem to be too conservative. The maximum speed (at ~8000 feet) corresponds with my source, and so does the cruise speed. The climb rate is however around 600 feet/minute lower and the service ceiling some 4500 feet. If the radius is supposed to be the maximum range divided by two (to the edge and back), that's also slightly conservative as my source would give a radius of 215 miles. The plane was sturdy and had good manoeuvrability. The armament varied between models, but I'm guessing the most common armament is used.
However, some of the statistics seem to be too conservative. The maximum speed (at ~8000 feet) corresponds with my source, and so does the cruise speed. The climb rate is however around 600 feet/minute lower and the service ceiling some 4500 feet. If the radius is supposed to be the maximum range divided by two (to the edge and back), that's also slightly conservative as my source would give a radius of 215 miles. The plane was sturdy and had good manoeuvrability. The armament varied between models, but I'm guessing the most common armament is used.
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Educated guess based on the real life statistics: speed in miles, altitude and climb rate in feet, radius probably in miles.
Yes. Pretty much as in BTR or in WITP. Some aircraft stats review is still pending.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Thx for the answers guys, but maybe it should be added that it's in feet and miles [&:]
A lot of work probably ...
Oh, and found two spelling mistakes in the Fw Reconplane: maneuver ( http://onlinedictionary.datasegment.com/word/maneuver )
and, reliability.

A lot of work probably ...
Oh, and found two spelling mistakes in the Fw Reconplane: maneuver ( http://onlinedictionary.datasegment.com/word/maneuver )
and, reliability.

RE: Alpha AAR - A year at the front with Field Marshal Noob
A lot of work probably ...
Not at all... We just lazy [:)]
Thanks for the notes. Will fix.
Pavel Zagzin
WITE/WITW/WITE-2 Development
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- karonagames
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RE: Alpha AAR - A year at the front with Field Marshal Noob
In the Queen's English it is manoeuvre [;)]
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- Naughteous Maximus
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Sounds too much like manure![:D]
ORIGINAL: BigAnorak
In the Queen's English it is manoeuvre [;)]
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Hello
How well did the Nazis survive the blizzards of 1941?
When I played Wir as Russian I was always able to win the winter so well and gain so much strength that the game was over in Spring 1942. All that was left was a relentless offensive leading a year later to Berlin.
I hope this game is better balanced.
Matthew
How well did the Nazis survive the blizzards of 1941?
When I played Wir as Russian I was always able to win the winter so well and gain so much strength that the game was over in Spring 1942. All that was left was a relentless offensive leading a year later to Berlin.
I hope this game is better balanced.
Matthew
- PyleDriver
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RE: Alpha AAR - A year at the front with Field Marshal Noob
Matt theres only one word I can say, Its ugly. If you over extend and not dig in, its a spring of 42 licking your wounds and wondering if you can conduct another offence...
Jon Pyle
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