Sympathy for the Devil: Loki100 vs Stef78 (Stef78 welcome)

Post descriptions of your brilliant victories and unfortunate defeats here.

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loki100
Posts: 11705
Joined: Sat Oct 20, 2012 12:38 pm
Location: Utlima Thule

RE: Turn 3: 3-9 July 1941

Post by loki100 »

ORIGINAL: Wuffer

ORIGINAL: loki100

ORIGINAL: sillyflower

...

Stef is french so plays with style and l'audace. ...

he does indeed, its very disturbing to my peace of mind to see more of the Rodina disappear each time I get a new turn back [;)]

it worked. and very fast.

both the north and the center appears quite weak in the defense.
But I wonder where his bulk of infantry is? Guessing it's on the way to Moscwa?

Leningrad defense is too weak - major mistake by me. A combination of prioritising industry evacuations and Stef78's rapid advance has left me very short of rail capacity. I'm leaving some returning units in the Urals to save on usage. However, Moscow is well defended - could do with more units (of course) but a number of nice surprises await our unwelcome visitors [;)]

I think at this stage his infantry are essentially irrelevant, he has pushed ahead of them that all they are doing is marching over the dusty steppes. From a bit later, I think the deployment is fairly standard - a couple of very well equipped corps at Leningrad and the rest essentially in their historical configuration
ORIGINAL: Pelton

...

If you play me expect the same, but I never let my Panzers get cut off other then mybee the lead raider MoT division

I don't think this is a good idea (for either of us). I think your rule set is designed to give you an early win or at worst a draw unless your opponent is prepared to spend as long working out how to exploit the game engine as you do. Also I find your obsession with straight lines ... if I may borrow a phrase 'middle-earth' [;)]

I'm really not interested in abusing the game system to gain an advantage ... I play these things PBEM for entertainment and the fun of a strategic/operational tussle (which is also why I really like the AGEOD games). As maybe perfectly clear, I'm always willing to accept/agree an imposed constraint if I think that gives both sides a better game (like not abusing the new air rules).
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loki100
Posts: 11705
Joined: Sat Oct 20, 2012 12:38 pm
Location: Utlima Thule

T6: 24-30 July 1941

Post by loki100 »

T6: 24-30 July 1941

In the north, the Germans close in on Leningrad – last chance to evacuate industry from there.

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In the centre the pocket south of Smolensk is sealed off. Of more concern was the raid on Bryansk – this will cost me the industry in the city. Since I had cut off that unit last turn, I was a little bit surprised that it managed this.

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Stalin celebrated by having Pavlov shot

In the south, the German lunge seemed to have its limits. No important gains. Gives me chance to redeploy Southern Front to shield the Dombas.

VP situation indicates I'm still losing

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But so far I've not lost that many units actually destroyed. Depends on how the rest of the summer/autumn works out but at the moment I should emerge into the snows of winter with a fairly powerful army.

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Couldn't manage much in response. Managed to open the pocket at Smolensk and surrounded that SS Motorised Division. Have no doubt it will be rescued but I hoping that will mean that Stef78 has to allocate units to that task so they can't cause me harm elsewhere. One good thing is that at the moment his armour is south of the Oka.

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In the south, though the Germans have stopped, the urge to cut off their spearhead was too much to miss out on.

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The Germans lost 15,000 men (5,000 kia), 50 tanks and 15 planes. I lost 116,000 men 912,000 kia, 90,000 prisoners), 500 tanks and 100 planes.
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loki100
Posts: 11705
Joined: Sat Oct 20, 2012 12:38 pm
Location: Utlima Thule

Turn 7: 31 July – 6 August 1941

Post by loki100 »

Turn 7: 31 July – 6 August 1941

Situation at Leningrad (predictably) worsens.

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At least the need to rescue that SS Mot division meant the main German offensive at Moscow had to swing south.

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I'm becoming a bit more relaxed in the south. This shows the position after my moves. The defence is designed to cost MPs rather than win battles.

With the lull I was catching up on factory evacuations at both Kharkov and in the Dombas [1]

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Stef78 was not at all impressed by my attempt to hold onto Odessa.

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OOB

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Losses were light for the Germans, mine increased due to the destruction of a number of pockets.

They lost 17,500 men (7,000 kia), 60 tanks and 40 planes. Mine were 117,000 men (16,000 kia and 82,000 prisoners), 640 tanks and 310 planes [2]

[1] I've just sent back T14 and have moved 71 HI, lost 17 and have 17 more I need to move. For Arms pts things have gone less well but have moved 131 and lost 44. 34 still to move (if I can). At worst this will give me 204 HI (and probably 221), 292 Arms Pts (and probably around 310). No truck losses and the last will move next turn.
[2] As before I am using the VVS much more aggressively than in previous games.
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STEF78
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Joined: Sun Feb 19, 2012 3:22 pm
Location: Versailles, France

RE: Turn 7: 31 July – 6 August 1941

Post by STEF78 »

In the South, at this time my Pzd were dramatically short of fuel.

It's partially due to the skill of Loki but also to a mistake I made on the first turn. I began to use my FDB in the Lvov area. A move from Loki cut the rail line so it was only end turn 3 when the FBD arrived near Kishinev.

It's means 6 hexes less of rail and the consequences on suplly
GHC 9-0-3
SHC 10-0-4
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sillyflower
Posts: 3509
Joined: Wed Aug 04, 2010 4:39 pm
Location: Back in Blighty

RE: Turn 7: 31 July – 6 August 1941

Post by sillyflower »

Nasty, but if you moved the one starting near B. Litovsk to Rumania as quickly as possible, that's the more important one for supplying the south. If you didn't move it down there on T1, you will struggle.
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wktr8222
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Joined: Thu Nov 17, 2016 8:14 am

RE: Sympathy for the Devil: Loki100 vs Stef78 (Stef78 welcome)

Post by wktr8222 »

ORIGINAL: STEF78

Nice to play against Loki100!

Back on the german side. I didn't play them for several monthes. Thus I discover the last changes due to 1.08.xx. One FBD less is annoying...

Neither of us is to give up after 17 or 25 turns so this game should last to the bitter end [:D]. And we won't use gamey tricks.

During the first turns, I will focuse on keeping my momentum on in order to:
1) destroy russian industry
2) create some pockets

What map mode is this?
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