Razing the Reich

Post descriptions of your brilliant victories and unfortunate defeats here.

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Ketza
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RE: Razing the Reich (No Pelton)

Post by Ketza »

I have seen the power of the Soviet army in the summer of 43 against Axis play that did not bag a lot of manpower and its quite the unstoppable force. I have several Guards infantry corps with attachments sporting CVs of well over 20.

Finland, Rumanis, Hungary all down and Soviet units in Poland by the winter of 43. Axis units get ground into dust.
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

I can't see any manpower problems for the Soviets in this game. Well over 2 million in the pool and rising.
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

T90 update. The first snow turn of 1943 saw great success for the Red Army. Kiev and Riga have been liberated from the invader. 2 German Divisions isolated just west of Riga. It pains me to think what may have been had it not been for this bug/corruption thing. An extra 20-25 Corps on the map for the snow offensive…[:(]

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Balou
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RE: Razing the Reich (No Pelton)

Post by Balou »

I suggest the Propaganda Ministery sends its brand new trucks to all Fronts and let all Comrades celebrate the liberation of Kiew ! Nastrovje !

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Karri
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RE: Razing the Reich (No Pelton)

Post by Karri »

Seems to be running out of forts.
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

Yes, I am sometimes able to penetrate to the L1 or L0 forts but due to the bug I am lacking the Mech units that could be zapping the weak rear line. This turn in another part of the front I had reached a HQ, an AB (full of aircraft) with a lone shot up XX. Another Mech unit or two would have seen this hex trashed. But the bug, having cost me several hundred AP means my Mech Corp are way less than I had planned for the 4 snow turns. Anyway IF the bug get squashed or it goes away with this latest beta Pelton has kindly agreed to allow Pavel to refund my lost AP if it is at all possible. But that doesn't help me now.
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BletchleyGeek
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RE: Razing the Reich (No Pelton)

Post by BletchleyGeek »

ORIGINAL: Michael T

Yes, I am sometimes able to penetrate to the L1 or L0 forts but due to the bug I am lacking the Mech units that could be zapping the weak rear line. This turn in another part of the front I had reached a HQ, an AB (full of aircraft) with a lone shot up XX. Another Mech unit or two would have seen this hex trashed. But the bug, having cost me several hundred AP means my Mech Corp are way less than I had planned for the 4 snow turns. Anyway IF the bug get squashed or it goes away with this latest beta Pelton has kindly agreed to allow Pavel to refund my lost AP if it is at all possible. But that doesn't help me now.

Catching up with the AAR, Michael.

What a shame this AP thing: looks to me like some bad OOB data corruption is going on. In any case, Nastrovje! Great game to watch, and I hope it becomes more fun to play as you get ahead of the boredom curve entailed by Pelton's strategies.
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

lol boredom long since passed, but fleeting glee replaced with despair over bug.

I am so hoping that the bug goes away with 1.06.27
juret
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RE: Razing the Reich (No Pelton)

Post by juret »

MT- u got any mech units? or rocket divs ?
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

I have 4 mech Corp, I should have triple that. No Rct XX, none planned either. I prefer Art XX.

Meanwhile, sadly the bug has hit again. Around half my HQ's have been sent to the rear. Joel and crew are investigating it.
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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

Sadly it appears this game is over. The bug/corruption issue cannot be resolved. Unless Pavel comes up with an 11th hour solution. But that is unlikely and it would be selfish of me to continue to take up their time about an issue that is only occurring in this game. The problem to date has not been replicated. Yet it is clearly visible in the saves Joel has collected. He will be posting his thoughts on the matter in the next day or so after Pavel has a final look.

Considering the state of the game I had hoped Pelton might have just conceded but he refuses to do that. The best I could get out of him was 25% chance of a draw and 75% chance of Soviet victory. For me I have no doubt how it would have ended. Nothing has changed my view of the situation.

However, as much as I wanted to finish this game, it remains the worst gaming experience I have ever had in almost 35 years of wargaming. Pelton's attitude during the course of the game has had me vexed to say the least. I will leave it at that.

