The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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- HardLuckYetAgain
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
ORIGINAL: HardLuckYetAgain
Turn 39
I continue to bid my time. I will continue to not actively engage in any combat. I will let the Germans push in the Air and on the ground. I will lash out from time to time to give the Germans a bloody nose but will wait until the time is right. Mainly clear weather and a nice reserve of equipment & the magic ingrediant.
You big tease!
Looks to me like you've done a great job 'managing the space' and have left Dinglir with only one sector where he can mount an offensive without running into a major river/poor terrain very quickly. I'm expecting an equivalent of Kursk a year early, with the axis having to throw everything at deep and prepared lines. On the face of it it doesn't seem as if you are quite in a position to carry out a counter-offensive on a strategic level (especially against a player like Dinglir who seems quite methodical in his approach and thus less likely to overstretch himself). But that said I'm fascinated to see if the 'magic ingredient' could be potent enough to have him running a year ahead of schedule.
RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
It seems to me that Luftwaffe is losing a bit too many aircrafts they can afford to, especially with fighters.
On the other hand Soviet loss is moderate by Soviet standard, so the air war is probably not going very well for the Germans.
On the other hand Soviet loss is moderate by Soviet standard, so the air war is probably not going very well for the Germans.
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
That was a long but very informative thread.
I also hold the opinion that at least in 1941 German can get the upper hand in air war, if managed meticulously enough. In one of my recent server game, I got a air score of some 500 German loss against more than 10000 soviet aircrafts by T5. But night bombing probably should be adjusted, or even better, adding a "None" to airgroup flying status.
By the way, judging by the current frontier and oob the Germans are in for a tough campaign, though i supposr Dinglir anticipated that from T1[:'(]
I also hold the opinion that at least in 1941 German can get the upper hand in air war, if managed meticulously enough. In one of my recent server game, I got a air score of some 500 German loss against more than 10000 soviet aircrafts by T5. But night bombing probably should be adjusted, or even better, adding a "None" to airgroup flying status.
By the way, judging by the current frontier and oob the Germans are in for a tough campaign, though i supposr Dinglir anticipated that from T1[:'(]
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
ORIGINAL: HardLuckYetAgain
ORIGINAL: beender
It seems to me that Luftwaffe is losing a bit too many aircrafts they can afford to, especially with fighters.
On the other hand Soviet loss is moderate by Soviet standard, so the air war is probably not going very well for the Germans.
Please realize that this game is actually the continuation of this AAR tm.asp?m=4309050 "Defense of the Soviet Union begins ONE hex west of Pskov". Dinglirs game was one of those games and this AAR focuses on just this game to the end or someone resigns. (I do have a very heavy schedule again from middle of April to end of May. )
Now having said that what you have said has/was brought up in a post by Dinglir tm.asp?m=4371349 on what I was doing in the AAR "Defense of the Soviet Union begins ONE hex west of Pskov". After all those posts I laid off of the Air War for awhile concentrating only on the ground game up to turn 47. Turn 48 well........ you will have to wait for my AAR to catch up. I can only say in WITE 1.0 the Air war takes a great deal of experience. I can see an opportunity of how the air reacts & how they are set up. I will then use that to my advantage. BUT both sides have what it takes, it just takes the knack on how to handle the aircraft and the settings.
But yes, German figthers are the key that needs to be turned in the Air.
Does WITE2 deal with experience differently (at least for air units)? I don't intend to take a position on the rights and wrongs of 'min/maxing' the game engine but for me at least the way that air groups can gain experience whilst taking huge losses flying obsolete planes flies (pun half intended) in the face of common sense.
There is a similar counter-intuitive mechanic on the Axis side whereby once the Leningrad/Moscow battles in 41 are over and you no longer need the one-off combat power it seems that you are best off letting the bulk of the attrition/assault losses fall on your elite infantry divisions so that replacements come in as having 90+ experience/morale rather than c. 70/80 if it is the 'average' divisions that are drawing replacements.
commanders
Q
It seems you have not upgraded the front commanders.
It seems you have not upgraded the front commanders.
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
- HardLuckYetAgain
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The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
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RE: commanders
From my very eye opening chats with HL my humble opinion is that their every action or lack there of is for maximum effect to be administered at the exact time of their choosing if not evaluated, realised and proactively countered before the chance is lost to positively react to [:)]
Secondly since HL has given me the opening I will happily plug the fact that we have all kinds of tips/help and general chit chat with many helpful and active players on the WitE discord channel that I am very lucky to run just send me a message for an invite and I will happily add you to our very active and growing group of friends!
Marketing over [:D]
Secondly since HL has given me the opening I will happily plug the fact that we have all kinds of tips/help and general chit chat with many helpful and active players on the WitE discord channel that I am very lucky to run just send me a message for an invite and I will happily add you to our very active and growing group of friends!
Marketing over [:D]
- HardLuckYetAgain
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The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
Nada
German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
- HardLuckYetAgain
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
Am surprised at your massing so many good troops around Moscow when Dingler is almost certainly going to attack to the south in '42 - instead of using them to at least dig entrenchments behind the front line where they would be at no risk of being surrounded.Turn 39 Moscow
German offense in the area but nothing serious. My Guards are guarding Moscow.
Or are you so confident of winning this game that you want to draw Axis forwards in '42 to give you more to attack ?
The lark, signing its chirping hymn,
Soars high above the clouds;
Meanwhile, the nightingale intones
With sweet, mellifluous sounds.
Enough of Stalin, Freedom for the Ukraine !
Soars high above the clouds;
Meanwhile, the nightingale intones
With sweet, mellifluous sounds.
Enough of Stalin, Freedom for the Ukraine !
- HardLuckYetAgain
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004
- HardLuckYetAgain
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RE: The Road to Berlin begins at Moscow (Axis) Dinglir vs HLYA (Soviet) Dinglir welcome
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German Turn 1 opening moves. The post that keeps on giving https://www.matrixgames.com/forums/view ... 1&t=390004