2by3+ Team Game (Axis Legacy Thread)

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Crackaces
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RE: Axis - 2by3+ Person Team Game

Post by Crackaces »

ORIGINAL: Telemecus
ORIGINAL: Crackaces
The big objective is to clear the Russkies from the two rail lines at least 6 hexes deep from the border ..


Or even more ...

An FBD on friendly controlled hexes needs only 11 or 12 MPs to repair 6 hexes of rail, but on hexes that are flipped to our control in turn 2 it will need more. There might be some doubling up of FBDs on repairing the same rail line, but still worth thinking if they will have enough MPs to convert 6 rail hexes in turn 2 if they need more than 1 MP just to move to that hex.

Min 12 move to the hex .. fix hex 2 MP's per hex .. ? So you need 8 hexes cleared on both rails ..
Rails will be completely clear to Divina turn #2 ;)
"What gets us into trouble is not what we don't know. It's what we know for sure that just ain't so"
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KenchiSulla
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RE: Axis - 2by3+ Person Team Game

Post by KenchiSulla »

I'll fit blocking rail in the Pripyat in...
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RE: Axis - 2by3+ Person Team Game

Post by KenchiSulla »

I'll keep an eye on the northern flank of AGS. Normally not much infantry is needed to break through the initial front so it should be OK.
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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RE: Axis - 2by3+ Person Team Game

Post by KenchiSulla »

Excellent sketch... I'm the last one with the anger issues...
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"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
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RE: Axis - 2by3+ Person Team Game

Post by HardLuckYetAgain »

I think the portrayal of the foot solders portrayed in "My honor WAS Loyalty Liebstandarte" is always forgotten by higher up. Although the greatest Generals always remembers who carried them, the men in the front lines.

https://www.youtube.com/watch?v=hGofv62bsws
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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KenchiSulla
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RE: Axis - 2by3+ Person Team Game

Post by KenchiSulla »

One of my goals for 1941 will be to get AGA and B... That should help with command penalty issues for the summer 1942 campaign...
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"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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SparkleyTits
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RE: Axis - 2by3+ Person Team Game

Post by SparkleyTits »

Wow that seems like a lot of micomanagement and more importantly for me personally also really far removed from what would be realistically plausible unless I am misunderstanding the post mayhap?
If so please do reiterate and help me understand buddy

I know getting the most out of the system is all well I good I understand the need to manipulate the numbers as magically appearing SU's teleporting over the entirety of Russia would certainly be a handy thing indeed and this game is all about pushing the numbers for perfect play but I personally would prefer I roleplayed the SU's in a more reactive and historical manner if that is ok?

I prefer to steer away from what would not of been done as it removes the immersion for me
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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SparkleyTits
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RE: Axis - 2by3+ Person Team Game

Post by SparkleyTits »

My needs go only as far as whatever OKH deems necessary!
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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RE: Axis - 2by3+ Person Team Game

Post by SparkleyTits »

Herr Telemecus I defer to your judgement you are my commander so if OKH wishes to give me a list of what allocations needs to be done I will follow them to the letter but if OKH wants to oversee allocations themselves then I shall stand back, watch and say thank you for that which is given.

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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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SparkleyTits
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RE: Axis - 2by3+ Person Team Game

Post by SparkleyTits »

Sounds great to me thanks man!
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RE: Axis - 2by3+ Person Team Game

Post by KenchiSulla »

I would like an allocation of support units for AGS if at all possible. I would understand if most pioneer and stug bat. go up north for the time being.
AKA Cannonfodder

"It happened, therefore it can happen again: this is the core of what we have to say. It can happen, and it can happen everywhere.”
¯ Primo Levi, writer, holocaust survivor
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Telemecus
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RE: Axis - 2by3+ Person Team Game

Post by Telemecus »

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