There will be no return game.

This mini rant is in no way a poor reflection on WITE or 2by3. Joel has been very supportive and keen to resolve the issue. I still enjoy the game immensely and will continue to play it. I have played around 20 games of WITE to date and have never had any issue like this before.

I have nothing more to say on the matter.
Fishbed
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RE: Razing the Reich (No Pelton)

Post by Fishbed »

Great job MT. For me, you won beautifully.
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Flaviusx
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RE: Razing the Reich (No Pelton)

Post by Flaviusx »

You had this thing in the bag, MT, it was just a matter of time. Very sorry about this snafu prematurely ending the game. But they are game killing problems and you really had no choice.

I think the game got corrupted somehow, myself.

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janh
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RE: Razing the Reich (No Pelton)

Post by janh »

ORIGINAL: Michael T
The best I could get out of him was 25% chance of a draw and 75% chance of Soviet victory. For me I have no doubt how it would have ended. Nothing has changed my view of the situation.

If ones just reviews the past couple of turns, and propagates that pace, the result is really merely a matter of time. Only unusually unhappy dice rolls could have saved Axis in this case, and not just a few of them. The pace would even have picked up since you continuously sharpened your blade, and Axis possibles only deteriorate. For Axis against a strong Red Army, the phase past spring/summer 43 is not really about "actively winning". More about delaying the Soviets long enough to deny a victory or draw, and that requires ground to trade.

Too bad about the bug, indeed. But the conclusion is pretty evident even without. Extensive Sir Robins just concede the game to your opponent, not matter which side. Are you guys planning to play a rematch? Sounds like that is out of question?
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Seminole
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RE: Razing the Reich (No Pelton)

Post by Seminole »

There will be no return game.

That's a damn shame. I wanted to see if the Soviets are as easy to play as Pelton says, and I think a return game would have been a nice challenge to that premise.

I wonder if your ability to have so many on and off map units has in some way contributed to the bug/corruption. It's almost as if at a certain threshold something is being overwhelmed and reset.
"War is never a technical problem only, and if in pursuing technical solutions you neglect the psychological and the political, then the best technical solutions will be worthless." - Hermann Balck
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Flaviusx
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RE: Razing the Reich (No Pelton)

Post by Flaviusx »

BTW, strongly recommend that you do a complete reinstall now that you are between games. Maybe set aside some of those saved games elsewhere to transfer over, but otherwise a fresh start here is best.

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Michael T
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RE: Razing the Reich (No Pelton)

Post by Michael T »

BTW, strongly recommend that you do a complete reinstall now that you are between games. Maybe set aside some of those saved games elsewhere to transfer over, but otherwise a fresh start here is best.

Good idea.
timmyab
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RE: Razing the Reich (No Pelton)

Post by timmyab »

You're best off out of this game, life's too short.It was all over before the end of summer 1941.Technically I suppose it's a draw due to Pelton not quitting, which just goes to show that there's more than one way to skin a cat.With sensible campaign victory conditions this could never happen.
ORIGINAL: Seminole
I wonder if your ability to have so many on and off map units has in some way contributed to the bug/corruption.It's almost as if at a certain threshold something is being overwhelmed and reset.
Yes I wondered about that as well.
Fishbed
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RE: Razing the Reich (No Pelton)

Post by Fishbed »

I sincerely hope that it's the only plausible explanation. After all, it's a pity to see that of all games, the only problems happen with the very one Pelton is losing.
If there's someone who should absolutely re-install the game, it's him. Maybe that will prevent his game for periodically corrupting the file it is trying to process - and be the only one at that in the whole history of WitE it seems.
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AFV
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RE: Razing the Reich (No Pelton)

Post by AFV »

Couple of comments-
1) I guess Pelton will add "Draw" to his signature- but this would have been a Soviet Major victory (easily)
2) I get a sense the issues were caused by the upgrade in version during this game. Maybe that should be avoided if possible.
3) Pelton is still one of the best Axis players around- but MT you are apparently one of the best Soviet players around and you bested him in '41- and that was match point right there.

Too bad there will be no return game.
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